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foozy

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Everything posted by foozy

  1. So there I was, laying down about 100 meters away from that giant tower in Cherno, aiming down my sights just waiting for that damned sniper that killed 3 of my friends to pop his head up. One of my friends who were killed, spawned in Electro. After he said he picked up a hatchet, he incoherently babbled for about twenty seconds. "There is a helicopter headed to Cherno" he said excitedly. I quickly forgot about that sniper that killed my friends, and realized the opportunity that existed. I ran over to the apartment complex in Cherno and waited for the Helicopter to show up. I moved my 3 Silenced MP5 magazines in my ALICE pack to my Inventory. After waiting about three minutes, the helicopter showed up, and I promptly opened fire- to no avail. Trying to shoot a fast moving Helicopter at 500 meters with a Sub Machine Gun just wont do. I tried to close the range, but all of a sudden the helicopter started moving straight to me. I hid in a bush as the range closed to about 100 meters vertically. The helicopter was directly over the Cherno Hospital. One of my friends, without telling me, climbed that large tower where that sniper was, but the sniper had hopped to another server. He called out over skype that the sniper was gone, as the helicopter's gunner lined up a shot- and fired. My friend died, but the Helicopter wasn't moving and It was within range. I sprayed the gunner's side of the helicopter and saw my murder count jump from 34 to 35. I shouted over skype that I got one, but I didn't see the body fall. Then the body fell. The helicopter then did a 180. There was a gunner on the other side! I quickly took cover behind a small wall. The helicopter then began to fly away- and I know why. The Helicopter was taking gunfire from something like ten people in Cherno. I saw two bodies fall from the helicopter, and then-- It disappeared. There was a fight over the bodies that fell, but that was pretty boring as they were mostly sniped by a friend of mine and pretty much had pistols. Anyways, hackers or not, we got from the falling corpses a bison with 8 magazines, a DMR, and an LMG (Cant remember which type, but they had like 800 rounds for it). All in all, that event left me with 12 more murders, 50 more zombie kills, and A LOT of ammo for my silenced MP5. Plus 3 frags.
  2. foozy

    Helicopter Down-- sort of.

    They are all legitimate weapons listed on the wiki. How would one check the legitimacy of whether it was duped or spawned in? I choose to keep it because- hey, I killed some hackers for it.
  3. foozy

    Spawn near friends

    You should choose which region on the coast you spawn in, better than having to respawn 50 times till you do.
  4. Re designing the game is out of the question due to Arma3... best bet , make the servers standalone where admin has full control and drop the data base. Lock the server and have your friends play in it. Rocket just need to get over it allow admins to have control of their server , the engine is to broken and BE isnt going to do anything. tl;dr make your profile server specific, as in if you were to go to another server, you're starting over, but can go back to the original server, and have all the stuff still there. tl;dr minecraft "but without sir rocket watching over all the servers there will be admin abuse!!!111" And when they abuse, you leave and join a different server, and soon, no one will visit their server, allowing the good and fair servers to prosper while the illegitimate ones fail. Admins can ban who ever they want for whatever reason, so if they see a hacker themselves, they don't have to fear unfair retaliation from rocket, they can just ban the hacker. This can, and will lead to admin abuse, but those servers will die out on its own. tl;dr separate all servers from the hive, player files are server specific, fixes 90% of problems. tl;dr servers are standalone, 90% problem fix
  5. This sounds like he said she said. Without proof, one should not be banned.
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