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beatSTV

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Everything posted by beatSTV

  1. beatSTV

    DayZ : Aftermath Mod

    new lighthouse :)
  2. Taken from Rossy post on the dayzaftermath forum I have just completed the very first test of the new system regarding Zombies on my local server (running on my machine which chews performance) I'll save all the technical bullshit and just say this.... Main City (Elektro/Cherno) 250-350 Zombies (OBVIOUSLY just numbers for testing) Zero additional FPS Drop Perfectly Fine Server FPS Zombies spawn and despawn from BUILDINGS not from Players, meaning a entire city can be cleared. As soon as the set range from zombie to all nearest players is complete, the Zed despawns into the NEAREST building As soon as another player or that player returns, the Zombies return in the same fashion. Rule book officially blown up.
  3. beatSTV

    DayZero: What did i just play?

    i agree with some of the points you say and disagree with others. Yes the flow is great on podagorsk but its too damn small and every single fucker on there KoS because they are worried if they let you go they will be concentrating on someone else and then you'll pop up behind them and shoot them in the back. The enterable buildings and the improvements made to performance cannot be knocked
  4. I practice the long lost art of being an actual bandit which means hunting, stalking and robbing players instead of KoS and i can tell you i think in the whole time that i have played DayZ 3 people have actually dropped their weapon when you ask them to, the rest will just turn around an risk it for a biscuit, at the end of the day if your getting robbed who gives a fuck if you die. edit: taser is all well and good but what do you do once you've tased them... except kill them to take their gear or warn them when they get up to not move and drop all their shit. I'd rather have the safe option of being able to knock someone out a 200m with a holo scope approach them steal all their shit and then run away. Alternatively if i was a hero i could knock them out take all their ammo and hatchet and safely be able to bloodbag assist them without risk of being back stabbed
  5. beatSTV

    DayZero: What did i just play?

    IMHO its a pure version of dayz vanilla i've played it a fair bit and its good i do however dislike podagorsk
  6. ok i think we've come up with a compromise its currently working on our latest build we have enabled tranquilizer crossbow bolt to be used with our new tactical crossbow it knocks the player out and gives you the option of searching and removing items from their gear e.g. ammunition etc. I think no-one in their right mind is going to risk going up to a geared up as fuck bandit and politely ask him to drop his weapon and more importantly get in range to use the direct chat feature.
  7. Competition time. Challenge: Design a skin to be used in the upcoming DayZ : Aftermath Mod. We will take you idea and develop it into something that will be wearable on release. Rules: 1. You may not base your skin around any high end military skin i.e. no soldiers decked out in full camo, vests or helmets 2. Entry's can be made in any way you like preferably hand drawn or computer designed. DO NOT POST A PICTURE OF SOMETHING YOU WANT 3. You are not limited to how many entries you can submit but please don't take the piss T&C's By entering this competition you are allowing DayZ Aftermath to use your idea to develop a custom skin, the idea may not be identical to the end item but will be as close to possible. Examples good and bad Please note this not my own work and is purely being used as an example GOOD (clear picture showing whole of the body could do with a back shot too) BAD (head only fantastic drawing and my good i would love to see someone come up with a Breaking Bad skin but entries like this will not be accepted)
  8. beatSTV

    Some gun suggestions

    i love the flare gun idea i'm stealing it thank you it will go great with our burning body model
  9. beatSTV

    I have a presale question.

    get the mod, i'm probably going to invest a few days into the standalone when its released some time next year then jump back onto the mod.
  10. beatSTV

    DayZ : Aftermath Mod

    developer interview with PC gamers network http://www.twitch.tv/lebobo88/b/450932850 starts at 6 minutes 30 secs our new features house building, zombies new areas and more
  11. beatSTV

    DayZ : Aftermath Mod

    Base building update Hi folks, I'll briefly explain whats gonna happen I suppose you could say we have 2 "types" of building system, however BOTH system are integrated into one GUI menu. More will be revealed on this through the PCGN live stream interview, check the forum post for info. House building will take the form of staged building. First building a foundation, then framework, cladding, doors. etc. This is tested and working in game. The Upgrade system is again done through a GUI menu and not a bunch of scroll wheel functions. "Base" Building, is done through the same menu and players will have the ability to CRAFT and PLACE various objects such as fences, gates, etc (all brand new and modeled specifically by us). You will also be able to craft a well for water, makeshift greenhouse for food and we are even experimenting with chicken coops for the hell of it. Hopefully this means teams of players will actually be able to create small towns of there own, adding to and building more as they go. Obviously as the mod progresses, more and more upgrades will be available for your house. I want to see around 50 stages of house building, all built from the single foundation, upgrading and adding as we go. With our new system the ONLY limit is our imagination, as we will create new and ever increasingly harder to find items to go along with this. All of this is done through one easy to use menu and makes use of our Crating Workbench that we posted a shot of some weeks ago. Yet more ideas have emerged recently with being able to add a makeshift chimney and stove to your house, allowing cooking indoors and resting on your home made hammock, obviously these are for the future This was tested in game last night and works like a dream
  12. beatSTV

    Can I Run DayZ Mod? (POST HERE)

    more than enough don't worry i max the game on a 7870
  13. thought i'd keep you guys up with development
  14. beatSTV

    My first kill

    Lets take a psychological stance on this extract shall we? 1. The most pressing matter would you have killed him anyway if he had told you of the goodies secreted in his backpack? 2. A hatchet is a personal way to kill someone did you hear him screaming for mercy as your axe struck him and if so what effect did it have on you? 3. Did the killing make you feel good? 4. Karma strikes, what you probably witnessed wasn't actually a hero trying to take his vengeance on a fresh spawn killer. It was probably a bandit with no skill sitting on a hill sniping the very type of person you just struck with an axe. If you answered yes to question 1/3 and were excited by the prospect of murdering the chap. Then you sir are a bandit, welcome. Just don't become the type of douche that probably killed you. If you are going to walk the dark path of banditry do it the right way, attempt to rob from people instead of KoS, break legs and then force your victim into submission. KoS should be the last resort only to be taken if you are in a dangerous area and the person you have been stalking for 20 minutes turns to see you scoping him out and is about to take action against you.
  15. Just like to put in my 2 cents on a few server hosters I have used ST, OVH and gaming deluxe Scores - ST 3 - Server performance - Ok went down occasionally, laggy as hell at high player numbers 4 - Control panel - Pretty good some nice features very clear 1 - Access to files - What access? 2 - Update Availability - meh 2 - Customer service - Ok but took ages to respond 5 - Setup time - quick and easy Scores - OVH ~(dedicated server) 1 - Server performance - Aweful laggy and would just crash for no reason / - Control panel - N/A 4 - Access to files - Good choice of OS etc 4 - Transfer time - good -20 - Customer service - never ever ever ever ever use them it is shocking they couldnt give a shit there is a reason they are cheap 4 - Setup time - good Scores - gaming deluxe (Dedicated server) 4 - Server performance - Good never drops although we have has some server issues on restart / - Control panel - N/A /- Access to files - N/A / - Update Availability - N/A 5 - Customer service - Spoke with director and he got set up and ready to go in a day 4 - Setup time - same day took a couple of hours more than told but still really quick
  16. beatSTV

    DayZ Outbreak (New Mod WIP)

    wow aggressive much. You will ALWAYS get PVP regardless of whether you think you can change it or not by creating another mod. The only way you could truly stop it would be to disable friendly fire, which would be really popular....
  17. interesting.....
  18. beatSTV

    DayZ : Aftermath Mod

    Updates on AftermathI have just completed the very first test of the new system regarding Zombies on my local server (running on my machine which chews performance) I'll save all the technical bullshit and just say this.... Main City (Elektro/Cherno)250-350 Zombies (OBVIOUSLY just numbers for testing)Zero additional FPS Drop Perfectly Fine Server FPSZombies spawn and despawn from BUILDINGS not from Players, meaning a entire city can be cleared.As soon as the set range from zombie to all nearest players is complete, the Zed despawns into the NEAREST buildingAs soon as another player or that player returns, the Zombies return in the same fashion.Rule book officially blown up. Hi All, First off, a big thanks to everyone for your support; we reached 4000 members today! I can see this growth continuing to snowball as the word slowly starts to reach the masses. While the rest of the team has been busy creating amazing content, I've been creating some pretty cool places for you to explore and discover. Soon, you will need to cut down a tree/bush or even break up a rock to reveal a hidden cave entry. I've now also created some bunkered rooms at various locations, only accessible by using explosives or heavy weaponry. You may or may not find some interesting loot in these locations. I've also started work on a few more hidden areas around the map; keeping in mind that no one has found any of the original hidden areas as yet. Well at least, no one has reported finding any... We had a bit of a brainstorming session in regards to the house/base building last night and I can tell you that one idea in particular is going to blow your socks off. No other mod has this particular idea, nor have we ever heard of anyone else even using such a method. I can't wait to reveal more about it soon!! So what's the rest of the team up to? Rossy and Deadneck are flat out coding new things everyday, and coming up with some pretty cool features and ideas along the way. The 3D gods, Sparlin and Ari are continuing to manufacture miracles in the way of vehicles, weapons, misc items and eventually some new buildings. Bungle is working on numerous projects such as the GUI, custom food models and other things. Mimiick has been creating some nice PR videos to be released shortly, quite entertaning from what I have witnessed so far. Cyberbandit is playing Minecraft, and dropping in whenever we plead for help (which is often). Maca134, the new kid on the block has just completed a rather amazing base building system. It's extremely user friendly and sooo easy to use. Additionally, we will be rebranding Aftermath soon to something a little more professional. So if you log onto the forums and it looks a little different, you now know why. That's all from me, see you about!
  19. beatSTV

    Can I Run DayZ Mod? (POST HERE)

    yeah should be fine
  20. beatSTV

    DayZ : Aftermath Mod

    holy shit our latest development is crazy you guys are going to love it
  21. beatSTV

    Our new Ford Escort DayZ:Aftermath

    WIP HILUX too
  22. beatSTV

    Our new Ford Escort DayZ:Aftermath

    when i get it i shall show you guys
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