I really agree with the OP! Beans for that :D In my opinion quite a nice solution, but we have to consider the reason for lootcycling... The solution works great to prevent combat logs and ghosting, but i guess the main reason for a lot of casuals(me included ;) ) to do server hopping is to find loot. The feeling to play 3-4h and to find NOTHING on a server does not contribute to a good experience and so I found myself lootcycling, only to get some necessary stuff to survive...On the other hand, if I found a recently restarted one, I got everything I need in about 30 mins. The solution the OP mentioned is good, but there needs to be solutions for the lootspawningsystem aswell, or casuals will just stop playing at this point. We all want a hard game, but it shouldn´t be necessary to play a whole day only to find an axe...^^ We should never forget the reasons for things like this, because they are by no means random :D