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Killerbeavis
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Everything posted by Killerbeavis
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This is my idea, for the stand-alone game of course due to the fact it wont work for the Arma II set-up. Basic tl;dr: This is an idea to have multiple different customizations to allow more variability in weapons and to also create more player assistance to eachother. Picture you having a DMR and a silancer for an AK. what do you do? you find someone with an AK and they have a silancer for a DMR. why not a trade? Customizable Items -Silancer -Scope/sight -Others due to weapon type All items should of course be more rare then the weapons. Silancers Of course all silancers are not the same. So it would be a great thing to have different silancers due to the muzzle size and abilities. It would be interesting to have this as an option other then finding the little amount of weapons that have the silancer, and also you can use the same ammo that is used for the normal weapon like a realistic weapon. The silancer obviously works the same as the ones in the game, but based on the item attached to it. Like reducing the sound of an AK by 70% so it can still be heard, but much less. And with a sniper, we do not have any silanced snipers in the game right now, so it would be a nice addition. Scope/Sight There should be a good amount of different sight options. And it would make sence to have many different sights for an AK, have the Kobra based reflex sight, and you can use that for the 74, the 74u and others, then even have an ACOG for the AK's aswell. Same with the M4/M16 weapons. With the snipers you can add different zoom scopes, All have a basic lets say 1x/4x scope, and you can get a 1x/4x/8x/12x scopes. And with the LMG's there can also be such sight ideas. Others For a shotgun you can have stocks to reduce recoil, and maybe muzzles to alter spread (there should be shotgun spread). I know this may sound like a COD kiddie type post, but I honestly say it would be a good addition and it would cause a nice variety of gameplay and weapon variability. If anyone has more to add to this suggestion please do.
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The game is currently designed to have new players come on and figure out everything on thier own. And with it just being the added customizations, the new players can still pickup a normal weapon and kill with it. While the veterans can get the additions to make the game more interesting for themselves and make more interesting firefights
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The two problems I see with this is: 1- There will be impatiant people that see it and just pass it by waiting for a proper gun, one that they dont need to spend another 2 hours to get it working.It would be nice for high level weapons where it is a prize to locate all the parts to make it a perfect gun 2- It jumps a little too far from the game, my idea does jump but not to such extent. With needing to fix every weapon you find it takes out the whole part of finding a weapon that can do some good damage and feeling great about yourself and makes you feel somewhat secure. Also when you work your way to lets say stary, you have already put yourself into a high traffic area where you can easily be killed by camping snipers, so you should be able to recieve a fair prize for succeeding. Not just walk in, find an AKM, be excited, then find out you cant use it until you go to another high traffic area to POSSIBLY get the item you need to get it working.
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Like :)
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Reinstalling arma 2 and OA, will it delete my character?
Killerbeavis replied to Cobain (DayZ)'s topic in DayZ Mod General Discussion
Not likely. The character is saved to your CD-Key, so as long as you continue to use the same Key, you should be under no difficulties. If anything is lost then you can blame a bug/glitch -
You where kicked from the game
Killerbeavis replied to MAD MEN's topic in DayZ Mod General Discussion
You might have really bad PING with all of them, they all have a max PING limit, and if yours is too much the you wont be able to join -
A small improvement that would bring big changes
Killerbeavis replied to Sexual Carrots's topic in DayZ Mod Suggestions
I bet server hoppers and ghoasters LOVE this suggestion. -
Let me try and answer from the knowledge I have Bandit Skins: I believe one factor is that people who are not trying to be bandits get this skin because of self defense, and after that people just assume you will kill them. (I dont know too much about such skin) Helis: I am under the assumption you dont know much about programming. One little change could make many things screw up, that is why each patch has many bug fixes because you cant fix them all in order and have perfection. And the lag it creates when it desyncs with ther servers cause the players to crash and die. And dying in this game sucks when you are geared up. Side Servers: I believe the reason for removing it is to create more realism. Do you think everyone in a zombie apocalypse is going to have a radio that will reach 225km all synced to the proper channel. NO. So this creates more realism into the game. Death Messages: I understand the hacker aspect of the argument. I have been killed by such a thing before. But the reason it is not there (Like previous argument) it creates more realism. You shouldnt know who killed someone unless you see. Crash sites: I am not sure if the spawn rate has changed, but I see many people say they can not find one for their lives, then I see some people say they found 5 in the span of 30 minutes. So I think it is just one of those things to get lucky at. That is my 2 cents. Comment if you please (And dont quote me if I am completely wrong)
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When you are not looking in any loot the open bag just gives you the option to put items in and take items out of the bag, when you are looking at loot you will see the space itself and put items straight into it. With some experience you will get used to the way it works
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Steam vs retail...if it's even retail
Killerbeavis replied to FLMedic Doc's topic in New Player Discussion
Everything will be done right through SixLauncher, Once you install it, everytime you wish to play DayZ you just have to open Six, and click on the server you wish to join. from there is simple buisness -
DayZ's Community Now!!?!?
Killerbeavis replied to bloodjackal77's topic in DayZ Mod General Discussion
I myself am feeling that change. Though it has not hit me yet. The last 7 times I have played 6 of them were short lived by a random sniper, or someone I run into, say friendly, then walk away and get cap in my ass..But I am not a Bandit...yet... -
Steam vs retail...if it's even retail
Killerbeavis replied to FLMedic Doc's topic in New Player Discussion
As long as you have a proper CD-Key for the game you should be fine. Just download the game + SixLauncher, follow instructions and you should join us all in the looting and surviving soon :) -
From what I know and heard. It is not Mac compatible.
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Is loot spawning based on server population?
Killerbeavis replied to [email protected]'s topic in DayZ Mod General Discussion
Okay. That answers me and tells me I am unlucky.. -
Brace yourselves, Raging stories are approaching.
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I would also like to get this manually done, and I am having the same problem with the "Wrong CD-Key" I have got the game legit off of steam, and I want to play with using steam and the steam overlay...but I can not
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Serious voice chat difficulties
Killerbeavis replied to dayzsurvivors's topic in New Player Discussion
It is the Microphone volume level that is the other players, so what I have is Microphone level at max, and others at a fairly low tune so I can hear zombies, and other things aswell. -
As long as you have different copies of the game you will not have the same person. Characters are saved to the CD-Key you use. But there is always a problem with joining a same server when you are both using the same IP and Port. Go to this thread to help you with that: http://dayzmod.com/forum/showthread.php?tid=4913&highlight=same+IP
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How and where to find new pack?
Killerbeavis replied to ABigDumbOgre's topic in New Player Discussion
Why I am so strong on supermarkets is I have found in one occasion 2 ALICE and a Cezch. another time, just 2 ALICE. and once more an ALICE and a Czech. Also once I have found an ALICE and a Cezch in a church. -
12000 Blood and one hit broken leg?
Killerbeavis replied to Grizz (DayZ)'s topic in DayZ Mod General Discussion
^^^ Agree. Everyone should know, THIS IS AN ALPHA! So there will be problems and there will be fixes. Patience is a virtue. -
What the hell just happened?
Killerbeavis replied to Sexual Carrots's topic in DayZ Mod General Discussion
I have been in this situation aswell. Only two options that could be. 1- You could have joined a "Private" server. It usually says in the server name and in the MOTD things that it will be completely seperated from the main server. 2- You may have hit a small bump in the main server, and just had a quick glitch. Like I have said, its happened to me once before and I was confused, but never again. I have almost joined a private server but realized right before I connected. -
12000 Blood and one hit broken leg?
Killerbeavis replied to Grizz (DayZ)'s topic in DayZ Mod General Discussion
Yes, it is a problem with some, and not for others, just a way of luck. But in the next patch the odds will be reduced. So if you still get that problem...then I am sorry, but you may be the unluckiest person in the world... -
Is loot spawning based on server population?
Killerbeavis replied to [email protected]'s topic in DayZ Mod General Discussion
I also agree with this question, I have tried to play on some low populated servers to try and avoid being killed so I get get myself suited up after a respawn (but I always seem to find one or two of the 6 people online and get killed) but there is less loot to what I've noticed Also another question I have been pondering. Is the loot less at night as well, because I have the same problem then aswell. -
How and where to find new pack?
Killerbeavis replied to ABigDumbOgre's topic in New Player Discussion
Palona has a big supermarket aswell. if you want to know all the lootable things on the map (Spoiler if you wish for vanilla though) http://dayzdb.com/map -
How and where to find new pack?
Killerbeavis replied to ABigDumbOgre's topic in New Player Discussion
Supermarkets and Churches are where I have had most luck (Supermarkets the most)