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Your DayZ Team

wireworld

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Everything posted by wireworld

  1. Just to let everyone know and hopefully close this "incident", Captain America has been banned from the server as well. I wasn't happy with either the Moosemen's responses or Captain America's responses in this thread. I would of preferred that both parties acted with some maturity and had waited to speak to me in private to resolve the allegations. That option was sadly missed by both parties... ranting here in public or via my email is not the way to resolve issues. For future reference, any hacking allegations will result in all players involved being de-whitelisted for a couple of days while I investigate and only then will both parties be invited to a private chat on TS before a decision is given. Can we get on with our lives now please.. Mac
  2. Hey guys, Server is now running 1.7.6 with all player files signed and verified and full BE too. Been away for a couple of days, back now and looking forward to playing again. Just use DayZCommander to update your beta and client files. Kind regards Mac
  3. Cheers for the kind words Het. :beans: :beans: :beans:
  4. Server has beed reverted to 1.7.5.2 wireworld final build until 1.7.6 medical bugs are fixed. (due by this weekend) Pls re-download to play and thanks for your patience. Devs are working hard to fix... Kind regards Mac
  5. Vehicles are at 42, mike is right, a tractor has spawned. Zd's now spawn anywhere you are and they want to eat your brains too! :D P.S. new update today, 1.7.6 V3, server time and flares, chemlights have been fixed too. Reported to devs and looking into this issue, please mail me when this happens, as above new build today. Another glitch, new build today, mail me or chat on TS3 with bugs. Kind regards and beans for bumping :beans: :beans: :beans: Mac
  6. Hi Bri, Just a server hicup me thinks. :) I'm giving papa admin access to the server tomorrow, so if we get any more problems he should be able to help. I've cut the Zd's spawing by 50% (as best as I can) so the server should be a little less chuggy when busy. Razor is away at a wedding this weekend so we'll have to put up with the bugs until he is back. Zd's in this build are terrifying :D Kind regards Mac
  7. To enhance Survivors gameplay why not give long term survivors extra health as a reward for surviving. Maybe an extra 500 HP for each week they survive, (as long as they have played say, 20 hours in that week). Link this to a set of long-term survival skins, better ones for each extra 2000 HP and personally, I think it would be a winner. Kind regards as always Mac Wireworld Game Studio, Cafe and Bar
  8. Razor has fixed the refuling bug in our current test build.. See above :D
  9. Not this time but I'll nudge them up a little on the next update...
  10. Sorted out the chopper spawn bug, should be spawing the correct loot from today, vehicles back to 42. Enjoy Mac
  11. Always nice to get some good feedback, ta :beans: :beans: :beans:
  12. Thanks for the kind words Kris,I was testing the full moon for a couple of days, the server is set to normal nights now. It's a weird bug with this version, they shouldn't spawn as I'm using the No_50's spawn script... However DMR's, M14's. AS50's and M107's are swapped for Lee Enfield rifles on server restarts. So if you find one, you wont have it for long! See above reply.... Hey Cactus, All that was removed a while ago, however these changes have been made: * [NEW] - RawMeat blood values (beef-100,rabbit-400,bacon-150,chicken-100,mutton-100). * [NEW] - Cookedmeat blood values (beef-600,rabbit-1600,bacon-400,chicken-400,mutton-400). * [NEW] - You can now boil water using a fire,TrashTinCan or ItemSodaEmpty and fullwaterbottle * [NEW] - Water (possible infection), and Boiled Water (w/o infection) Kind regards Mac
  13. Please don't pm me, read the first post and follow the instructions..... Kind regards Mac
  14. DB reset today, Enjoy a fresh Start to Wireworld Custom 1.7.5.1. Kind regards Mac
  15. Check your mail... Check your mail check your mail. Whitelisted over 10 players this morning, let me know via mail if I've missed anyone! Kind regards Mac
  16. Scavenge Event tonight! (Little Bump :lol:
  17. Thanks for the loot post Jack :beans: :beans: :beans:
  18. Friday 1st Feb - 7:30 - 11:30 GMT - Wireworld Survivor Special Event, rules and details below: Survivor Special Rules Server will be running a clean database for this event, your usual characters WONT be affected. Squad All participants should form a squad of up to 4 players and submit the names to [email protected] before the event start. Please also pick a name for you squad as this will be expected to be worn as a tag on the night. Pre-Event Please be on teamspeak with the rest of your squad half an hour before the event is due to start. As this will give us time to make sure everybody understands what is expected of them. Start All Players will be spawned in together on the map with no weapons at all. Every player will start with a tent in their inventory as this will be the only way to store loot that counts towards your final score. You can then run off and play the game however you see fit. End The server will shutdown after 3 and a half hours of play time. During the last 2 minutes of play time please do not shoot anybody or pick up/change any gear, we need to give the server time to back up. Please make a note of vehicles you have left at any point in the game and leave at least 3 distinct items in the inventory (e.g. painkillers, morphine, can of coke) and write down the vehicle you have left and what is in it. We will then ask people at the end what vehicles they have left and what is in them and people will get points for operational vehicles, but not for vehicle inventories. Rules These are not in any particular order!! 1. During the last 2 minutes of play time please do not shoot anybody or pick up/change any gear, we need to give the server time to back up. 2. Shooting opposing players whether they are armed or unarmed is allowed. 3. Hiding bodies is allowed. 4. Combat logging is not allowed. This means if you have been shot at recently and/or are pinned down/surrounded by the enemy, you do not log off. 5. Logging off in non-combat circumstances is allowed. Though we will not accept “substitutes” (i.e. one player switching for another in the team). 6. Farming/loot cycling is allowed. This means you are allowed to remove loot from an area, so more can spawn in. 7. Duping is not allowed. We have had some problems with previous builds which made this easy, but it should now be a lot harder to do. Any instances of duping will result in disqualification from the game and possibly the server. 8. Shooting another player’s vehicle(s) is allowed. 9. Stealing from other players is allowed. 10. Killing yourself to get a better spawn position is allowed. 11. Camping positions on the map is allowed (even if you are sniping in Cherno!!). 12. Only player inventories and tent inventories count towards your final score! Vehicle inventories do not. Teamspeak All users will be required to use our teamspeak server. You will be assigned a channel for your squad. Please show some restraint/respect when wanting to talk to other squads. i.e. DO NOT jump in their channel until you are certain conflict with that squad is finished! Also, if players request you leave their channel upon joining it, then please respect that and leave. Tents Tents will score the same points whether they are in your inventory or erected on the map. You cannot “take possession” an opposing team’s tent. If you have placed a tent then it and all of the contents placed inside it will belong to your team for the rest of the game! So the best thing to do if you find a tent not belonging to your team is steal from it everything you require and/or destroy it. Vehicles/Aircraft Most important to note: Points will only be awarded for vehicles/aircraft that are functional at the end of the game. INVENTORIES OF VEHICLES WILL NOT COUNT TOWARDS YOUR SCORE Squads will be allowed to repair vehicles and use them however they see fit. It is vital when leaving a vehicle/aircraft that you record the contents of the vehicle/aircraft and make a rough note of its position on the map and whether it is functional (i.e. operates normally). Make sure you leave at least 3 items in the vehicle! We will test the functionality of all of the vehicles after the server has closed. You can “take possession” of an enemy vehicle. It is vital that you change the inventory slightly when you have taken possession of the vehicle, so that I know it no longer belongs to the other group. Vehicles can be glitch/bugged in DayZ. If you come across a vehicle that is then it is just bad luck. We will consider helicopters that are out of fuel and have moved from their spawn point and only require fuel to work again as probably being a glitch when closing the server and still award points for the vehicle. We have limited Team spaces for this event, please book your slot asap Kind regards Mr Mac & Mr Jack
  19. Today's Server Update News: Just updated the server and gutting animals works again! Destroyed Tents AND empty Tents are now deleted/removed on server restart as well. Devs should of fixed the duping bug too. Enjoy :D Mac
  20. Issue reported to the devs! Server has been updated yesterday, it's working now! Your'e welcome! :)
  21. Cheers infy :beans: :beans: :beans:
  22. I'm on holiday from 15th - 23rd Jan so Mr Jack will handle new player applications.
  23. Love it! :D Just got back from our staff post Xmas dinner and have spent an hour whitelisting new aplications! Patience please peeps.....
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