cm. (DayZ)
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DayZ Anti-Hax - a very simple server-side console application for automatically banning hackers in DayZ
cm. (DayZ) replied to madkowa@gmail.com's topic in Mod Servers & Private Hives
protip: it's not updated anymore. -
New Private Hive without hackering and duping!
cm. (DayZ) replied to xXababXx's topic in Mod Servers & Private Hives
No offence but unless you whitelist you're never going to prevent mass hacking and duping. -
Community Private Hive Server Blacklisting
cm. (DayZ) replied to BR4INZ Chopper Bob's topic in Mod Servers & Private Hives
Already I can see it's going exactly in the direction I thought it would... -
Community Private Hive Server Blacklisting
cm. (DayZ) replied to BR4INZ Chopper Bob's topic in Mod Servers & Private Hives
I can already see so many problems with this thread.... -
Vilayer Server Locations (Australian Admins, take heed).
cm. (DayZ) replied to AU23_Admin's topic in Mod Servers & Private Hives
You're a bit of a whiner to be honest. 40ms? oh my god. I can 100% guarantee you will notice to difference. Villayer offering 100 slot servers though.... definitely false advertising. -
New Major BattlEye Anti-Cheat Features
cm. (DayZ) replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
Um, why are you posting that question? Did you not read the very first link in the thread? All the answers are there. -
What can I do against him? BattleEye lol
cm. (DayZ) replied to Plexton's topic in Mod Servers & Private Hives
You have everything you need to ban that player right there... If they are not actually hacking but still type all that garbage than their IQ is too low to play computer games anyway. -
If you don't know what's possible then please don't post... For the majority of admins this is correct. Allowing privately signed pbo's on your server is easy, as is bypassing battleye (server end, not client). Having said that, 99.9% of admins will not bother with that so I wouldn't worry too much.
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Am I really allowed to kick people for having names like "Admin"
cm. (DayZ) replied to pwnage13371's topic in Mod Servers & Private Hives
If you use BEC it kicks them automatically... -
New Major BattlEye Anti-Cheat Features
cm. (DayZ) replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
no, ammoboxbig and many others are all shitty public hacks. Ban away. -
New Major BattlEye Anti-Cheat Features
cm. (DayZ) replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
I wouldn't start the banhammer just yet. Only things I have banned for so far is some guy who spawned like 50 grenades, and various others who have spawned ammo boxes, heaps of wire fence etc. -
http://forums.bistud...055#post2207055 I highly suggest you all implement these changes ASAP. All the relevant info on how to set it up is there so I hope there will be no stupid questions... I have been using this system on our servers for a few days now and have seen a major improvement in detection, accuracy and speed and which bans can be applied. Sorry for editing, but please also see my post my other post; also: pinned. -- Jens
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google harder...
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How do I create a DayZ private server?
cm. (DayZ) replied to The Desolated's topic in Mod Servers & Private Hives
google is your friend. There is nothing anyone from dayz can do about hosting a private server so go for your life. -
AU1 / ANZ4 (Pretty much every AU/ANZ Server)
cm. (DayZ) replied to Kegel_Exercise's topic in Mod Servers & Private Hives
Yes the servers are hit several times per day. Each time you guys get kicked for a script restriction on ANZ1-5 that is a malicious script being run on your character (apart from #54 I think). Some things are easy to stop, others are a bit more difficult e.g. certain types of server nuking. You'll probably notice it more on ausarma server because we have better anti-cheat than most others in the region (and globally I would say). So far we have 350+ bans and add about 5-10 new bans per day.