Shroud8
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3 NeutralAbout Shroud8
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Hi YZ250, im an aussie player, i've been looking for other ppl to play with. I signed up to your site under my DayZ name (LOLGA)
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I don't see this as a zombie survival game. I see it as a survival game. Zombies are just a part of the problems and one of the elements to survive. The environment is an element - stay warm or your survival is tougher, If you get sick survival is tougher Thirst & hunger are an element - you need food & water to survive Zombies are an element - they will kill you and you want to survive. Finally, other humans are an element - they are the most interesting because they can be the most deadly, they can shoot you without you even knowing they were there, or they can help you repair that chopper or give you that needed transfusion. I don't see this as a zombie survival, it's an apocalypse survival. Rockets said before, he creates the environment, we (each of us) choose what to do. I have worked cooperatively with players and I've killed players, I have no regrets except for not pulling the trigger earlier in some encounters. Anyway, i think looking at this as a zombie survival is wrong, but rocket created it for you to play it your way, but be aware that others are playing it there way, which includes killing you for no reason, so it's an element you need to try and survive.
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The place I've found with the most animals is just north of Paloba Dam, around the hills you find plenty of cows, goats and sheep... A lot of player tents around here too. I use a tractor as my "tent" now and move it to a new spot every few days. It's currently loaded with 25 cooked steaks, so animals are pretty common.
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I found a GPS on my third visit to the NE Airfield. I was also given an NVG by another player, but when I realised he was in a group of players who dupe items, I did a suicide run & lost it. The duping is a big problem, every time they die, they jsut call one of there mates and get them to dupe everything, theres a group of 5 of them and they always have one alive, so they all have identical gear. One of them is a server admin.
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So DayZ was starting to get a bit stale and boring.. Go through a few towns.. Zombies amble around.. I just crouch or crawl past them.. I rarely killed zombies because they were not worth the bullet. DayZ basically became a hunt fot loot and occasional PvP duel with a camper. I was getting bored of it. 1.7.1 has breathed new life into the game for me, zombies are actually a threat now. Last night I respawned fresh in Kamenka, I zipped north immediately and stopped at a few deer stands on the way to the first town along the road. I found an AK 74 and some mags. I noticed Deer Stands have about 8 zombies around them now too. I also noticed a lot of zombie corpses around these deer stands. Someones having trouble. I don't know the name of the first town just north of Kamenka but I aggroed some zombies trying to search for food. I bandaged up and killed about 15 of them with the AK. Unfortunately the last zombie got a hit on me and caused me to bleed again, and I had no bandages left. I had no choice, I had to charge through the town and search each house for bandages. About 4 houses and 10 zombie kills later, (I sprinted through) I found a bandage and bandaged up with about 4k blood left. I'd survived, but I still had no food or water. I made my way north and stopped at a barn just south of zelenogorsk. I found some drinks there but no food. I told myself I would make it to the convenience store in the centre of town without aggroing a zombie. I made it, it took about 20 minutes, you basically need to make sure the zombies arent looking in your direction, I never cross paths with zombies anymore, I will distract them with whiskey bottles, change route or wait for them to amble past, no more open crawling straight past them 5m in front. This is a big improvement in the game and makes searching a town much more exhilirating rather then the dull boring and empty experience it was before. 1.7.1 is a glimpse of the future & I love it. BTW I've found about 8 AK74's since 1.7.1 came out and only one handgun, makarov. Anyone else noticing increase in AK74 spawns??
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Why is the life expectancy going up?
Shroud8 replied to rocket's topic in DayZ Mod General Discussion
I think people are learning more tips & tricks on how to survive and better stay out of harms way. I was playing last night and I was approaching Zelenogorsk, from around 900m away I scanned with binoculars and noticed there were zombies throughout the town, which meant another player had caused them to spawn as I was to far away, so I skipped Zelen and moved on to another emptier town. :) -
20 words or less: Super-Low Humanity Detection
Shroud8 replied to rocket's topic in DayZ Mod General Discussion
NO - The people who it would be useful against, would've shot me by now. -
20 words or less: Spawning without a weapon
Shroud8 replied to rocket's topic in DayZ Mod General Discussion
YES It adds more challenge to the game, and encourages stealthy play. -
My Rant: Why I am Done with the Game.
Shroud8 replied to BusterFrisco's topic in DayZ Mod General Discussion
To the people saying these are legitimate concerns or whatever. The guy is basically posting a rant, about gameplay reasons about why he is "quitting" the game. This has been said a THOUSAND times but it has to be said again, its an ALPHA test. An ALPHA test is where you test the basic functionality of the game, you see a lot of bugs in there at the moment right? Tents work, tents don’t work, desyncs, ladder glitches, death by doors, etc. Posting a rant about why you are quitting a game, during the ALPHA testing stage of the game, is rediculous. It's not meant to be enjoyed at this point, if you enjoy it, then great and keep at it, but really it's a testing stage. Posting about how you are bored after XX amount of time because theres nothing to do is rediculous, its an ALPHA test, the gameplay/replayability stuff has not been added yet. Rocket has said this. If you are bored of the game and theres nothing to do and want to quit, go ahead. Making a post complaining about lack of teamwork/game content during an alpha? It's crazy. Stop wasting space on this board. Again, ALPHA test. -
Playing DayZ for a week... an overview.
Shroud8 replied to HWG's topic in DayZ Mod General Discussion
Are you kidding me? This the whole point of the game. It's not about shooting zombies with friends, its about surviving, and you failed. How do you know he was killing you for the lol? Maybe the lol was a "lol I cant believe you guys left yourselves so open." Maybe you think the game is all about you and you and your friend can be "special" and survive and set up a tent somewhere with lots of gear, and you can, but you have to be careful. You spent 9 hours basically gathering supplies for another player. Why werent you smarter? Why did you allow yourself to be taken out by bandits so easily? It is NOT hard to travel safely between different locations. I've played over 70 hours now, and the only times I've died in PVP are engaging in bean fights as a respawn in cherno/elektro or going to a KNOWN dangerous area, like the NW Airfield. I've been sniped in the NW Airfield and I knew going in full well that I was at risk of being sniped. My death was my own fault. I have always taken utmost precaution travelling between towns, why did you even see a truck coming when you had your chemlights out? You should have been travelling in the woods. Trucks don't drive through the woods. Snipers have a harder time hitting targets in the woods. Clearly you put yourself in a vulnerable position, but you've learnt your lesson for the future. This isn't like other games where you can run carefree because if you die you just respawn with all gear, it takes work and patience to gear up and get your survival kit and tents ready, treat them with utmost caution, act like the bandits are stalking you at all times. You and your friend getting sniped means one of two things. 1. You were really unlucky 2. You were travelling in an unsafe manner. I'd bet on #2. You cannot do anything about #1, maybe you walk through the woods and someone logs in and happens to be behind you and kills you, maybe a glitch gets you, maybe you happen to stumble in the woods in front of another group and you just get unlucky. It happens. But #2 is under everyones control, stay safe, spend a lot of time doing surveillance before entering any villages/towns and don't travel on the roads. -
The point is that Murphy Beng seems to attract a lot of zombies, not whether he writes about going prone or not. If I met Murphy Beng i'd put a bullet in his head before he could attract zombies towards us.
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Tracking does not have to be about stalking, if I am heading towards a town and I find several tracks indicating that other people are in the area and are just 10 minutes ahead of me, it can help to make a decision to avoid danger. Crouching/slow walking could mean 0% chance of leaving tracks, that way you guarantee noone can track you in exchange for a slower travelling speed.
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I'd like to have more options to track other players, so I was thinking about how this could be done, what if players could leave behind "tracks" in certain spots. They could be "items" on the ground that you can come across and you have the option to "Study Tracks" and it will give you an idea of which direction the person was heading and how fresh they are. So you could be heading towards a town, through the forest and as your coming south through the trees, you find some tracks, you study them "These tracks appear to be heading south, and they are fresh", so you know that someone was here, recently. The description of the tracks could change depending on how old they are. "Fresh" = 0-10 minutes "Recently" = 11-20 minutes "Fairly Recent" = 21-40 minutes "A while ago" = 41-60 minutes. After 60 minutes, the tracks disappear. This would also be useful for stalking, lets say I spot another player heading west into the trees, I head in the same direction but lose him in the woods, I find some tracks indicating a movement west, but then 5 minutes into the forest I find some tracks turning north. I don't think there should be tracks everywhere you go, but as you travel around in the world there could be a "chance" of leaving tracks, it could also depend on what type of movement you are doing, an all out sprint would have a greater chance of leaving tracks then slowly crawling through the woods. Perhaps sometimes its not possible to tell which direction they are heading, just that someone was here. Its just a basic idea and needs some fleshing out, what are other peoples thoughts? I think it could add a new layer of paranoia. I'm about to enter a town and I find tracks, am I alone or is someone around?
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Sounds like Murphy Beng needs to learn to prone..
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WTF is happening to the server community.
Shroud8 replied to Koot (DayZ)'s topic in DayZ Mod General Discussion
Man what is wrong with you people? Why does every "problem" have to mean something is WRONG with the game? There's nothing wrong with the game, the game is there for you to make what you want of it. Just because some players are enjoying a deathmatch, doesn’t mean you have to. If you want to head to the wilderness and survive, then do it, you don’t need any of the Dmers. If you want to join the great bean war, its happening all the time, head to Cherno or Elektro. If you want to sit on top of the ATC in the airfield with a sniper and not allow anyone within 700 metres of it, do it. You can. DayZ is what you make of it. I have been killed in Cherno and Elektro by people who were not very friendly, a few times. I've also killed people who I got the jump on in Cherno & Elektro, because you don't have time to make friends in those cities. I've killed people on the beach and been killed on the beach. I prefer to spend my time up north. Social Interaction DOES happen on this game, your just apparently not a part of it. 4 days ago, late at night I was heading to Elektro when I came by a survivor standing in a flare, soon a second survivor joined him and they fought off some zombies, then a third and fourth joined. I approached this newly formed group, they were a hoping to head to Elektro as a group and get some loot, but didn't know the way. I offered to help them, so we set out towards Elektro. A group of 5 on the way, I tried to lead them where they wanted. Several times they aggroed near by Zombies, threw down flares and engaged. I didn’t engage in the combat, I watched and bandaged, and tried to encourage them to take my lead and not run everywhere. Soon enough we lost one survivor to the zombie horde, as he could not help but stumble into them. Survival of the fittest. I warned the others not to run so much and follow my lead, if I proned, they prone, if I walk, they walk, and explained the mechanisms to them. By the time we reached Elektro, it was me and one other chap, the others did not make it. One we lost to an ambush, the other to the zombies. So yes, along the way we did get attacked by other players (probably your so called "DEATHMATCHERS") but you know what? That’s the point of the game, I want to be afraid I could be attacked by other players at any time, it was something I was prepared for the whole time and constantly alert for, at the time it happened there were 4 of us and we only lost 1 person from our group. Now this other chap who made it to Elektro, he was pretty hopeless, poor shot, made lots of noise, upset the zombies a lot, but somehow we got him all the way to the convenience store in Elektro. Nowadays he is still alive, he lives up in the north now, the other day we were crawling through some trees in the airfield trying to flank a position, a bandit snuck up behind me and this chap put him down with a silenced pistol to the back of the head, he saved me life. We've had many adventures together up North, met other players, shared and most importantly SURVIVED. There are people out there that want to survive and cooperate, its just hard to trust them. Nothing is wrong with the game. It's fine the way it is. Stop demanding things being changed.