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LockeDown

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Everything posted by LockeDown

  1. LockeDown

    Thankyou to the Silent guardian.

    There's a place in DayZ heaven for his character when he dies.
  2. Generally speaking; there is almost NO tactical advantage to dual wielding weapons; save for the fact that you put more bullets down range, but with awful accuracy- that doesn't really matter. There's a reason no one does it in the real world unless they're being an exhibitionist.
  3. LockeDown

    Beware of this man

    Greed has always been a driving factor to our species. It can bring us good things like industrial booms, or bad things like you catching a bullet over NV's. But hell; you gambled and lost. Just time to toss the dice again~
  4. LockeDown

    Who's Playing Guitar In Cherno?

    Good stuff man; hope to hear you play off in the distance some day~
  5. LockeDown

    Mountain Dew

    It's Mountain Dew. It's for drinking.
  6. PvP is essential to the formula of DayZ. You have to gamble on whether you can trust someone or not. As much as I love the hell out of DayZ; if it became PvE only by means of disabled friendly fire- I would consider it broken, and would petter out.
  7. LockeDown

    Our First Rescue.

    Noice. I can most certainly dig it.
  8. LockeDown

    Death Notes

    It's from Mission Hill; awesome cartoon. XD
  9. LockeDown

    Death Notes

    I like the concept, but I would take it in the way of implementing an in game journal. You could find it, write down whatever you want in it, and it could be looted from/left on your corpse like anything else. Maybe you'd fill your journal with useful information, camp locations, rosters of your group, things like that. Or maybe you just write 'penis penis penis' ad infinitum.
  10. I'm a gambler. I roll the dice, and see what happens.
  11. LockeDown

    There's nothing here...?

    I lol'd a liberal amount.
  12. LockeDown

    Desync

    Lately I've been seeing more and more of my nemesis the red chain.
  13. LockeDown

    so many bitches

    This type of topic is just as prevelant.
  14. Last night. Friend: "I know! Let's go to Cherno!" Me: "Okay." -you are dead-
  15. LockeDown

    Currency System

    I can't get behind currency in a zombie apocalypse; I just can't do it. Players are better off sweating it out trying to negotiate amonst eachother. It keeps that risk element alive. A simple trade could easily be a ruse for a bandit ambush; or could go awry based on player reactions and situational context. Or it could go down smooth. You never know.
  16. LockeDown

    On the topic of remorse/regret/guilt

    Tying ethos pathos and logos into an activity is quite normal. It really makes the game 'pop' as it were.
  17. LockeDown

    Would you take the shot?

    I wouldn't have taken the shot, personally. I won't engage someone if there's no need for it.
  18. LockeDown

    What happens in Cherno?

    Don't forget brazen daredevils.
  19. LockeDown

    What happens in Cherno?

    Cherno and Elektro are both hotbeds of activity.
  20. LockeDown

    On the topic of remorse/regret/guilt

    I do feel shitty when I do something bad to someone else. Hell, I kind of feel shitty when I have to kill in defense. "It didn't have to end like this."
  21. LockeDown

    I feel bad...

    It's called guff. If you're going to admit to something naughty; expect some guff.
  22. LockeDown

    I feel bad...

    I've been on the receiving end of that situation. If I call friendly, I'll stay true to it. If you pop a shot at me- no more friendly. It's game time. Edit: What would your mother think. Tsk tsk.
  23. LockeDown

    3 Ways To Make The FarmerZ Cry

    Pretty much that. ^
  24. On a subnote: I've been killed while singing jaunts in direct chat while huddled around a fire with my buddies. Not the stealthiest activity to partake in.
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