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Everything posted by Michaelvoodoo25
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A large ship, One of the last ships which could not leave due to engine trouble. could be a source for Survivors washing up on shore, forced to leave for lack of supplies. (Idea partially stolen from other people suggestions, don't mind me I'm doing a warzzz) On the North and West sides of the map in the hills could be a caravan site, where survivors made a last stand. damaged wrecks and best of all a Motorway connecting them, I would (like so many others) like to see a long road with death and mayhem along the road. a place where only the brave would venture, being over looked by hills and ridges where players could look before getting themselves into a world of hurt. Of course Zeds would be wandering all over this area, scavenging on corpses and remains. (And to take the piss a warzzz bridge over a portion of the swamp. Under it the troll's can live) A swamp type area between Myshkino and Lopatino, there would be great and break up all the nothing that is there. a river feeding the swamp / marsh from Petrovka. It could go round the end of the runway at NWAF and wind down to the marsh / swamp. Fishing posts and hunting booths dotted around the river. Graveyard, a huge mother graveyard with open graves for the bodies that never got in them, grave stones at most. If you see half finished graves it would add to the story immensely. Military outposts on the northern and western ridges one every few miles with medical facilities (take away all barracks from airfield) Having been built for control of the infected population they have been overrun and are in ruin. Hunters sheds in the Black Forest, It could be a hunting ground, with specific species living there, perhaps a few Homes tucked away in the darkness of the woods.
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Dust/ash storms and strong winds?
Michaelvoodoo25 replied to conthefruiter's topic in DayZ Mod General Discussion
it is your mates behind you in the woods. -
Explodable Buildings
Michaelvoodoo25 replied to Michaelvoodoo25's topic in DayZ Mod General Discussion
Swap radar for a rotor! -
DayZ Devblog 4th February 2013
Michaelvoodoo25 replied to griffinz's topic in Mod Announcements & Info
that could explain the survivors, freed mental patients. Most normal people would leave Chernarus. -
DayZ Devblog 4th February 2013
Michaelvoodoo25 replied to griffinz's topic in Mod Announcements & Info
And hidden satchel charges? You could have fun trading with players, Player 1 says"o.k. I have put the goods in that house" player 2 says "I will go and make transaction and leave your trade in the cupboard" Player 2 enters building, goes to cupboard and opens. Boom. Player 1 laughs head off -
...and then it hit me: I'm not really a "noob" anymore. How about you?
Michaelvoodoo25 replied to indalcecio's topic in New Player Discussion
I must be a noob also, as I sometimes cock up and get killed by zombies when i pull a fatal mistake, Usually wrong button pressing. or not counting rounds in my weapons just before contact. Even after 400+ hours in game I can do most things I still now and again press stand while surrounded by zeds. -
Learn to crawl around zombies, you'll get in and out no worries. crouch walk in buildings helps when looting.
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DayZ Standalone Suggestion - Carrier on Map
Michaelvoodoo25 replied to master11388's topic in DayZ Mod Suggestions
Rumour, but. http://dayzmod.com/forum/index.php?/topic/121783-dayz-devblog-4th-february-2013/page__st__300__hl__prison#entry1163567 -
Explodable Buildings
Michaelvoodoo25 replied to Michaelvoodoo25's topic in DayZ Mod General Discussion
And when rocket allows us to customise vehicles, Imma ride into town like a king -
Hopefully we will get wall climbing and when you get over the other side you hang (Just in case there is a long drop) and then pew pew, sniper kill, hanging on the wall! "5 green survivors hanging on the wall"
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DayZ Standalone Suggestion - Carrier on Map
Michaelvoodoo25 replied to master11388's topic in DayZ Mod Suggestions
paddles? tap A and D really quick like a speccy game. -
DayZ Standalone Suggestion - Carrier on Map
Michaelvoodoo25 replied to master11388's topic in DayZ Mod Suggestions
Yes, I want a prison ship (Yeah I know, Utes may have replaced airfield for Prison) But I would love a place where you can dump prisoner players where no loot spawns. Have it far enough of shore and use it as a base or prison. As for escaping players, they can take their chances in the water and hope they find warm clothes when they get out. Before sni[pers can get them. -
Keep it away, I am not a fan of the new Vault action neither, looks like a right launch off. Keep teh old vault for fences and maybey a climb over action too for extra Sneaky Beaky. I would also like a dive action, hear shots and you dive, not so good in open spaces but in buildings and woods etc, would add some real suspence.
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Finally a lightbulb moment
Michaelvoodoo25 replied to Rosseeles's topic in DayZ Mod General Discussion
DayZ is a great game if your on a great server. you can have a bad time just wandering about the myriad of servers out there. -
DayZ Standalone Suggestion - Loot
Michaelvoodoo25 replied to Bazwalt's topic in DayZ Mod Suggestions
I think the beauty of the new spawn mechanics will ensure there is no pile of loot, this should make it easier to pick items up. -
More info from rocket, good to know and cheers.
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Incredibly Minor Gripes Thread
Michaelvoodoo25 replied to Dreams_Of_Cheese (DayZ)'s topic in DayZ Mod General Discussion
What? All these new additions and they havent fixed the trees? Next thing you'll be telling me they wont allow you to take wood from wood piles next to houses. Why do devs not fix the basics and then add new items? Cold hard Logic. wood near any tree is possible even some bushes burn. (Note: my P.C. broke before Chrimbo and havent played since, I just though they would have fixed the hachet to tree concept) -
I hate walking dead the series....
Michaelvoodoo25 replied to WalBanger's topic in DayZ Mod General Discussion
I can say I don't watch it, followed first season and thought it was good, but too much drama and not enough zombie killing. I will wait for it to finish and then buy the box set. that way I can have a Walking Dead marathon. -
What happens when Players spawn with weapons - Video
Michaelvoodoo25 replied to [email protected]'s topic in DayZ Mod General Discussion
Some players need to leave this game and play sommat else. -
I'd sooner jump off a castel tower and let someone eat my body than be forced to eat anothers dead body. Hopefully the spawn rate of food will never be as hard to warrant this. Some servers may be hard-hardcore and you may need this to survive.
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Help enriching the swamp experience!
Michaelvoodoo25 replied to joe_mcentire's topic in DayZ Mod Suggestions
I hope for swamp fog and certain areas for Loot. Not wanting to draw similarities, but Stalker had swamps and were deadly places to venture into. the threat and atmosphere made them scary places to be. I will be hiding under the walk-ways waiting for 3 goats! -
So you want to chuck meat at zeds for a distraction? In that sense, wouldn't all the animals be dead? I mean I know zeds are daft and instinctual so they would be drawn to the animals as a food source in the first place? they say pig flesh is akin to human flesh so if zeds ate flesh they would eat animal flesh also?
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Vegetation that overgrows its bounds with time.
Michaelvoodoo25 replied to mick17's topic in DayZ Mod Suggestions
Wouldn't that require a new map with overgrown elements? I would like to see more stuff in woods and forests. -
Clothing Durability & On ground models.
Michaelvoodoo25 replied to m.w. vindicator's topic in DayZ Mod Suggestions
I like it, I will boil all my new pants I find. -
DayZ Standalone Suggestion - Loot
Michaelvoodoo25 replied to Bazwalt's topic in DayZ Mod Suggestions
Do Items glow in real life when you look at them? I don't think it will fit in DayZ.