Crazysteve6547
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3 NeutralAbout Crazysteve6547
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Rank
Woodland Warrior
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Namalsk is cold. I've learned that since my Ural ran out of fuel. I don't have a jerry or anything to refuel it with. I'm just sitting here waiting for some kind passer-by to assist me. Its moments like this I enjoy in a game where it allows me to have a memerable experiance.
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[W.O] Woodlands Order is recruiting.
Crazysteve6547 replied to WoodlandOrder's topic in Clan / Group Recruitment
Age: 16 Name: Crazysteve6547 or Steve Skype: Crazysteve6547 Country: United States of America Timezone: GMT+/-5:00 Steam Name: Crazysteve Experience: 9 (10 would mean I'm perfect. :P) Game Style: Leader, Pointman, Scout, or Pilot. -
OTA (Order of The Appocalypse)
Crazysteve6547 replied to Crazysteve6547's topic in Clan / Group Recruitment
@DentingHawk Accepted. Sending contact information. -
ORDER OF THE APPOCALYPSE HOME SERVER: CA1 Welcome to the official thread for the Order of The Appocalypse, the DayZ/Arma 2 community. Instead of having all these space filling paragraphs that most group threads have, and get right to buisness. ROE (Rules of Engagement) Whenever breaching a building with your squad, always make yourself known to everyone inside that your coming in (exception: when the individual inside are known to be hostile). If you don't get a response within 15 seconds, assume anyone (or thing) inside is hostile. When encountering some one in a non-urban area, try to get as close as possible without being noticed and question there whereabouts. If they make any sudden moves, eliminate them. But if they have noticed you and are aiming at you or any of your squadmates, don't hesitate to shoot. When encountering a non-hostile individual, ask them to drop all of their weapons on the ground while not facing you, clear the area, and leave, still watching them. When encountering an unknown vehicle, shoot out the tires, not the driver. Aproach the vehicle slowly, announcing your presense and telling them not to remove themselves from the vehicle. If they do, kill them immediatly. A chopper is always hostile. When possible, get them to fly low and shoot out the engine (right below the main rotor) or the tail rotor,wait for it to land, kill all the crew, and salvage it if possible. When a trailer (an individual following you from town to town) begins to follow you, check if they are armed. If so, ambush and kill them. If unarmed, go back and meet them, shoot their legs, bandage them, and continue. Join Requirements/Application Must have a microphone Must have Arma 2: CO/DayZ Must have Skype Must have a good sense of humor Must fill out application below (Optional) Have [OTA] in username (ex. [OTA] Crazysteve6547) [* = Otpional field] Join Process Post here Wait for up to 3 days for acceptance Check your inbox for contact information Members Leader: [OTA] Crazysteve6547 Officer: Ross Screenshots Videos (Probably won't be used much)
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Tested that but to no anvil, thanks for the effort though.
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I have tried to connect to DayZ throught the six launcher and Steam, but I always get stuck on "Wait for Host" or no servers will apear at the multiplayer menu (Works fine when I run normal CO). I checked in the Six Updater to see what was wrong and it states, 21:37:56: Missing (or disabled) mods: @hive Can anyone give me an explanation to this please?
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Confirmed.
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Destroy evrything and do it again.
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Part of the fun is walking miles to find your freinds. Thats what makes the reunions so much fun.
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I've seen that the Humanity System has been hard to implement because of the fact that it could harm people who are shooting in self defence. So, after reading on the wiki about shock, learning that it can be caused by being shot at, I came up with this idea. Say someone was walking around and suddenly begins taking fire. They run into cover and are in shock. They locate their attacker and kill him/her. They loose no humanity because they were in shock and it was triggered by being shot at. Now if a bandit just snipes someone from a Km away and takes no fire, they would still loose humanity.
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Amazing idea to stop player killers. Thank me later!
Crazysteve6547 replied to ajrunke03@gmail.com's topic in DayZ Mod General Discussion
I greatly disagree. This is a game. People won't act as it is real life, no matter what you do. You couldn't kill someone I'm sure because of one of these 2 reasons, One, you don't have the guts. Or Two, you don't know how to properly hold a gun. If you would blatently kill someone for their stuff, you need to be locked away for a very long time. -
Can my Computer run DayZ?
Crazysteve6547 replied to SGTBurke222's topic in DayZ Mod General Discussion
My freind can run it on a GT 220, so you should be able to aswell. -
1.7.2 Opinion thread. All your opinions, good and bad, go here.
Crazysteve6547 replied to Denuth's topic in DayZ Mod General Discussion
Move this to the 1.7.2 thread please. -
Friends killed by zombies turned into zombies
Crazysteve6547 replied to Hitback's topic in DayZ Mod General Discussion
Not sure if a suggestion of not, but if it is, it needs to go in the DayZ suggestions forum. -
Rollbacks and Missing weapons.
Crazysteve6547 replied to Nebo NZ's topic in DayZ Mod General Discussion