Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

cragzeek

Members
  • Content Count

    108
  • Joined

  • Last visited

Everything posted by cragzeek

  1. cragzeek

    Green mountain...

    I went there. No loot. A big patrol of military zeds. Waste of time.
  2. cragzeek

    Snipers ........its kinda like this.

    All I'm thinking is, ok I know where he is now, time to get back to cherno and take him out.
  3. That is just people bro. Have you been outside recently? People suck. Adapt.
  4. cragzeek

    Many New Idea's

    Blood clotting. Do want.
  5. cragzeek

    I play DayZ to Roleplay

    In a way I agree. I think high grade guns and ammo are far too easy to acquire in dayz, and I hope and believe this will eventually be changed. Where I disagree is in the reason. I don't want there to be less guns and ammo for the "realism" or rp. I just think it will intensify gameplay.
  6. I too only began to enjoy this game when I experimented with banditry. Killing noobs is really no fun, but gunplay between yourself and other similarly geared people is awesome and intense.
  7. cragzeek

    Definition of the word ENDGAME

    Oh I'm not bored at this stage of play. And I wasn't suggesting bosses, quests, or dungeons. i was merely saying that both Rocket and the OP are hinting at a DayZ version of Endgame content which would mean some kind of tools for experienced players to create a new, complex, and challenging experience. The idea of a boss zombie would ruin immersion for me and I don't support it. Careful about putting words in peoples mouths.
  8. cragzeek

    This game

    Then the OP is a liar or a wizard!
  9. cragzeek

    This game

    You silly goose, you can't lose infinity.
  10. cragzeek

    Random Asshattery

    One of my favourite day z moments I was in Berezino and some dude came roaring at me randomly with a tractor. He broke my legs, I shot him to pieces with an AKM, and the zombies killed me after a few waves. This is irrelevant to your story, but it was a riot.
  11. cragzeek

    This game

    INFINTE amounts? Shit, then you can spare some for me huh?
  12. cragzeek

    Definition of the word ENDGAME

    As the OP said, what he is referring to as "Endgame" is content for skilled veteran players who need a new challenge, not a dragon, not a crazy quest, or any other straw man you can invent. Just because this game is a sandbox and focuses on immersion does not mean there aren't several tiers of gameplay and different player bases that will need to be satisfied come a polished release. This doesn't mean anything drastic. As Rocket is always explicitly clear in saying he wishes to provide us as players with the tools to create and facilitate our own experience. Some of these tools will be geared towards upper tier players.
  13. cragzeek

    Most intense firefight of my life

    Pure awesomeness. I can't imagine why anyone felt the need to pour haterade on this. Everyone gets tense as fuck when playing DayZ, especially alone! I'd never be yelling like that if I had a squad with me who needed to communicate but on my own? Jeesus, its twice as intense. Well played sir.
  14. If you're having trouble gearing up watch some guides, read up about where loot spawns, study the map. If you are continually dying before you can get geared up enough to go north you need to work on your understanding of gearing up in the coastal towns. If you find that even after you have a little gear you are still running then you are playing like a moron. If you are running around a town and I'm there, I'm going to shoot you and take your gear. Stealth is a huge huge part of this game.
  15. cragzeek

    NPCs, Quests

    Rocket has been extremely clear that he wants to give us the TOOLS to create our mmo experience, but not install features like NPC's to dictate them. So as the game progresses features like those Bandit Wanted posters just suggested could be added and that could help give you that "questing" feeling. But to add in npc's that give quests compromises the core integrity of this game which is an immersive player driven experience. Think EVE Online, that is what rocket said in his latest interview that he aspired to in the type of community driven initiative he hopes to foster in Day Z.
  16. I don't want to flame you but why bother commenting just to say you haven't read the post and then spout a disconnected answer? That's weak-sauce.
  17. cragzeek

    Gun Aiming

    What confuses me is how the hell do people know how many meters something is away? Estimation? Shit, I'm clueless in that regard.
  18. cragzeek

    The tv show Walking Dead

    Meh, I found the show to be rather uninspired. Instead of focusing on the harrowing experience of being a survivor they quickly turned it into a soap opera.
  19. I absolutely agree about clearing cities, and the necessity of hard but not glitchy zeds.
  20. I want to know how long it takes these geared up friendlies and foes that tool around Churno and Elektro to get all that stuff...and how often they sacrifice it in exchange for an adventure at the coast. I'm just curious. I'm trying to get a feel for what my expectations should be, where to set reasonable goals. I'm out in the woods and I'm fairly well off. Now the decision comes, where to go, what to do...and how much do I have to gain or lose? So how long do you survive on average? How long does it take you get to your preffered set up?
  21. cragzeek

    Zombies are OP ATM

    I can't imagine that EVER happening. I've been running zeds around all the major cities since the patch to test this out, I still am able to lose them indoors, up hills, around corners and through trees. If I am running full tilt they can never hit me.
  22. My experience tonight through several hours of gameplay. 1) Zeds can run up hills but I can still lose them after a while if I keep zig zagging and ducking into tree lines 2) Zeds do not seem to be running indoors. 3) I seem to be fine prone-ing around but kneeling is drawing way more aggroing and running is (if it wasn't already) way out of the question anywhere near a town. I'm enjoying feeling some more fear from the zeds, but they don't feel any less buggy. As to the gear: a server ate all my gear recently. Screw it. That is not what this stage of the game is about.
  23. Well I have heard Rocket say in interviews that he would like for zombies to degrade over time. But as it stands I think we are just all going to have to adjust to a huge ramp up in difficulty somehow.
  24. My thoughts exactly. I just got all my gear wiped last night. I can't imagine trying to do a run through churno or elektro to get start up equipment if zombies can now run through buildings AND their aggro radius is increased. That is insane.
  25. Those of you who have managed to get on. How and where?
×