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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Your DayZ Team
cm. (DayZ)
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Everything posted by cm. (DayZ)
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He already has a server... If you can give me those prices in an australian data centre I'll take two!
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4 per box? :/ What are your server specs? We currently run 2 servers per box.
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[Idea] Server Admin Forum/Mailing List
cm. (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
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[Idea] Server Admin Forum/Mailing List
cm. (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
dunno if I've been added or not. Need to add freeborne as well. -
Request: Allow Bans for Death Dodgers
cm. (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
tldr version please... -
ADMIN ABUSE [Don't Know where To Post This]
cm. (DayZ) replied to lxHorizonxl's topic in Mod Servers & Private Hives
it's cheaters acting as admins, there are no admin tools to kill players. edit: beaten -
Don't know what server you're running but we have all admin tools available to us. It's our box after all :/ ?
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Request: Allow Bans for Death Dodgers
cm. (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
I'd ban for server hopping only if I have adequate proof (e.g. a fraps video and also checking the battleye logs of various servers). I also do short (1 week-ish) bans for being immature - too many new players who think it's acceptable to spam the chat with cod-like behaviour. It's not a "dayz rule" but it keeps the servers relatively clean and free of annoying players (or at least restrains them). -
How to start the Beta Patched ArmA2OAServer.exe ?
cm. (DayZ) replied to caspar's topic in Mod Servers & Private Hives
All you need to do is install the beta that add the "-beta" switch to your server startup parameters. -
I think your idea has no merit whatsoever. Taking away all the power out of the renters hands? Each admin/community has thier prefered way of administering a server. We for example, will kick players just for being immature or using excessive caps. I have just handed out a week long ban to someone for being a general idiot, he didn't break any "dayz rules" but he broke our rules while playing on our server. If he wishes to talk like a 12 year old he can play on other servers. If another server doesn't mind this sort of thing (or can't be bothered policing it) then that's fine - it's thier server. We also have an auto AFK kick for players who idle in the lobby longer than 5 minutes. There is no need to sit in the lobby for so long and take up valuable slots that other players are waiting to use. Also, do you know how much work goes into managing just one arma 2 server, nevermind dayz? It would be a full time job trying to manage 100 servers, even with a big team.
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Server Chat/VOIP Etiquette?
cm. (DayZ) replied to Zilla (DayZ)'s topic in Mod Servers & Private Hives
They get banned from our servers. -
Can we please not have a new thread everytime a server is locked? There are a lot of reasons to lock a server, everyone jumps to conclusions far too early.
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FYI there are too many servers for option 3. That's sorta how it was at the start, not quite anymore.
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Volunteer Community Server Team
cm. (DayZ) replied to Mojo (DayZ)'s topic in Mod Servers & Private Hives
Honestly guys if you struggle to setup firedaemon I have no idea how you can run a server. It's SUPER easy and took me about 10 minutes to figure it out... -
Banned from ANZ3 and 4 for being stupid.
cm. (DayZ) replied to Claggs's topic in Mod Servers & Private Hives
Bad luck, you were server hopping and spamming music. The ban stays and it's permanent. You can use your new-found wisdom on the other servers. btw, it applies to ANZ1 & 2 as well. -
Aussie servers running older version?
cm. (DayZ) replied to Mustafa (DayZ)'s topic in Mod Servers & Private Hives
asleep or at work.. or just slow.. (ahem games.on.net) -
Anyway we can get a "lite" version of this that doesn't control how things start/stop. we have firedeamon setup to control all the starting and stopping of servers. we also have a web interface that admins can login to so they can restart servers if anything goes wrong without handing out RDP access. I noticed it does a lot of "checking" which is fine, but I would prefer it if I could control when to start/stop my servers and not some random program.
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um, minutes?
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yes that would be us, for some reason we had a bandwidth spike that completely saturated the 100mbit link (even after the oa servers were shut down). we are still trying to figure out wtf caused the issue. They should be back online with another 2 servers shortly.
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Want to host a DayZ Server? Read in here.
cm. (DayZ) replied to Antipop (DayZ)'s topic in Mod Servers & Private Hives
perhaps read the first post? -
Are Vehicles Being Added Back Yet?
cm. (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
what the fuck gives you the right to go around demanding things from the dayz staff? did anyone force you to pay for servers? did you pay for DayZ? (paying for arma 2 is unrelated) the requirements are made clear and if people pay for servers they are expected to abide by them. If you have a problem with the requirements' date=' it's simple - don't purchase a server. It's an [i']alpha of a mod and as such not everything is going to be smooth sailing - assuming it will be is naive at best and completely retarded at worst. The dayz staff are making this mod for FREE. They owe you nothing, they have no obligation to you whatsoever. Sick of you fucking noobs demanding things you have zero entitlement to. -
not too sure what you are talking about? There is no such thing as "hardcore mode" in arma :rolleyes:
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ffs, locked =/= passworded they are probably testing or something.
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Hive issues right now?
cm. (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
mine's fine. -
New Oceania Server Coming Soon!
cm. (DayZ) replied to Moochie's topic in Mod Servers & Private Hives
no way that is enough data to run 24/7 with the current amount of players.