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JakeXP

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About JakeXP

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    Scavenger
  1. I too have recently ordered a new server from Vilayer. I've yet to even receive the confirmation email over 24 hours down the line.
  2. I agree with the majority. If you feel that the ban was justified then I don't believe that you are fit to be running a server.
  3. JakeXP

    Should I ban this clan?

    @ Drogur: I think he meant he killed players who possessed hacked weapons, not that he had them himself. And thanks all, I took the advice and went ahead and banned them.
  4. Basically I'd like some input from other server admins and anyone who has had to deal with similar situations. There is a clan that frequents our server who we, as well as others on the server, have suspected of cheating / foul play for a while now. Their ability to find our vehicle locations almost instantly after relocating them is second to none, as well as seeming to know where we are. Twice they've waited for us to leave different camp locations to kill us. Both locations were opposite ends of the map. One of the times they had parked their ATV (which was ours, hidden in a completely different place that they managed finding before making their way to us) about 500 metres or so away whilst scoping out our camp with an AS50. Bearing in mind our camp was located beyond the peak of a hill meaning they had no sight of it from where they were, yet they knew we were there. Anyway, each time they've raided our camp and vehicles we've managed to find them again due to them hiding them in obvious places (along the top of the map) and us having a good amount of man power. Their very first camp we raided must have been there a while with 15 tents or so full of what appeared to be duped guns, ammo, supplies and coyote backpacks. Amongst these duped guns were 7 holographic suppressed M4s, which are not in the game as far as we're aware. So today after all of the suspicion I decided to take a look at the logs to see if there was anything else they were guilty of. I wouldn't say I was surprised when I saw 2 of their members both had the thermal AS50s as well as silenced PDWs. Fair enough if one of them had killed someone who had scripted them in, but both of them having the same loadout leads me to believe they actually do it themselves. I realise the first points I've mentioned are purely hearsay and don't really have any concrete evidence but I believe the scripted and duplicate weapons are surely solid enough to give me a reason to get rid of them.
  5. It's a completely different coordinate system used from the in game grid references or what the GPS uses. However, having said that, it would be highly possible to create a new map that cross references both sets of coordinates and allows for locations to be picked out more quickly. My guess is though that more than 50% of admins don't know that locations are accessible and out of the 50% remaining, a very, very slim percentage know what to do with the information.
  6. As a server admin, I can tell you that admins do have such information to a certain extent. Admins cannot pull up a game map with car, tent or player locations. However, admins can see the coordinates of said game elements though they are not the same coordinates that are used in game. I personally don't know what system DayZ or Arma uses for coordinates and if I did I wouldn't give out the means to potential abuse from admins out there. Bearing all this in mind, unless you had a map with the coordinates that DayZ uses that you could cross reference with regular coordinates then player positioning would be hard to follow. And by admins, I mean those who have access to the ACP. Not just in game admins who can kick/ban etc.
  7. JakeXP

    Ural won't move.

    You can drive vehicles with a red fuel tank. Like the above poster stated, all that this means is that the vehicle will lose fuel faster.
  8. JakeXP

    Question about all bases erased

    Many thanks.
  9. JakeXP

    Question about all bases erased

    How would we go about doing so without access to the ACP? Our intentions were to shut down the server but we weren't aware of any other methods to go ahead with it.
  10. JakeXP

    Question about all bases erased

    We've had the same happen on our server today after doing a map(?) restart through the lobby control panel. We're currently waiting for our ACP to come back online so we can do a proper restart in hope that they all return.
  11. I'm also awaiting access to the ACP as we're needing to restart the server.
  12. JakeXP

    So are tents fixed now?

    As far as I'm aware tents are still not saving items correctly but this only applies to those that have an ID over a million, which more than likely your tents have since they were placed fairly recently.
  13. I can also confirm that our tents with IDs of over a million are not working properly. They sometimes save the odd item but most of the time they don't save anything we add.
  14. JakeXP

    Pending Update: Build 1.7.2.4

    If I gathered correctly, at the moment the more recent tents that happen to have an ID of over 1 million are the only ones having major issues saving like Rocket stated. We wondered why our latest tents weren't saving items at all but now understanding this it seems pretty trivial. Our initial tents that we placed a couple of weeks ago had ID of under a million, whereas our more recent tents fell over the mark.
  15. JakeXP

    Willing to trade X for DMR

    What did you have in mind for trading the opposite way?
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