Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
1613 -
Joined
-
Last visited
Everything posted by beatSTV
-
you will have buildings and you will (hopefully) have a lockable vault
-
we are very lucky with the guys on the team
-
thanks barack nice to have presidential approval
-
again sparlin works his magic introducing the Molot Bekas12-M shotgun
- 12 replies
-
- 16
-
-
i played last night for the first time with the new ambient sounds and weather. It was terrifying
-
yeah i thought that but thats how it is
-
solid build i would go for the 7870 if he can stretch but its still a nice strong choice
-
As you can see its WIP and the texture has not been added yet... however the items you see attached, bullbar, metal panels, bigger tyres and window reinforcing can all be added this will be the fully upgraded version. would love to hear your guys thoughts for more additions more vehicles. please note this is just a screenshot from the modeler not actually in game
-
ok i'll pass that on
-
glad your enjoying
-
open for 24hrs
-
its quite effective silent unless your are 5 meters away and with a reasonable fire rate. Certainly is enjoyable to use
-
personally i like him i spoke to him the other day on ts and he seems like a nice guy. The early stuff he did before the story line was entertaining to watch. His views on the standalone im not sure about. I dont think base building will be a game changing factor I believe the game play will make the game what it is. wow look at us having a civilized discussion
-
Carbine * * 1891-30 * * With animated bolt, custom sound and mussel flash... very excited
-
So the two nagants will be the carbine and the other the 1891-30 differences between, the carbine being shorter will have a lower velocity therefore you will need to accommodate for the bullet drop and also leading the target more. As i've said already you will be able to find the base weapons throughout the map however if any of you have played Aftermath you will know weapons are hard to come by and the sights for weapons even harder. So it should be pretty well balanced.
-
in closed beta atm ironing out some issues first patch was released a couple of days ago and the bugs are pretty much gone. Just waiting to add some amazing new features we have planned then its released to everyyyyyyyyyyyyyyone. Should be on commander yeah. The map editing is taking time, our map guy is imo the best in business and has created the most ridiculous series of additions you have ever seen all spawned server side to avoid any lag. We still have NEAF and the termination centre to finish. Then its just the last few bits of code for house placement for the building and then the other bits we want for release
-
its actually bandages we're toying with them or duct tape both are in the mod at the moment and both are used for crafting. improvised bandages are created from ripping clothes and changing rags in to bandages. rags can also be used to make splints with sticks, made from wood. Your only going to find the base weapon you'll have to find a scope and attach it yourself although the rarity is going to be extremely high
-
you should see the new houses... and the new vehicles... and the new craftables.... just everything
-
we may think about a kar but at the moment we are remaking some russian classics (i think the SVT40 is next) as well as implementing some more "russian" themed food (well eventually)
-
www.dayzaftermath.net its a new mod mate check psisyndicate, de4dcert, brttrp and sada videos out on yt frankies should be out later this week he was playing last night
-
the tactical crossbow is 5 shot holographic semi automatic. It fires regular bolts or explosive tips (made from crafting bolts and hand grenades 5bolts + grenade = one explosive tip) shown here in de4dcerts video http://www.youtube.com/watch?v=3XNP5x1ONlk&feature=c4-overview&list=UUgP9dvjoKhWAKIYmbOPA55Q
-
and before you ask as with everything in aftermath the scope and bandoleer will be craft able. Our resident modelling god (Sparlin) is working on more and more every day and with news that the origins files are still not public we hope to get our base building up very shortly
-
hmmm i wonder
-
anyone with beta access may want to jump on tonight....