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Your DayZ Team
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Everything posted by seifeler
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Elysium is an Private Shard for DayZ Standalone (1st person). It allows you to shape your own story and encourages you to communicate with the players you meet. We strive towards building a healthy community, without limiting your way to approach the game. Therefor we ask you to agree on some limited rules. Also, you have to apply for the whitelist by registering on our website. Our goal is to create one of the most atmospheric, exiting and entertaining DayZ servers. If the majority of players had a little more interest in approaching and communicating with the players they encounter, the DayZ experience will be even more exciting. That’s why we’d like to draw the attention of player who like a realistic encounter without getting shot everytime they meet someone. There will still be PVP, even KOS, since we don’t want to limit the players in their approach to the game. You can review all special features of our server on our website (see below). We want to bring together an international mix of players and (play-)styles. People who know the community is the foundation of the server and you sometimes have to take a two steps back to bring the community one step ahead. We envision this server to be fun for the hardcore players seeking a new and exciting way to play DayZ as well as players who only have a limited time available to play DayZ and wish their limited time to be especially rewarding. With only a limited set of rules, we would like to encourage you to communicate with the people you meet, rather than enforcing a strict “roleplaying” policy. If you're interested visit us at: Our Website: http://www.dayzelysium.com Facebook: https://www.facebook.com/DayzOriginsElysium
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DayZ Elysium (Private Shard, First Person, Whitelist, Ruleset)
seifeler replied to seifeler's topic in Servers
Yes, we got a few players from Belgium. I just verified your story (you forgot to click "verify"), you should have gotten an email now. -
DayZ Elysium (Private Shard, First Person, Whitelist, Ruleset)
seifeler replied to seifeler's topic in Servers
DAYZ ELYSIUM STATUS REPORT DEC 2014 With this status report (Bohemia Style) we want to • recap on the last two month • invite you to our new community channels and forums • and take a quick look at the things to come. NEW ADMINS Most of you using our teamspeak already know them, but nonetheless let me introduce our not-so-new admins Hrki and Lex. Both have stepped in while I didn’t have time to support the server and they have done a fantastic job since then. I would also like to thank Kruger, who helped us out for some time. OUR PLAYERS We have over a 150 players on the whitelist and altogether about 200 reserved slots (that includes the already whitelisted players). Our players come from 32 different nations (say “Hi” to our Australian and New Zealand players). Most players come from (TOP 5) 1. United Kingdom 2. Germany 3. USA 4. Sweden 5. Italy NEW COMMUNTY CHANNELS We have added new community channels. Apart from our • Facebook Site: www.facebook.com/DayzOriginsElysium • Website: www.dayzelysium.com • Email: [email protected] • Twitter Account twitter.com/DayzElysium • and Teamspeak 5.103.199.197 you can now find us on • Steam steamcommunity.com/groups/dayzelysium • and Gametracker www.gametracker.com/server_info/185.62.204.156:2702/ NEW FORUMS The server has been running for a little less than two months now. We already have seen quite a lot. We held four events, had one complete character wipe. The server went down for nearly two days because I forgot to pay the bill. First conflicts arose. New and exciting hot spots were created. To improve communication between players, we have set up a new forum. So let me invite you to contribute your ideas, stories, suggestions, events and hotspots, http://dayzelysium.com/bbforums/index.php. It uses the same login as the website. RULESET REWORK After the two months of the server being active we have gotten a lot of questions and suggestions about the ruleset. That’s why we decided to take this discussion to our new forums und hear what you have to say about our rules. You will find all relevant topics at: http://dayzelysium.com/bbforums/viewforum.php?f=16 EVENTS Four events already took place in the last month and you can look forward to a little Christmas event next weekend. We will continue holding regular events in 2015 and we will further develop our ideas. Do you want to host your own events? Why don’t you join this forum and share your ideas and start recruiting people: http://dayzelysium.com/bbforums/viewforum.php?f=9 HOTSPOTS I would very much like to see more hotspots like “Ye olde hunter’s pub” or the market (coming soon) to be created. See this discussion if you have any ideas about that: http://dayzelysium.com/bbforums/viewtopic.php?f=16&t=17 THE FUTURE We will further develop and customize our website and forums. We will continuously add players to the whitelist until we have about 250 reserved slots and, at the end, about 200 players whitelisted. Our goal is to 30+ players online at prime time (approx. 18-22h CET). If you haven’t been to the interview yet, join our teamspeak and talk to me (Kassander) or Hrki or Lex. Do you have any questions or comments? Feel free to join the forums or on Teamspeak . Kind regards and happy holidays from the Dayz Elysium staff!!! -
DayZ Elysium (Private Shard, First Person, Whitelist, Ruleset)
seifeler replied to seifeler's topic in Servers
Hi Muppet! Thanks for posting. The server is located in Frankfurt, Germany. We already got some US players and they are doing fine on the server. No one has reported any ping problems. -
Roleplay! Server is up now! - Flaming Rose Roleplaying Server
seifeler replied to pegasusbuff's topic in Servers
Greetings from a fellow private shard admin. I wish you the very best of luck and a lot of fun with your server. If you have any questions or need support from a fellow admin, join our teamspeak at 5.103.199.197 or send me a PM. -
DayZ Elysium (Private Shard, First Person, Whitelist, Ruleset)
seifeler replied to seifeler's topic in Servers
Due to the option to increase the player number, we open 20 more whitelist slots. At the moment, we have 55 whitelisted players and a total of 83 reserved slots for the whitelist. I am happy to announce that our players come from 17 different countries. Since our age restriction (18+) is in effect, our average age is 25. Want to know how to join? -
Now it's the admins fault if there are hackers on the server? That's pretty cynical. EDIT: From the Status Update 04 Aug: "Can: Define and enforce server gameplay rules (eg: DayZRP, PvE only, etc)" How can admins be able to enforce PVE without kill logs?
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How can kill logs be abused?
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Are private servers "IN"? Are there any POPULATED with consistent players?
seifeler replied to venkman302's topic in General Discussion
I think there are a lot of players out there who are like you, all waiting for a nearly full server to join. But if everyone is just waiting and is not joining, servers will never be full. So join any server and see it fill up. ;) -
[PRIVATE SHARD] RP DAYZ-LIFE FRANCE | WWW.DAYZLIFEFRANCE.FRA.CO
seifeler replied to ProTECK's topic in Servers
I don't speak french, but I understand you will be using ammunition as currency, which is a great idea. We hope it will be developed as a currency on our server too. Best of luck and a lot of fun on your server! -
DayZ Elysium (Private Shard, First Person, Whitelist, Ruleset)
seifeler replied to seifeler's topic in Servers
I very much share your concerns. We had a lot of discussions about the ruleset in our admin team. We wanted to have as little rules as possible, while at the same time we wanted to overcome a few of the DayZ-SA limitations, like being unable to recognize other players. We decided to give it a try and see how it goes. If we fail, well... then at least we tried. -
DayZ Elysium (Private Shard, First Person, Whitelist, Ruleset)
seifeler replied to seifeler's topic in Servers
Hi VanValdenburg! That's a good question. Honestly: We don't! As a fellow admin, you know we don't have the tools to enforce any rule. So we are relying on the good spirit of our community and hope they follow the rules. Since it is not easy to get on the Elysium whitelist (people have to write a decent background story as well as they have to stand by for a quick interview via teamspeak) we hope being part of our community is valuable for our players. The 35 players I interviewed myself were all great people, who are sick of getting KOS'ed every five minutes. Even the bandits I spoke to think that way. That's why I am sure our community will prosper and people will stick to the rules. Of course there will be setbacks, but we will do our best to overcome them. -
Have you found an option to whitelist? My Server is running fine but I can't find the whitelist in the game panel (fragnet). Edit: Found it! But it's not working. Do you know in which format I have to put in the GUIDs?
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I wish you the best of luck and a lot of fun on your new private shard.
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With the latest status update, Bohemia announced to have given the proper tools to host private shards to the game server providers. After that, I got in contact with all of them. They say, they're ready, but are waiting for the "go!" by Bohemia. So, what's keeping them from launching private shards? Does anyone know more about that?
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I haven't read a hint about this in the status report. Hicks wrote: "Once our partner game server providers have completed the final touches on supporting the rental of these new server types in each of their systems, you will begin to see private shard servers show up in the in game server browser.", and not "Once we push 0.50 to stable you will begin to see...". Please enlighten me, dear friend-of-reading, where you found this information. That's not true. On our (upcoming) private shard we allow KOS and I am sure it will be allowed on other servers too. That's why we are waiting for the shards to appear. It's not an option to give-a-damn about the rules and just rent a public server.
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Well, I don't think so. Why should they let the GSPs implement the Private Shard Framework and then withdraw? But this could be the problem. I only ask myself, why don't they let us know about this? Why is the information policy on Private Shards so confused and nebulous?
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Title says it all. With private shards on the horizon, can you guys share a bit of your experience with the different providers? Can you help me (and others) choose the right server for them?
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Private shards will be there soon. Then everyone can lock their server as much as they like and no one will be able to join a public server with harvested gear. I think that's why bohemia isn't reacting on this.
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Drinking alcohol to keep you warm is a myth. You only feel warmer, cause your blood vessels are expanded. But by this extension the warm blood flows to the outer area of the body where the heat is dissipated to the environment. Per half bottle of wine - that is, 50 grams of alcohol - you body temperature drops by half a degree celsius.
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Thank you!!! Much appreciated!!!
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Thank you for the update on Security! But what about the promised info about Private Shards? I understand you have the goal to release Private Shards over the next month? Can you be a little more specific about the admin features and the ETA?
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“Private shards tech is ready, we will do a test and hopefuly can open the option to the public with the stable update.” (Eugenharton) Judging from Eugenhartons Posts on Reddit, it seems there is a chance we will get private shards with 0.49. Is there any info on what admin features will be included when renting a private shard (like time-acceleration)? How many player slots will the shards have? What will Private Shards cost per month?
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Private Shards with 0.49? Features? Price?
seifeler replied to seifeler's topic in General Discussion
I very much understand the concerns of players who experienced the mod. I was around at early stages of the mod and I saw it change. At some point more and more servers with *extra loot*, a lot of extra vehicles and other stuff appeared. Some servers were actually charging money so you could spawn with military gear. While I don't have a problem with that, I understand players don't want to be playing alone on the pure vanilla servers while everyone else is on the extra-loot-and-vehicles-server. My opinion is, admins don't need access to server files and database. They shouldn't be able to alter loot tables or increase the number of vehicles. I already stated what I would need as an admin: If you like to know why I would like to have these features and what I want to do with it, visit: http://dayzelysium.com/ Now my suggestion, to prevent abuse: After renting the Private Shard, admins must apply for those features with a solid written concept at BI. They should be paying for the time they (BI) have to review the application (>100€/$). I am sure a few serious server owners will be interested and willing to go through this process. If there is abuse, they get their admin rights taken from them and they cannot apply a second time. What do you think about that? -
Private Shards with 0.49? Features? Price?
seifeler replied to seifeler's topic in General Discussion
I am sure you are right, Byrgesen. I have seen more BADmins than good, caring admins in the mod. But I spent much, much more time on the servers run by the latter. When the server had a website, it just took a few minutes and a peek into their forums to see if this was a good or a bad server. When the had no site, it took about half an hour watching the side chat to find out. So I don't think it's that difficult to sort out the bad admins and find a good server.
DayZ Supporter