ARMA2 is an abomination to host in a commercial environment, but that's not really the problem. I can work around it. (I'm only posting here because I'm waiting for files to move around the network because ArmA2's patching system is horrible). Do you really think that you can get good performance for a DayZ server in a VPS? Restricted accounts also aren't possible (or even useful) with our datacentre. We aren't just some random company with a couple of co-located servers. There is a price to pay to be able to offer gamers on Australia's biggest ISP unmetered usage of servers connected to the internet via gigabit ethernet. Even then, the DayZ team removed the requirements that we give them direct access, so that isn't a problem anymore. That took far too long, but its done. Now we have to wait in the queue with everyone else for server instances to be allocated to us. I can't just start up 20 DayZ servers, I have to apply for an instance ID to be allocated for each server. That took 6 days last time. Nothing was going to make that go more quickly - the DayZ team members who contacted me (thanks guys!) told me to put in an application like anyone else. I didn't come right out and ask for preferential treatment, and they didn't offer any, so I waited in the queue with everyone else. When I logged the request I heard that it was 10 days to get an instance, but we got it in 6!