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Stay safe out there,
Your DayZ Team
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Everything posted by LockeDown
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Thankyou to the Silent guardian.
LockeDown replied to Doyle (DayZ)'s topic in DayZ Mod General Discussion
There's a place in DayZ heaven for his character when he dies. -
why does everyone hate tthe idea of duel weapons
LockeDown replied to resistence1993's topic in DayZ Mod General Discussion
Generally speaking; there is almost NO tactical advantage to dual wielding weapons; save for the fact that you put more bullets down range, but with awful accuracy- that doesn't really matter. There's a reason no one does it in the real world unless they're being an exhibitionist. -
Greed has always been a driving factor to our species. It can bring us good things like industrial booms, or bad things like you catching a bullet over NV's. But hell; you gambled and lost. Just time to toss the dice again~
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Good stuff man; hope to hear you play off in the distance some day~
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It's Mountain Dew. It's for drinking.
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My honest opinion of Day Z (And message to the creator)
LockeDown replied to d4rk51d3x's topic in New Player Discussion
PvP is essential to the formula of DayZ. You have to gamble on whether you can trust someone or not. As much as I love the hell out of DayZ; if it became PvE only by means of disabled friendly fire- I would consider it broken, and would petter out. -
Noice. I can most certainly dig it.
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It's from Mission Hill; awesome cartoon. XD
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I like the concept, but I would take it in the way of implementing an in game journal. You could find it, write down whatever you want in it, and it could be looted from/left on your corpse like anything else. Maybe you'd fill your journal with useful information, camp locations, rosters of your group, things like that. Or maybe you just write 'penis penis penis' ad infinitum.
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Thoughts on the morality of KoS (No complaints)
LockeDown replied to Thetalon's topic in New Player Discussion
I'm a gambler. I roll the dice, and see what happens. -
This + lol
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I lol'd a liberal amount.
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Lately I've been seeing more and more of my nemesis the red chain.
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This type of topic is just as prevelant.
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Last night. Friend: "I know! Let's go to Cherno!" Me: "Okay." -you are dead-
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I can't get behind currency in a zombie apocalypse; I just can't do it. Players are better off sweating it out trying to negotiate amonst eachother. It keeps that risk element alive. A simple trade could easily be a ruse for a bandit ambush; or could go awry based on player reactions and situational context. Or it could go down smooth. You never know.
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On the topic of remorse/regret/guilt
LockeDown replied to mindtrucks's topic in DayZ Mod General Discussion
Tying ethos pathos and logos into an activity is quite normal. It really makes the game 'pop' as it were. -
I wouldn't have taken the shot, personally. I won't engage someone if there's no need for it.
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Don't forget brazen daredevils.
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Cherno and Elektro are both hotbeds of activity.
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On the topic of remorse/regret/guilt
LockeDown replied to mindtrucks's topic in DayZ Mod General Discussion
I do feel shitty when I do something bad to someone else. Hell, I kind of feel shitty when I have to kill in defense. "It didn't have to end like this." -
It's called guff. If you're going to admit to something naughty; expect some guff.
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I've been on the receiving end of that situation. If I call friendly, I'll stay true to it. If you pop a shot at me- no more friendly. It's game time. Edit: What would your mother think. Tsk tsk.
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Pretty much that. ^
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Average Life Span Increased to 45 Minutes!
LockeDown replied to Caviano's topic in DayZ Mod General Discussion
On a subnote: I've been killed while singing jaunts in direct chat while huddled around a fire with my buddies. Not the stealthiest activity to partake in.