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Everything posted by paradox.
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I wasn't complaining i was complaining about the complainers xP link to complainer http://dayzmod.com/forum/index.php?/topic/24173-hide-body/page__hl__+hiding%20+bodies#entry299304
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Thank you im glad someone responded intelligently and yes i agree with what you said i was just trying to make that mechanic fit in the game without trying to remove it.
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I don't know at all but so many complain about it.
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Misc additions for further player fortifications
paradox. replied to Publik's topic in DayZ Mod Suggestions
1/4 metal sheet's thats just stupid why would you ever need that. -
Misc additions for further player fortifications
paradox. replied to Publik's topic in DayZ Mod Suggestions
All good. except the metal wall that's just ridiculous...maybe a stone or wooden wall. -
I totally agree. But rocket has allready said that he has nearly fixed alot of this and is introducing a system like this.
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10 Forgotten good ideas + some new ones
paradox. replied to _Profile_Shame's topic in DayZ Mod Suggestions
1. Ascetically pleasing like it 2. Yes. 3. Ehhh,,, 4. definitely should be intergrated and you can fix it like in fallout with parts from other or the same gun. 5.I guess 6. definitely 7. Yes but not random would be annoying and their would have to be a way of putting it out 8. definitely 9. definitely 10. definitely 11. Silly. Overall good idea's seen a few before but still good thinking. -
being able to create a group , and then progressing within in that group
paradox. replied to MartinCB's topic in DayZ Mod Suggestions
I reckon its a good idea but it just dosnt' suit the game's enviroment. But you should be able to find medical clothing in the hospital and their is a sniper outfit(ghillie suit). -
when i walk on the road when it rains i get footsteps....
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New ways to get water and possibilities for actual bases.
paradox. replied to MikeM27's topic in DayZ Mod Suggestions
+1 all this. But probally won't be possible as a mod for arma 2 and will only be able to be achieved as a standalone game. -
+1 to this
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Game purchase only Community developed and studio developed Community and Studio Servers Kick Starter
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Sounds a bit op in my opinion they should make them as rare as gps if it were to be kinda fair and can be brocken. But i don't know where you would find this item.
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Zombies Knocking players unconscious
paradox. replied to [email protected]'s topic in DayZ Mod Suggestions
yea it should be 3000 and down when you can get knocked unconciuos instead of 9000(pretty sure its 9000). -
Learning by doing - the alternative to classes & professions
paradox. replied to L0G!N (DayZ)'s topic in DayZ Mod Suggestions
I like the hunting idea "ALOT". But i kinda dislike how the blood bag wouldn't give them all their health back. I like how the more you did it the less likly it was to hurt them(like would health them to 11,000 blood or 10,500 from hurting them.) I also dislike the engineering a little. I think that when you start off it takes you alot longer to put on tires ect. Overall though good thinking. -
good idea would help with making being a bandit alot more annoying. Sniping a person to get their loot only to walk up to a half eaten body with no loot(but wouldn't stop the douche bandits who kill for no reason)
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How to end Ganking, and support Honor [ v ]
paradox. replied to Arainasc's topic in DayZ Mod Suggestions
Another idea to help players work together would be bandit bounty boards and you get rewarded somehow(i don't really know if anyone likes this you are welcome to take and expand). -
if you hadn't alligned this post with cod...lets say more people would of agreeded.
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Great idea +1 this.
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The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell
paradox. replied to Time Glitch's topic in DayZ Mod Suggestions
very good very very good. Only thing that should be changed is how you get a cold. You dont' get a cold from your body being cold. How a cold works. A person's contagious from the day before the illness breaks out, until one to three days after they feel better. The infection is spread by airborne droplets, when the sufferer coughs or sneezes. It can also be spread by hand, if someone has the virus on their hands and then puts them close to their eyes or nose. This is possibly the most common way of catching a cold. so basically you get colds when your imune system is down and someone else has it. Which can be achieved by being cold but its actually more common to get a cold in summer time(which is quite funny) I just don't see the need of having the cold in the game but the other illnesses make sense. -
+1 definatly really want this. Great job your actually someone who made a idea rather than just suggesting and leaving all the work to the dev team love it.
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+1 i like what your thinking also i don't think it would be that hard to code. except the shovel idea.
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Respawn exploit. Why are you guys thinking so hard?
paradox. replied to Keunus's topic in DayZ Mod Suggestions
+1 maybe they should just introduce suicide pills in some manner(i don't think it would work that well just a suggestion) Also for the loot exploit they should make it like how zombies despawn near you if you just join a server and make the loot despawn. But i could see how this would be annoying if you find something and someone spawns near you and it disapears buts its the only way "i" could think of that would fix this. -
thinner blood, blood pools/splatter + tracks as gameplay, dismemberment for zeds
paradox. replied to _Profile_Shame's topic in DayZ Mod Suggestions
+1 all the idea's also the canabalism but these should all be intergrated after bug fixes but good idea's. Also scientist had found that with a native tribe that were canabals when they had eaten humans alot they got a certain disease forgot what it was but it just makes you shake a little and you tend to get headaches more often(not really a big deal but would be cool if you did shake a little only a tince more than normal if you had eaten human more than 5 times but only last for shortened periods) -
+1 definatly