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Err not going to lie but frequent logging in and out then your character being killed is probably more stupid then D/C in pvp. i know that if they log when i shoot them they are weak and pathetic and they didn't deserve to be on my kill counter anyway. you can't restrict something like that then punish someone when you don't know the reasons why it's even happening. whos to say they were not just with their friends trying to find severs they could connect together to and one friend can't get in so you all log out to try another server, and someone else has the problem. so you keep moving around and then what your punished for trying to play with friends? what if your having connections problems and you keep losing connection to the server after enough times the problem resolves on it's own you log back in and your dead? why was he/she punished for something he/she had no control over. yea the D/C for zombies and players is indeed an exploit but the only way to battle that problem is report that players name to the powers that be they investigate the log during said time this occured if it matches and sufficient evidence has been had then his character be killed. thats really the only way it can work. there is a reason the military doesn't let robots have the option to choose to kill it's targets and that it must be done by the operator of the machine. why? because a machine doesn't have judgement it just does what it's told. so it's an unfair setup that instead should be controlled by a human to house the kill switch and not the machine. yea sure he gets a warning if it continues then bye bye character. but don't let a machine do the judging it will find every instance guilty everytime. i can give yah hundreds of reasons why i find that a faulty solution. just saying. keep up the good work otherwise