Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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Hotfix Build 1.7.2.5 Rolling Update
[email protected] replied to rocket's topic in Mod Announcements & Info
TENTS AND CARS ARE NOT SAVING THEIR INVENTORIES. 1.7.2.5, beta 95883. -
Dear sniper camping elektro noobs....
[email protected] replied to jnutt011's topic in DayZ Mod General Discussion
harley001, about your profile picture.. Don't forget there's a bandage too!!! And about the topic. People kill freshspawners in Elektro because it's safer than in cherno, where some groups hunt down bandits, and because pretty much the entire city is visible from the "Sniper Hill". Fortunately or unfortunately, people who used to server hop in the sniper hill now server hop in the plains beside it, and kill whoever is sniping noobs and leave their bodies unlooted. There you have it, a good way to get high quality gear, loot their bodies, you might leave Elektro with AS50, NVGs, rangefinder and more! -
Event: Freeside Trading Co. Open Trading - 8/3 - 8/5
[email protected] replied to Publik's topic in DayZ Mod General Discussion
Everyone on the server got killed by some douche hacker. When me and my friend arrived back at the location, most stuff we traded were removed from our bodies. And the FTC people were already there. They said they'd "Conduct a search." Yea...Right... They're pretty paranoid, mostly because they have shitty ideas regarding places to host such events. One does not simply uses the factory for an event envolving high quality gear. Other than that, they're pretty honest but slow in the negotiations, they seem to work in separate cells. I didn't see much communication/integration between them. Well, that's it. Satchel charge explosions, other fucked up stuff like that. Telling you to sit down, gigantic amount of dead bodies they killed, wasn't a good experience. I hope you guys improve it before I attend to another trading section. Best advice if you want to trade with them: Be objective. Don't waste time. -
Event: Freeside Trading Co. Open Trading - 8/3 - 8/5
[email protected] replied to Publik's topic in DayZ Mod General Discussion
Run, forest. Run! -
Bluntt, I don't currently have a motorcycle, but I do have L85A2, Mk 48, M107, AS50, M249, FAL, FAL w/ Night vision, NVG's, Ghillie suits... Your pick. You can pick two, depending on which two... Same offer to you, Stompopolos. I don't have rangefinders, but I do have 4 NVG's. Would you accept 4 NVG's + L85A2? Or ghillie suits? Add me on steam..
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I want a SVD Camo sniper rifle. I have almost anything you might ask. Except for camo clothing, rangefinder and radio, I don't have those... So yeah, throw some offers at me, I think I have something you'd like to have... Add me on steam (SirTai) to discuss the transaction or tell me your price. Mmmkay? Thanks.
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Hear the flies, body is missing. (V1.7.2.4)
[email protected] replied to Satyricon's topic in DayZ Mod Troubleshooting
Someone hid your bodies. Get over it :) -
To end all this "SLOW THEM DOWN" shit, just pay attention: "Zombies need to be fast because the pathing system is not that accurate. So when they go in the wrong direction, they need to be fast enough to catch up with you. That's why they zig-zag, and sometimes run away from you before comming to eat you." The pathing system works this way: The server relays the idle zombie position and his path to the player. When it's aggroed, your local machine takes over the zombie's pathing then it relays it to the server, which then, relays it to the other players. That's why they can appear as lagging. So if you slow them down, and they run in the wrong direction, they'll pretty much lose you themselves. The game is already too easy. Don't try to make it even easier.
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I get that, we have pickup trucks, vans, sedans, hatchbacks, but no SUVs? (Not talking about the armored one, with the m134 4000rpm minigun. That'd be cool too, tho.) Everyone knows the vehicle of choice in a zombie apocalypse would be a big truck. We don't have the Marauder on ArmAII, unfortunately... But we have the SUV!!! Pros: -Realistic, non-military vehicle. -It's a very nice truck, test drive it in the editor! -It's not that tough, at least not as tough as an Ural, but it's fancy and looks great. To some people, that matters a lot. Cons: -More vehicles added. Not sure if this is a con or not. -Not sure if there are any more cons. Gimme yo beanz, and yo opinions.
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Pending Update: Build 1.7.2.4
[email protected] replied to rocket's topic in Mod Announcements & Info
Are Camo/Ghillie suits safe to wear!? Will they be in this next update? -
Pending Update: Build 1.7.2.4
[email protected] replied to rocket's topic in Mod Announcements & Info
So, let me get this straight. Once this update is out, IS IT COMPLETELY SAFE to wear clothes(Camo/Ghillie Suits)? Because I tried the Camo in 1.7.2.3 and I got glitched and lost all my shit, except for my toolbelt and backpack. So, IS IT SAFE?