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alsmir

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Everything posted by alsmir

  1. alsmir

    Thread in defense of banditry

    I don't find PvP meaningless if it still brings me fun after hundreds of hours. Slightly offtopic: Binocs don't seem to be working weel ehen you're crouched or prone which makes them quite useless. Hopefully it will be fixed is stable version. I don't have patience to camp one place for hours if there's nobody around. Plus I'm waiting for wind affecting bullet trajectory before I get serious about sniping. So I'll guess we have a better chance of meeting in the forest.
  2. alsmir

    Thread in defense of banditry

    PvP is a big part of DayZ whether you like it or not. Just because you don't enjoy it doesn't mean I'm playing it wrong. I'm playing with a bunch of people that i've met through DayZ. I'm on TS with them whether we roll in DayZ or any other multiplayer game. So I probably talk with people more during DayZ session than average wannabe hero. As for more assumptions about rl stuff - real mature. See you in my crosshairs.
  3. alsmir

    Thread in defense of banditry

    PvP is more exciting in DayZ, period. I've been playing vs other players in shooters since the times of Quake 2. Name a FPS game and there are big chances I've played it, whether it is BF, CoD, UT, CS or Ghost Recon, Operation Flashpoint, ArmA series with various mods. It's just more fun and exciting, also a bunch of butthurt people complaining on the forums is just a bonus. The posters making ridicculous assumptions about what PvPers are like in rl is probably more funny than sad. "You killed me cus you have no life and yo mamma is fat" or whatever form of "You must play the DayZ as survivor because I say so".
  4. alsmir

    Thread in defense of banditry

    I'm not a bandit I'm a hunter. The problem is after a while you realize hunting animals that don't fight back is too easy (even in hunting sims) so you move to hunting people who can be unpredictable, fight back and bascially offer better challenge. Plus I like the idea of hunting with whatever weapon I can find atm instead of choosing some kind of loadout before the hunt.
  5. It's your first Alpa, isn't it?
  6. I remember few years ago I was using 1Mb/s and it was more than enough for my needs. Your point?
  7. Wait, what? What do you disagree with? That there are people that use "Alpha" as argument for everything? They do, it's a fact, no matter how much you deny. Also, gj ignoring the part you don't like ;]
  8. alsmir

    What stage of post apocalypse is dayz at

    Early Alpha stage lol
  9. Based on the current progress rate the is a very high risk that when it reaches Beta state (not final release) it will be outclassed by some other title or even zombie mods for ArmA3. So keep your money and play mod instead, while checking the patchnotes every now and then.
  10. It also seems that a lot of people think that "Alpha" is an ultimate argument vs all the issues SA has. You know, even the ones, that shouldn't exist in alpha.
  11. Well, they've lost the trust of players that were with DayZ since the begginings of the mod, but they got a whole lot of new playerbase that is excited about new hat types in the patchnotes.
  12. People whining about PvP.
  13. alsmir

    Achievements (Steam)

    I don't want achievements. Kinda sad tbh: give people freedom and they are lost.
  14. alsmir

    How do you think DayZ Standalone is going?

    One more thing. When you claim that SA has more survival aspects than the mod, what mod are you talking about? The regular one on default settings? Sure, the majority of servers are herpaderpa Epochs spawning with guns and stuff, but there are also mods and servers that focus on survival aspect. I even know a server (not very popular unfortunatelly) with working stamina system, weapon attachements, can openers (you can also use a knife for that), milking cows and goats + a ton of other survival-oriented features. Playing there, I had situations when I was once again crawling between zeds or shooting them in the middle of nowhere since running with them on your back was too risky.
  15. alsmir

    How do you think DayZ Standalone is going?

    I don't get it. Pople say it's addictive but it really doesn't offer anything new compared to the mod. Whether you like PvP, survival, human interaction, gathering gear, building bases you would be better off playing the mod. Is it that new people are under false impression that SA is more advanced than the mod? The only reason to play SA instead is to test it and find bugs but how is dealing with bugs addictive?
  16. alsmir

    What You Get Attached To...

    Friends. I died for them many times, gave them my last can of beans, rare gear that I've had soo much trouble finding and I know they will do the same for me. You really shouldn't play DayZ as lonewolf. It's more fun tu run in a group and much safer to have someone watch your back.
  17. alsmir

    How do you think DayZ Standalone is going?

    Now, that's the great argument: "It will get imlemented eventually" when we're talking about current state of SA. Moreover, why are you so sure that it will get implemented? Because Rocket said so? For about 1,5 year he was claiming that he is working on SA. Saying how many important issues have been already resolved - like cheats and scripts. Then alpha gets released and we find out that all the hacks work just fine. Zombies movement was supposed to be fixed before alpha went live. Guess what? So whenever Rocket or his happy fans keep talking about all the upcoming fantastic features, all I have to say is: I'll believe it when I see it.
  18. alsmir

    How do you think DayZ Standalone is going?

    We post no arguments because we believe people are not blind, but here, just some of them: 1. Loot only spawning on server restarts. 2. Zombies aggro randomly, still die when walking downhill, walk through doors, walls, objects. 3. Lack of any sort of persistent storage or vehicles. 4. Only few firearms availabale. 5. Ladders randomly killing people, people walking through objects/walls. 6. No animals, fireplaces and cooking. And that's just compared to the outdated, forgotten mod.
  19. alsmir

    How do you think DayZ Standalone is going?

    It is really bad, but you can't really talk about it on these forums, because: 1. Mods tell you to gtfo and then edit out all their hostile responses or just lock your thread. 2. People start spamming: "It's alpha!". We know! Doesn't change the fact that SA sucks. 3. Too many poeple that have never tried the mod and they love the SA for the same reasons we used to love the mod but they're oblivious to the fact that mod is still superior compared to SA. The same mod that got hardly any updates in last whole year...
  20. alsmir

    Is the DayZ Mod better than Standalone?

    Yes, in almost every way. And you have all the variations you can imagine: Epoch, Origin, easy servers, super hardcore servers etc. Don't get fooled by people who never played the Mod or are heavy influenced by Dean ("zomg alpha! potential!"). Sure, eventually SA has a chance to be better than mod but definitely not right now. We can start comparing Mod and SA when SA gets a working loot system, half-decent zombies and any sort of persistent storage system.
  21. Couldn't agree more OP. The worst thing is that those issues should be absolutely top priority and what have been done about them since release? Zombies getting slightly better then worse again? I can only laugh at people that played SA for 100+ hours since they are completely oblivious that the old mod offers much more while having less bugs and on top of that is free.
  22. alsmir

    Hunting- It better be damn hard

    Check "theHunter" - that's what I want.
  23. alsmir

    Perks/skills/professions/stats

    Give people freedom and they ask for restrictions? wut?
  24. What's with the obsession about servers with easy settings? Nobody forces you to play there. Some people enjoy them - good, they probably wouldn't stay in regular DayZ for long anyway. Why do you keep acting like other people's preferences affect you?
  25. Wow, these forums never stop to amaze me. Surprise of the day: the amount of unbelievable selfish people. Why the hell do you care so much about how others want to play the game? You won't even be on the same server, but for some reason you yell "No! They must play it my way or not at all." Why do you mind that someone is playing on a server with 10000 vehicles or starting weapons? Play on whatever settings you like and let others do the same. I don't mind if people choose servers with extremly easy settings. Whatever, at least they are happy and I don't have to listen to them complaining how default settings are too difficult. I stick to the servers and mods that I enjoy with people who like it aswell as opposed to playing with people that every day post suggestions and complains about server settings. On top of that I have an option, that if one day I'll get bored with current settings I can go an check many different mods that have been developed. Modding never did any harm to DayZ. Hell, it probably brought more players that were unhappy with standard mod. New mods have also showed us how much of work can be done by a group of dedicated people when we saw different issues getting fixed by moders that were supposed to be "unfixable". Moreover, I'd really like to see hum much progress can make modders with some free time compared to current team working on SA. Disappointed by community - Alsmir.
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