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Phishfood

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About Phishfood

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  1. Phishfood

    Show who killed you

  2. To be perfectly honest, since people have stopped spawning in with a lot of good stuff I haven't been griefed on the coast at all. Heck, last time I was I killed him first anyway. Hah. I don't think this needs changing, certainly not with anything as clunky as spawn protection. If you were to do anything all I would suggest is that you have some system for increasing zombie attention the longer a player is in one place so that they can't snipe camp elektro as easily. Heres how it would work. Currently when you shoot every zombie in 100m (to pull an number out my arse) comes running. Every zombie 100-300m away gets curious and comes walking. A simple idea is that for the first shot that is true. Then the second shot the number is 120 and 350. Then 140 and 400. Then 160 and 450. The longer a person camps in an area the more zombies are heading towards them. Either then they have to deal with a lot of zombies or players get an obvious sign where the camper is or they move forsaking their best spot for a while, again giving players a chance to spot them. Stays reasonably realistic, the mechanic isn't in your face and half the code is already there.
  3. Phishfood

    Combine DMR and/or M14 mags into FAL mags

    One thing that definately needs tweaking is the relative inventory use of guns. For example - Winchester shotgun. 15 shells per slot. Lee Enfield - 10 shells per slot. Double barrel - 2 shells per slot. Why the hell am I ever going to take the double barrel and have to fill my inventory with 2 round shells when I can move on to the next building and get a winchester or lee enfield? All 3 kill zombies in a single shot.
  4. Phishfood

    Vodka,

    Soviet Russia and no vodka? What is this! Could make it restore hunger and blood maybe, but adds blurred vision and increases heat loss.
  5. Phishfood

    Dayz Lag Issue On a good Desktop (I hope anyways)

    It'll work I think, but not great. maxes out my 3.16GHz dual core, especially these occasional lag spikes.
  6. Phishfood

    Zombie respawn time too fast

    We had a similar problem recently in Kozlovka. 3 of us meet up (a new personal best!) and I see a hopper about to take a bite out of Ed. So I shot the git (not ed). Ok, so at this point I expect every zombie in the village to run at us, maybe 20 if we are unlucky. In the end we killed 30 each and still had a well populated street in front of us. Either zombies are respawning WAY too fast or possibly when the server offloads zombie pathing to the client, it offloaded to all 3 of us...tripling the zombies.
  7. Phishfood

    Blood, Meat And Matches, mechanics tweaks.

    +1 for natural regen while food/water high. meat - I'd say make it all regen or add a "too full" mechanic. Otherwise we are into skyrim logic of "let me pause this fight to eat 20 blocks of cheese". Not that you can pause, but still - a few times I have been in a supermarket and downed 15 cans of beans that I can't carry just to get blood back. matches, I'd say more spawn and make them limited uses too.
  8. Second this, rather than a steak instantly regening blood make it give a regen rate bonus. Its the old "let me pause this fight while I eat 3 weeks worth of food to regain health" logic.
  9. Phishfood

    Suggestion - Food/Water as of 1.7.1.5

    The water bottle thing... Even clear water can be a problem, you still need to treat it most times. ESPECIALLY if there is a virus out there making people zombies. Hence, water has to be put in a canteen with some form of treatment. Cl tabs, UV light, Ag ion...whatever. So, the canteen is not a container its a supply of water treatment.
  10. Phishfood

    Med Kits or First Aid Kits!

    I'd propose an idea would be making a med kit a multi use all purpose medical supply. So, it serves any effect that a current medical supply does as needed, takes up the backpack slot and has 10 uses. That could be 10 broken bones or 3 broken bones, 2 pain meds and 5 bleeders. I mean, the game needs a bit of a tweak in that "painkillers" and "morphine" are distinct and not even slightly interchangable which is...odd... Morphine should double for painkillers even if the reverse is not true.
  11. Phishfood

    Ability to shoulder primary weapon?

    An easier solution would be to move the hatchet to the secondary slot. Thus, you can have a rifle and an axe but no pistol, A la L4D.
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