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Your DayZ Team
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Everything posted by The Poacher
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Do you think DayZ should be more frightening?
The Poacher posted a topic in DayZ Mod General Discussion
After reading a few threads on the forums, the idea came to me that Day Z is not scary at all; and that the game stands to gain much if it gained more survival horror elements. I'm sure the thought has occurred to others as well, but I'd like to see what the community thinks and create a discussion. Here are some threads that 'inspired' me. http://dayzmod.com/f...-urban-legends/ http://dayzmod.com/f...-found-a-radio/ -
Play what you paid for
The Poacher replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
Used to be alot of populated Arma 2 multiplayer servers before DayZ rolled around and put an end to that. CTI was awesome. '7th cav tactical realism' or something is a pretty fun co-op server, one of the few decent arma 2 servers left. -
Robin Hood the Anti-Hacker Hacker.
The Poacher replied to jefe4life's topic in DayZ Mod General Discussion
This hacker isn't the hero we want. But he's the hero we deserve. -
You realize that DayZ is literally a stripped down match of ARMA 2 multiplayer with zombies and loot spawns right? Did you even play it back before DayZ launched and there were actually Co-Op and CTI servers? Please tell me more about how Day Z is better than ARMA 2.
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/reddit Bronies/ sanc server gone?
The Poacher replied to Spudmarine's topic in DayZ Mod General Discussion
PURGE. EVERYTHING. -
What gear do you get attached too?
The Poacher replied to Longs's topic in DayZ Mod General Discussion
Toolbox. I could care less about the rest. -
Strange radio transmission
The Poacher replied to NumStn88mhz's topic in DayZ Mod General Discussion
Reminds me alot of this thread http://dayzmod.com/forum/index.php?/topic/723-i-found-a-radio/ -
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Highest Settings, better graphics card?
The Poacher replied to SLAWTERX's topic in DayZ Mod General Discussion
Even my Laptops 3-4 year old Radeon 4670 runs this game just fine on near-max graphics (no anti-aliasing). -
Just Found a Fighter Jet
The Poacher replied to Lethal (DayZ)'s topic in DayZ Mod General Discussion
Yeah, what possible value could destroying loot buildings have? -
Sins of a hacking gamer...
The Poacher replied to DigitGreen (DayZ)'s topic in DayZ Mod General Discussion
I don't really care that you hacked honestly, I can see why you did and it just makes me /shrug as I play CTI on Takistan. But you're a brony. There's a special circle of hell reserved for your kind. -
It will probbably work like an ARMA 2 squadmate. Play some campaign and familiarize yourself with the AI controls.
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Are vehicles bugged? Or is it just how arma2 made them.
The Poacher replied to [email protected]'s topic in DayZ Mod General Discussion
I think it's something with Day Z. I've never had vehicles that were made out of glass like they are in DayZ when i play vanilla Arma 2 -
Me and my buddies were discussing features that would make DayZ more interesting beyond sniping noobs in Cherno. One of the ideas we came up with was that we'd like to see some form of military presence in Chernarus. Perhaps instead of a global zombie apocalypse, the infection is contained to Chernarus? Russian army units have blockaded the region by land, US Marine and Naval forces at sea. They shoot survivors and infected alike on sight. The USMC could be HQ'd at the USS Khe Sanh with destroyer escorts and present in force on Skalisty Island; the Russians somewhere in the northwest (Skalka?). The NWAF could be a CDF (chernarus defense forces) holdout. All of the borders outposts would be manned and supported by armor and air units. Any military camp in the interior of the map would no longer spawn high end Russian or American weapons, instead, only low end military loot would spawn. All of these camps would be Chernarus Defence Forces holdouts, and lightly manned. Here you could get AKMs, PKMs, Dragunovs, etc. If you want the high end weapons, you would need to muster players to attack a Russian or Marine camp on the border, and these would be much more heavily guarded and equipped. Have occasional patrols or raids from the USMC and Spetznaz by air or land. Perhaps the land convoys would raid the towns on the edge of the map, destroying everything in sight; and the airborne patrols would range further inland, killing any survivor foolish enough not to get hidden when he hears the sound of rotors. If I could figure out how to edit Day Z for my own personal scenario I would have already been working on this, but it doesn't show up in the ARMA 2 editor. Just an idea.
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Idea: Chernarus, the quarantine zone
The Poacher replied to The Poacher's topic in DayZ Mod General Discussion
How so? Nothing would change besides the addition of hostile military NPCs and rearranging some loot tables. -
why does everyone hate tthe idea of duel weapons
The Poacher replied to resistence1993's topic in DayZ Mod General Discussion
Because people like you are the ones who want them. -
Do you think DayZ should be more frightening?
The Poacher replied to The Poacher's topic in DayZ Mod General Discussion
Yeah, just based on Rocket's opinion I think we can expect a creepier environment as the game progresses! Thanks for the replies everyone! -
Do you think DayZ should be more frightening?
The Poacher replied to The Poacher's topic in DayZ Mod General Discussion
I'm not exactly a professional poll maker, so please offer me a suggestion to make it seem less biased. I've already added an option because of someone's suggestion. Edit: also seems like most people (including Rocket!) want dayz to be creepier! :) And no, gunfire does not freak me out personally. I hate being an internet hard guy or military sim vet cliche but really, I've played ARMA enough that coming under fire doesn't really bother me. -
Do you think DayZ should be more frightening?
The Poacher replied to The Poacher's topic in DayZ Mod General Discussion
:) -
Do you think DayZ should be more frightening?
The Poacher replied to The Poacher's topic in DayZ Mod General Discussion
Thanks for the suggestion, I'll add that option. Also I'd like to point out that no player can really scare me. Piss me off, maybe, but scare me? Lol. -
Some PvPers come to DayZ for Easier Kills/Targets
The Poacher replied to bbilbo1's topic in DayZ Mod General Discussion
So basically you're saying that bandits who have played ARMA 2 for years absolutely destroy survivors who bought the game specifically to play DayZ? You don't say? And I'll continue doing what I do best. DayZ choked the life out of my favorite ARMA 2 servers, so I shall visit my wrath upon the Day Z players. -
PvP kills: what % would you do for real?
The Poacher replied to Stukov's topic in DayZ Mod General Discussion
IRL I'd hightail it for the local national guard armory and pick up a Stryker, not shoot people. -
Put the 'player disconnected' message back in game
The Poacher replied to TheMachine's topic in DayZ Mod General Discussion
I don't see how it would help if you can't see the name of the person shooting at you. Edit: most servers I play on have names/scroll to find range disabled.