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Everything posted by cdr
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Easiest way, set a waypoint for the unit close / on top of it then in the 'On Act' part of the waypoint use; unit action ["sitDown", targetUnit] Where unit and targetUnit is the name of the soldier you want to sit, eg sol1 action ["sitDown", sol1]. According to the wiki, the unit needs to have a careless behaviour mode set, but I just tried it without changing the behaviour mode and it seemed to work ok. There'll be a way you can do it without the use of a waypoint, but I suspect that'll be calling individual animation states rather than using the generic 'sitDown' command.
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Hey guyz, I have a legit M1A1 Abrams... I didn't spawns it in, and its not on the wiki, but the wiki isn't run by the devs so that cant be trusted. And I didnt know cos I'm new and stuff and I found it while flying my apaches and that. All legit. I applaud all the admins who kick / ban people for using it (and other non-legit weapons). Ignorance is not an excuse. It's just a shame I'm on the other side of the world Stalker, else your server would be my new home. The key part of that Bushman is 'then they stopped spawning them'... the chances of a weapon that was spawned in in the initial stages of the alpha still being in circulation is extremely low. 99.999999% of TWS' found today would have originated from a scripter - therefore, not legit.
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Just as an aside, the Battleye message that was pumping out to the servers about 11,000 cheaters banned since June 15 etc, now has been changed to this; Hopefully it means progress for you guys.
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Thought I'd create myself a new BG, inspired by the opening intro to the TV show Strike Back (season 2).
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Suspicious deaths top tier people in US 155 Kansas 1
cdr replied to JefBoy's topic in Mod Servers & Private Hives
Pretty much the entire server got slain just now, well, about 30 mins ago - 2200 NZST (1000 GMT). No idea who it was, but 4 of us in our clan were all together, and we all got killed at exactly the same time near the NWAF. Sadly lost everything - hey ho, back to Elektro! -
Edited screenshot;
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Unluckiest group ever - 3 people taken down in 5 sec
cdr replied to Pinxit's topic in DayZ Mod Gallery
3 pretty much stationary targets in an enclosed space, at Balota against fresh spawns - not exactly a difficult number of shots. Not a bad vid tho. Although I don't think it's particularly 'good form' to take a weapon like that to the coast, I don't begrudge people who do - part of the danger, part of the fun, part of the game. -
The Most Lucky Firefight Against Ghosters Ever.
cdr replied to justwrath's topic in DayZ Mod Gallery
Nice work - great vid. -
Same as everyone else, log out and then log back in later to a different server - gear all gone. Bit annoying, lost NVG, AS50, Coyote etc. Now I feel naked :( Location : Sth Berezino Version : 1.7.1.5 (Latest Arma Beta 94444)
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Isn't nt = name tags? You do also realise that your player clock and the server clock gets desync'd the moment you start playing (your watch runs faster). So when you think you're at night, the server is still in the day. Then when the server restarts, or you reconnect, your watch gets resync'd returning you to the 'correct' server time. Which may seem like when the server has been restarted it's reset its clock (because its gone from night to day), but all that's happened is you're now running at the correct time. Give it a try, play on a server for about 30 mins, then get a mate to join - your watches will be out of sync (his will be the correct time). Its why it's beneficial to reconnect to a server after a few hours of play, because you could be at quite a disadvantage (particularly around dawn / dusk).
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Cheers Jeff, Didn't notice that there was a 2nd thread about the jet - would have posted in there :(
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US 155 / 156 - Kansas 1 & 2 - official n0ob servers thread
cdr replied to JeffCraig's topic in Mod Servers & Private Hives
George Smith was the name that came up on the F35 when we had the x-hair over it. Granted it might not have been him that spawned it in (he could have found it and then jumped in it), but I think the chances are pretty slim. Thanks for the quick reply :) -
US 155 / 156 - Kansas 1 & 2 - official n0ob servers thread
cdr replied to JeffCraig's topic in Mod Servers & Private Hives
Hi Jeff, Excellent couple of servers! Saw a hacker / equipment spawner on Kansas 1 yesterday (29th June) @ 2137 NZST (1037 GMT), he was flying over Krastanav in an F35. Unfortunately the screenshot didn't catch his name, but, a mate and I can confirm that it was a player called 'George Smith'; Hopefully you can find the culprit in the logs. Thanks again for the great set of servers. -
Couldn't post this yesterday (forgot my password!), but while on Kansas 1 on the 29th June @ 2137 NZST (GMT 1037hrs), me and a mate while around Krast heard a jet flying overhead. As he flew back over I managed to grab a screenshot; As you can see, it's an F35 (which I'm almost certain isn't in game). Unfortunately the screenshot didn't display his name, but my mate did get it - George Smith. Wonder if it was the same guy who nuked the server? Will post the same details on the Kansas 1 thread in the other forum. Cheers!
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rgr, will remove from tent and cast into the abyss. Will also take a vehicle and run over the hacker's tent :) Thanks for the help fellas!
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Picture of said weapon. Like HunHunter says, think it'll stay in the tents until confirmed hacked or not.
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I believe my invisibility has been fixed - only server I could get onto didn't have 3rd Person enabled, but my characters hands and body (when Alt looking around) look like a survivor again - top work fellas! Thanks :)
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I am also invisible, I've sent the rpt file to the e-mail address. Thanks for the help / all the hard work Rocket.
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Date/Time: 24 / 05 / 2012 1829 What happened: Context Menus mixed up after clicking on a Tent Where you were: Near Gvozdno What you were doing: Attempting to apply bandages to another player. *Current installed version: 1.5.8.4 *Server(s) you were on: US7 *Timeline of events before/after error: Clicked on a tent to save it, then went to apply the bandages to another player, the only context sensitive option that there was was 'Save Old Camping Tent'. Assumed that we were too close to the tents, so moved a fair distance away - still the same option. Went to a motorbike, again the only option was 'Save Old Camping Tent' (rather than Save Motorbike). Logged out, and then back in again, and all the correct options were there (bandage, save motorbike, apply morphine etc). Interacted with the tent, and again all options changed back to 'Save Old Camping Tent'.
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Bandit change - aborted - spawned in water
cdr replied to flacracker's topic in DayZ Mod Troubleshooting
Sadly, the same has just happened to me - teleported to the sea after killing a survivor. It put me straight into the ocean, didn't send me back to the character data etc screen. Was on Chicago 1 server, currently swimming about letting fish nibble my nether regions :( -
US1 Every player just got killed.
cdr replied to Lucky (DayZ)'s topic in DayZ Mod General Discussion
Same thing just happened on Dallas3. Quite annoying, lost a bit of good stuff :(