Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Michaelvoodoo25

Members
  • Content Count

    5015
  • Joined

  • Last visited

Everything posted by Michaelvoodoo25

  1. Michaelvoodoo25

    The Notorious Can Incident

    Meanwhile in I don't give a damn either way land..............
  2. Michaelvoodoo25

    Just saw Rocket again.

  3. Michaelvoodoo25

    DayZ Devblog 22nd February 2013

    Great to see the other side aspect. Dean, 4/10 for humping technique. Hmm, Print screen, paste in Paint, and all the funny gestures will add to a certain thread. Your burping face looks like the troll drawing. edit: Is matt one of the zombies?
  4. Michaelvoodoo25

    DayZ Devblog 15th February 2013

    Right click save (for Future PS refference material) What is with the punk arse Ballerina shoes?
  5. Michaelvoodoo25

    DayZ Devblog 15th February 2013

    Any ideas of when we see some beautiful videos of DayZ?
  6. Michaelvoodoo25

    DayZ Devblog 15th February 2013

    Better not be, my daughter is being born then, I will struggle to find time with that and my new job! You best start posting vids for my daily fix!
  7. Ps I hear Angelina Jolie and Brad got keys
  8. Calm your minds my padawans, it can go tits up any minute!
  9. Michaelvoodoo25

    DayZ Devblog 15th February 2013

    Players make this game, Not NPC's, they could take as long introducing this as they have since December. good points SausageKingofChicago.
  10. Michaelvoodoo25

    The stranded ship...

    this would be a killers heaven. Also it has been suggested many times before: http://dayzmod.com/forum/index.php?/topic/122076-huge-structures-in-dayz-sa/
  11. Michaelvoodoo25

    hokay so i just had an idea

    If cars are a commodity players will try and get one ASAP, but the problem I have found is when you can't find one you just know a group has a nice collection hidden away somewhere. I always look at the fact there are so few because people fled the area, the unlucky ones being the wrecks we see around the map. (Which should be a source for source for spare parts. (Always found it astonishing you could find spares dotted around the map)
  12. When the SA comes out, and we see the new zeds, I may change my mind. Just so much about them now is broken, if we get control of a zombie where you can control them with ease, then no worries. I would love to be able to control them as a group, with perhaps a top down commander interface, able to split them up and move them around like a battalion of troops with the point being to ruin players days. this would add another dimension to gameplay and would be perfect for DayZ.
  13. Michaelvoodoo25

    What would you do if this happened to you?

    Well that's one argument for not having tanks or armoured vehicles. On the other hand if th admin allow this sort of thing, then it is their call if they pay the bills. Your right however, this takes so much from DayZ there is no point, you may as well load up Arma 2 and play with every vehicle there is (It is a good thing to Play Arma 2 as it has some great learning curves)
  14. Michaelvoodoo25

    Just saw Rocket again.

    Lol rocket and a dwarf! Still waiting for an update rocket, I made my move.
  15. Michaelvoodoo25

    SA and Mod compatability!

    I was wondering if the two would be able to swap assets? Now, many of us love the mod because of all the variation maps and server differences. The SA will have enterable buildings, my query is could we transfer the buildings and any other surprises into the mod? I cant see this being hard unless the coding is on another planet. This would be another reason to keep Arma 2 handy! Just buildings would revamp Arma 2 missions think of all the fun we could have.
  16. Michaelvoodoo25

    Why do people consider Kamenka a bad spawn?

    With all the new enterable buildings, there will not be any bad staring places
  17. Michaelvoodoo25

    DayZ Devblog 15th February 2013

    As soon as I start buying parts, ill PM you, been a while since I built one so no worries there ( DDR 2 had just come out), like riding a bike . Cheers
  18. Michaelvoodoo25

    DayZ Devblog 15th February 2013

    I will play as an explorer, mapping as I go (well until 2 days after release, when the maps flood the web) Learn all the areas and prepare for a world of being alone!
  19. Michaelvoodoo25

    [3D model] Different Food Qualities (3/29 Update)

    I have said it once, ill say it again. Fantastic work!
  20. Michaelvoodoo25

    DayZ Devblog 15th February 2013

    No washing machines? Where am I gonna get my timing belts and armour plating from now?
  21. Michaelvoodoo25

    DayZ Devblog 15th February 2013

    If they have changed that, you can guarentee the NWAF will have changed also. Logic tells me more buildings there, maybe a town next door, well I can hope
  22. Michaelvoodoo25

    Just saw Rocket again.

    How do beans work? I have loads yet stops me from giving?
  23. Michaelvoodoo25

    Just saw Rocket again.

    I find putting one word in google and scrolling through images gives u all the inspiration u need, words liked owned, buggerluggs and cheese are good ones
  24. Michaelvoodoo25

    Just saw Rocket again.

    Oh, sorry, but your lucky its a just seen rocket thread! Unleash!
  25. Michaelvoodoo25

    Just saw Rocket again.

×