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alsmir

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Everything posted by alsmir

  1. Are we talking about subscription based services or video games with required subscription? Services - sure, much better quality and customer support. Games - nope. Hackers are paying subscription aswell, so let them roam free. I've played multiple subscription based MMOs, thay all had hackers/bots/etc.
  2. Wait, I don't get it. Do we have a couple of devs in disguise here or just some people that are totally new to PC gaming? "Increase the price + add a subscription - it will fix it." xD Have you EVER played a game with subscription? Probably not, but let me tell you: there are hackers playing them aswell. Increasing price? For what? The alpha is in super early stage, especially if you realize how much ideas and designs are copy-pasted from the mod and ArmA series. It even looks bad compared to other alphas out there. It kills me to say it but early versions of Infestation (WarZ) were better than this. So did we at least get nice progress when it comes to releasing new content and patching gazillion of bugs in those last months? Nope. Just more of the usuall talk about ideas they have. tl;dr version It won't fix a thing and in current state games isn't worth even 5$. Go back to Skyrim and never come back.
  3. Some of my thoughts: Whether leadership is needed or not is a whole different story. It depends on who you are playing with. First of all never ever let an unexperienced person give other orders. He will doom you all. Secondly you don't need to be a born leader to give people advice and generally people react better to other people giving them some tips rather than direct orders. This one is harsh. If someone keeps doing the same stupid thing over and over again and won't listen to reasoning just let them die. I.e. shooting loud weapon in the middle of Stary is a nono, unless your life depends on it. When your teammate does something like that just gtfo to a safe spot - there are big chances that either zombies or random squad will take them down. Bear in mind that if they make it for the first time just explain calmly why it was a bad idea. There are times for fooling around and times for being serious. If someone doesn't understand that throwing a flare on your teammate's position in firefight is bad maybe you shouldn't play with them. Always announce when you're changing your position and shooting. Don't be trigger happy. If you're not sure if you're aiming at enemy or teammate - ask. Tell them to go prone if the person doesn't do that - then shoot. Another part is - listen to what your teammates say. If you're not sure what they said (background noise, they are chewing on a fodd or sth) ask them to repeat their sentence. When describing unusuall position try to use as many details as posible. Saying: "some dude behind a tree!" when you're in the middle of the forest isn't helpfull at all. Always, always announce when you think you've heard something unusuall. Depending on individual sound settings and quality of your headset there are chances you will hear something but others won't. Don't be afraid to talk, especially in combat. Let them know that you're bandaging, when you can see the enemy, what the enemy is doing, when you need help, when you run out of ammo or medical supplies. You should probably know that 6+ people groups playing together aren't the best idea. When 7 people start talking at the same time it creates massive chaos. You can divide them into fireteams but it's still complicated and migh lead to lots of missunderstandings. Experience is the key to success. In this case you want to play a lot with every member in your team. You want to know how they react in different situations, when you can count on them, what are they good at. For example: one of my squad members is a great pilot but I would never let him drive a vehicle. The other one is a great sniper but is useless in cqc situations - he chokes when bullets are flying over his head. You really want to know all of that. Don't depend on clothing to identify your teammates. Sometimes it just won't work - be it either situation when enemy just happens to wear the same gear or when you're aiming with iron sights at target that is a few pixels big.
  4. SA in it's current state is a big enough joke.
  5. Slightly improved zombies - there are more of them, they are more dangerous, but aggro randomly right now Bunch of new clothes and 4(?) guns. Some bugs replaced with new ones. Oh and more of the talk about all the great things this game will eventually have... some day... maybe... or not...
  6. alsmir

    Fantastic news wind will affect bullets

    inb4 broken stuff remains broken while we get more "cool" features
  7. alsmir

    Causes the for existence of KOS.......poll

    Can't vote for "Most exciting PvP you can find compared to other games".
  8. alsmir

    Would you like DayZ on Console?

    rotfl Lets bring in autoaim.
  9. alsmir

    Overall opinions on the SA so far?

    Don't bother with it yet. If you have DayZ mod - stick with it. SA is inferior in every way right now. If you haven't - try the mod first. In current state SA is playable if you're a masochist - too many gamebreaking bugs and it's missing the most basic core features. The future doesn't look great. Since the release we got sume bugs fixed, more added, minor work done about zombies and a bunch of new items and buildings without fixing the existing ones.
  10. alsmir

    Getting killed by groups only.

    Get better or find people to play with. It's a multiplayer game so it rewards teamplay - surprise, eh? Or just be more carefull. I die more often when playing with teammates than when I run solo. How? I'm bloody carefull, when I'm on my own. No derping on airfields or major cities. Get your sh*t and get out, never shoot zombies, use melee.
  11. Loot spawning system is not implemented, so whatever, enjoy it while it lasts.
  12. alsmir

    Dayz in five words or less

    Lies and false advertising
  13. alsmir

    Patch 42.116181

    Zombie aggro is random. I had a zombie spot me from 100m when i was crouched and not moving. Few minutes later 2 zeds ~10m from me kept ignoring me even when I fired SKS next to them.
  14. No, mod is WAY better even though it got hardly any updates in last 1-2 years.
  15. I guess I got lucky finding decent grup easily. I did try playing with some other groups when my friends were playing less and I had similar experience as you - finding bunch of immature people or 10+ groups of semi-randoms that just make it really difficult to communicate when they all start talking at TS.
  16. When I started playing DayZ I didn't know anyone who would play with me, but instead asking randoms in Elektro I used forums to find a group of people who played in similar way as I did and who were looking for some extra guy. I've been playing with them for 2+ years now, whether it is DayZ or some other games. You've found the forums, now learn how to use them.
  17. Man, I feel sorry for all those bambis complaining about KoS - how come most of them are playing solo? I have so many great stories about absolutely epic team firefights that were started by someone spotting another player and taking a shot - so called KoSing. You are missing out so much great experience if you never been into a fight with multiple squads. It's especially fun when not everyone is geared to max and you realize one guy with einfield had almost wiped out your entire team after you got too cocky. You should really try shooting people more often and see what happens. Btw, to anyone telling me to go back to (insert fps game here): nope, I've never had such situation in any other game when I got into firefight, steal UAZ and drove away under heavy fire (killed 2 guys) simply because I decided to visit some village to look for water pump - was thirsty.
  18. Sure, sounds good for any hardcore fans of survival. Personally I would never be bothered with it. Watching your diet and exercising in a pc game? I'd rather do that in rl - at least I'd get clear benefits. If it gets properly implemented I could see killing myself every time my character gets really weak and unhealthy rather than having to waste my time exercising, eating healthy and hope that some bug won't kill me and all my effort will be gone.
  19. I'm done talking to you after you wrote: "play the game like it should be played". How many times pople have to be reminded that there is no such thing? Hell, even Dean mentioned it a couple of times.
  20. Uhm, have you ever fought versus other players in DayZ or ArmA? There is no easy way around survival. What the hell do you think my character eats and drinks? Player corpses and their tears? I still have to find some gear before I can think about hunting someone.
  21. Please don't tell me that you want to start dicussion "when there will be very few weapons and many zombies people will pvp less". I actually played on many servers with very high difficulty, little loot etc. and all I saw was people grouping up with people they know (no randoms) and even more killing, because why check market for food, houses for random trash and military bases for weapons ad ammo when you can just kill some random guy that can carry all of the above. I've said it before. If there will be less guns people will use bows, if those are rare they will just use sticks and stones to kill others.
  22. If you shoot on sight why do you do it? Challenge and excitement. can you explain to me why you are not bad at the game if you shoot on sight? Is that a serious question? How are you not bad at the games if you don't kill other players? Makes same sense as your question. What is your opinion on people who shoot on sight? I don't have one. It's a choice of playstyle in a game that offers massive freedom, why judge? Do you think they are just pure douche bags that ruin your DayZ experience? I think anyone that makes a thread about KoS is a massive crybaby and a terrile player - there you go. Should they be ashamed of themselves? Sure, if that makes you feel better.
  23. I don't know. I just think this is what DemonGroover was trying to say. Read my previous posts on this page before you start insulting me anc calling anti-kos person >:[
  24. No, I think he meant sitting in the forest and avoiding players is more difficult than shooting others.
  25. PvP is where the fun is, especially in this game (talking more about mod since SA is far from being playable). It is simply more challenging to compete against other players than very limited AI. DayZ simply takes it to another level by using engine that treats realism versy seriously and takes out factors such as player level, character skill etc. The only importnat thing is what the player sitting in front of his PC can do. Sure gear plays important factor but outsmarting, outmanouvering is still better. On top of that I love the fact that zombies bring extra level of difficulty and I have actually work hard for my gear. There is no bullsht like in some FPS games when you can always spawn with your favourite weapon. Here, you use whatever you can find at the moment to kill the enemy. Whether it is shiny sniper rifle, rusty AK or crossbow with a single bolt. And let me tell you something, there's nothing better than killing someone who completly outgears you by being smarter. Hell I still can remember situations like: dropping AK geared player with a xbow bolt to the face, or taking down 2 man team roaming NEA when all I had was Lee and a single mag.
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