The more realism the better, this game should award players who have some sort knowledge on surviving without means of 3rd party help. The intensity of knowing that when i log back in during the morning i could have been killed or robbed would be a thrill. Finding a tent city full of sleeping clan members then taking everything they have without killing them is much worse than just re-spawning on the coast. Having a camp site far north then logging in to find out you've been robbed of all your food and drinks would force players to live off the land. For the people who can't play this game for prolonged periods, this addition would just make the game that much harder and not catering to the care bears of the gaming community. If you don't want a true challenge of a zombie survival then why not just go play other zombie games that cater towards the fun aspect rather than realism. People need to come to realize that DayZ is not your typical zombie game, and if this idea was added into the game it would turn off players, but who really likes care-bear kids anyways? As for the "HACKERS" the OP stated that this would be for the stand alone copy, which we are all hopping that will punish those whom choose to cheat anyways, with that said what would be the real problem with this addition then? To Re-cap.. to realistic? then go back to your WoW care bear world. Not enough time and have a life? then play some thing else!