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Your DayZ Team
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Everything posted by alsmir
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Is there anything being planned that incentivizes not shooting on sight?
alsmir replied to alleycat's topic in General Discussion
Anyone complaining about KoS should go back to playing L4D. DayZ has PvP in it - deal with it. -
And make people realize that small team of amateurs with some spare time can do a better job fixing this game than Rocket and his team? I don't think Rocket will let that happen.
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What sort of player are you on DayZ? *QUIZ*
alsmir replied to Flagella's topic in General Discussion
At first I thought that quiz could be fun, but then I realized you judge people by their age and gender? Should I also put some info about my race and job in order to find out If I'm a bandit? Btw, there is a difference between PvP, competing with other players in firefights and simple "killing people". -
We seriously need a system the punishes people for complaining about KoS.
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Possible solution to KOS, hear me out
alsmir replied to jan3sobieski's topic in New Player Discussion
Those are all terrible ideas. Personally I can't wait till all the casuals and carebears finally leave DayZ and the forums so we can finally enjoy the game without idiots complaining every 5 s. Next time you decide to buy the game, make some research (in case of DayZ play the mod) to find out how the game works instead of just buying it and asking for it to be changed right away. Guess what? DayZ isn't for casuals, deal with it. -
This is a terrible idea and you should feel ashamed for posting that.
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Simply, the best mod for everyone who enjoyed DayZ before every server implemented extra 500 vehicles, doubled weapon spawns etc. Zombies are tough, it's not easy to find great guns, many locations have been redesigned. On top of that major update is comming very soon (this weekend perhaps).
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DayZ 1.7.8 "Choose Spawn", Thoughts?
alsmir replied to -Se7eN-'s topic in DayZ Mod General Discussion
I don't like it. Another step to make this mode even easier. -
Do you play on first or third person servers?
alsmir replied to Wayze's topic in DayZ Mod General Discussion
There's no valid voting option for me. I don't care whether the server is 3p or 1p and if the server allows use of 3p there are still many situtations when you're better off using 1p view. I just pitty all those people trying to convince everyone how 1p view is superior and everyone who disagrees is a noob >.> -
*GUIDE* What You Need To Head North! (list / description of items)
alsmir replied to carbine781 (DayZ)'s topic in New Player Discussion
Very misleading guide. What you really need is a hatchet and 1 drink item and you can grab them on the way to the north areas. If you decide to gather supplies first and then die during your trip to the north - time you've spent on looting supplies was wasted. Just grab a hatchet to defend from zeds and then rush Stary and/or NWAF barracks. If you manage to brab some weapon and survive now will be the time to look for food/backpacks etc. Basically - head north only if you've got nothing to loose or you're already well armed. -
Guess The Location ! (Chernarus)
alsmir replied to extinctsquirrel's topic in DayZ Mod General Discussion
@ Up Pobeda Dam -
European DayZ Community Servers by BR4INZ Squad
alsmir replied to BR4INZ Chopper Bob's topic in Mod Servers & Private Hives
Get over it. People die because of bugs all the time. -
I've never used DMR much but lately decided to give it a chance. I'm looking for some raw stats/info about DMR damage, especially on distances over 500m. According to DayZ wiki it's supposed to deal 8000 blood damage, but does the damage drop after bullet travels xxx m? I've been playing on a private server and noticed that putting 2 bullets into a body of a player doesn't even knock them down (tested on targets ~200m, ~400m and ~500m away). Another player on that server made some more tests and told me that on 700m distance DMR deals around 1k blood damage. Is this gun really that bad for sniping or is it just the issue with the server?
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I'm not trying to be a dick. I just want the info of DMR damage, hopefully from people who use this gun often. I know there are better sniper rifles than DMR.
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Thx for reply sarkasm0. To the rest of you: Read my post before replying. I'm not asking if M24 is better, or if DMR sux because of mildots. I just want to know if DMR damage significantly dropping with distance is normal or just the fault of the private server I was playing on.
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So much text just to explain a terrible idea...
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Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
alsmir replied to ruarz's topic in DayZ Mod Suggestions
Sniping ACE style - usable bipods, change to zeroing, checking wind direction. -
Selling 2xFN FALs, 1xFN FAL AN/PVS-4, 8 mags
alsmir replied to zeichef's topic in DayZ Mod General Discussion
You can find FAL at almost every crash site, even CZ is rarer nowadays.. -
DayZ Bandit Player Killing Montage - Epic
alsmir replied to Sammy101's topic in DayZ Mod General Discussion
Epic killing with xhairs and nametags - ok. Looking forward to MW/BF3 montage. -
Selling 2xFN FALs, 1xFN FAL AN/PVS-4, 8 mags
alsmir replied to zeichef's topic in DayZ Mod General Discussion
So you want to trade 3 common and pretty bad weapons for top tier items... good luck with that. -
Ammo Not Refilling On Re-Log After 1.7.2.5
alsmir replied to Nick8478's topic in DayZ Mod General Discussion
I know it's sarcastic, but if you can aim with AS50 - nothing really changes after the patch. -
Great idea OP, beans for you. I wonder what all those butthurt posters are doing in bandits forum?
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This. Holo is better and more rare. Effective range of M4 SD is around 150m and that means you won't be able to kill any player and defend yourself. It's up to you. If you want to kill some zeds silently go with SD, if you want to survive longer than a day go with holo.
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AS50 - no ALT + F4
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What to do when you've got all the gear besides killing people like an asshole
alsmir replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
Apparently, when you got all the gear you start creating dumb threads.