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Save The Trees Man! Marginalized Wilderness
Zarathustra (DayZ) replied to Katana67's topic in General Discussion
I'm glad to see that someone has made a topic on this, as I too feel that the urbanisation of Chernarus is encroaching on the wilderness that used to define it. The only thing I can suggest, if they intend to keep urbanising, is that they increase the boundaries of the map and fill it with wilderness to compensate. -
Realism & Terminology in DayZ
Zarathustra (DayZ) replied to PoppinHeads's topic in General Discussion
Yeah, OP, I know. But I'm still going to call magazines clips to annoy people like you. -
Heh, I was surprised that I hadn't seen this posted too. I was hoping Rocket might have commented on it, especially with Lorde being a kiwi herself.
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Hey, what is the value for the standard FOV? I think I changed mine, but if it's going to cause accuracy issues, I want to change it back to the default.
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There should no Ghillie suits in the game. No craftable Ghillies, no lootable Ghillies, none. Always operate under the principle that any powerful item, no matter how rare you try to make it, will be farmed until a section of the player base will all have them as a matter of course. Also, Rocket, no NVGs. Ever. Permanent removal of NVGs and Ghillie suits would be brave step in the right direction for this game. This is a survival game. Not a military themed death match.
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About Wild Life and Animals
Zarathustra (DayZ) replied to argun (DayZ)'s topic in General Discussion
I really hoping hunting will viable fairly soon. It was one of the aspects of the mod I liked most. Going up north, hunting to survive and generally staying away from towns and villages except to occasionally pick up medicine and weapons. -
Things you want to see in SA updates first.
Zarathustra (DayZ) replied to ZlobaRUS54's topic in General Discussion
Hunting! I don't care for military weapons, vehicles, base-building, etc. I really enjoyed the wilderness survival aspects of the mod. I hope the hunting, skinning, cooking, etc makes a return fairly soon. Tangentially related: wildlife. We needs lots more wildlife. -
Pending Update Rev. 0.29.113822
Zarathustra (DayZ) replied to rocket's topic in News & Announcements
Did everyone else have their character reset? -
I spotted a rabbit tonight too. I chased and tried to kill it with my fireman's axe. No luck either. Looking forward to hunting, whenever that gets added.
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IRL, I can open a can of beans with nearly anything...
Zarathustra (DayZ) replied to vrsick's topic in General Discussion
I've got an ever growing pile of cans in my backpack and no damn way of getting in to them. Since SA was released I've put in about 9 hours game time, and only found one can opener. Any sharp instrument should be able to open them, perhaps with a chance to damage the contents. -
There really needs to be a way to get into cans without the can opener. I've been playing (over several lives) for about 5 or 6 hours, and I only found one. You should be able to use a knife (perhaps causing it to take increased damage), or an axe (with a chance to lose some of the food) to get into cans. And water! There's water everywhere and not a drop to drink. The water pumps have a drink option that doesn't work, and it seems you can't drink from lakes. In the 6 hours I played I didn't find a single canteen or bottle to put water in either.
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First player to play experience in SA?
Zarathustra (DayZ) replied to T3hCr0w's topic in General Discussion
Was minding my business up near the dam north of Elektro when I head footsteps outside the house I was looting. Went out to investigate. There was a guy with an axe. "H-hi there - " He killed me. -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
Zarathustra (DayZ) replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Same here... I also received a message saying I'm not whitelisted. Judging by the fact that the sever is now empty, I'd say it's some sort of error. :) -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
Zarathustra (DayZ) replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
I'm getting back into Day Z and would like to join your white-listed server! Hackers are why I stopped playing in August and why I said I would not be back until the standalone - but the wait has got too long. Name: Zarathustra Location: Edinburgh, Scotland GUID: 5c06898494e73682b5bb777a2280d42b Many thanks! -
Why no IP bans for hacking?
Zarathustra (DayZ) replied to Slickback (DayZ)'s topic in DayZ Mod General Discussion
I'm pretty sure a Steam account is tied to a credit/debit card, making it quite a bother to just create a new one. Not that it would ever happen - though I wish it would. The anal devastation at losing an entire Steam account (with games) for hacking would be glorious!