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Everything posted by deltaforce11
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Because we are not actually fighting 'zombies' or infected, but simply drunken peoplee!!! :P
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EPIC THREAD IS EPIC
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To be honest, I believe that only short range radios should be implemented. Instead of adding long-range perhaps actually give the radio towers a purpose by allowing users with short-range radios to hook up on them radio towers found on hilltops throughout the map. Just a thought :)
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hahah that is awesome :D
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From my understanding and how many different server names these guys are simply dupping server hopper. Part of my group came across then the other day in a truck shot at the truck then the clan member jumps out and Disconnects straight away. Thanks for the truck tho :)
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I don't understand S*** about computers and I'd like some advice
deltaforce11 replied to brites's topic in DayZ Mod Troubleshooting
bwhahahaha -
Where is my character located in my files.. (more info inside)
deltaforce11 replied to lodo13's topic in DayZ Mod Troubleshooting
You're character is saved in the hive database therefore no character files are kept on the user's computer i believe. It is just the game files and the mod files that are kept on a client's computer. -
They are currently on US 207 right now.
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Gayest music ever. Funny video tho :P
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when the music picked up.... The TROLOLOLOLOLOL began.... It never ended...
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Tragedy.. (glitched out of my guns and killed begging for help)
deltaforce11 replied to shypatrick's topic in DayZ Mod Gallery
I feel you're pain D: xD -
I have the same thing in Berezino, I can't even look at the hospital it is THAT BAD.
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After 220 hours- here are my suggestions for dev ASAP
deltaforce11 replied to reuben5150's topic in DayZ Mod Suggestions
I agree with the majority of these points however: The enemies are not zombies. They are INFECTED. I really like Idea 4, I was also thinking of items such as simple wooden beams/spikes that can be collected from trees, carved using the hunting knife and placed in the ground like those old forts! As it has already been stated COUNTLESS times the weapon nerf was not down to the DayZ staff it was an ARMA 2 update. The camp issues have already been raised which is why rocket has suggested underground bunkers! But all in all quite good ideas, most of which i'd like to see however there are some i don't agree with! :] -
M4A1 CCO SD [10 Clips] M9 SD [5Clips] No Camo/Ghilie yet! NVG's Coyote backpack I am the more "silent" member of my group usually do lone rescue missions to broken leg'd teammates. My loadout changes depending on the time of day and type of activity.
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Average Time you KEPT a vehicle?
deltaforce11 replied to Charb's topic in DayZ Mod General Discussion
20 minutes? :o Are you 100% certain you saved the vehicle? -
So I was happily playing along in the woods with my three friends... when suddenly... Full-screen quality is rubbish..
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hehe, tho we'd probably just end up with M203 HEs to the faces :P
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Yeah loool. I wanted to get a video with all of my group doing it in a line of like 10... shame not all were on tonight! :)
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Thanks :)
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If that is true, then WarZ will be complete crap. War Inc.. //facepalm.
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I believe it is 10 weapons and 40 additional items. Correct me if i am wrong tho :)
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What i find most annoying about ping limits is when they are set to 150-160 lol. I understand what PING means, and how it is affected and what-not but i find it frustrating because I play with americans and on a good day my ping is 120 to central, however whenever a player joins it spikes to 160 or if my ISP is acting up my ping will sit around 140-145 without any user login spikes... =[
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shut up skanky this was a legit appeal.
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I like tooo riiide my bicycle..... I like to..
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This thread... Needs more facepalms.