andris.orinskis@gmail.com
Members-
Content Count
134 -
Joined
-
Last visited
-
DayZ standalone non-outcry discussion.
andris.orinskis@gmail.com replied to andris.orinskis@gmail.com's topic in DayZ Mod General Discussion
Oh, you might be surprised, but one-and-a-half months before the release (Rocket stated that standalone should be released before the end of 2012, right?) I'd expect not some under-rendered game design mockup screenshots, but some gameplay trailer. From another point of view, if I'm not mistaken, it was stated that mod and standalone will go side-by side, with new features implemented into a mod first, to use it as a testbed. I was away for a month or so, and played DayZ again yesterday. And what do I see? Graphical glitches with barbwires (or whatever else is causing them) are not fixed. Cheaters are still in the game. Ammo still replenishes. There was something about adding dogs to the game, was it? Is it? And zombies still stop before attack. And you can't switch primary/secondary weapon on the run. And you can't use DMR 7.62 NATO round with FNFAL. And character can't jump. And now vehicle repairs won't work! Developers tweak gameplay, you say?.. This is all fine with a indie mod, bot not for a game released by BI in 2012! I will get tired repeating myself, but I LOVE DAYZ MOD! Current water/grass/etc. graphics are GOOD for MOD. Good for a mod that was made for a few-years old game. BUT NOT FOR the end-of 2012 game!!! Especially with all the glitches mod still has. -
DayZ standalone non-outcry discussion.
andris.orinskis@gmail.com replied to andris.orinskis@gmail.com's topic in DayZ Mod General Discussion
depicted indoor environments lack detailed lighting and texturing passes so far Well, how detailed lighting and texturing passes will improve the dirt in left corner of this room? http://www.cinemablend.com/images/gallery/s48150/DayZ_13503181658245.jpg Anyway, thanks for bringing this to my attention. I, honestly, missed that. -
DayZ standalone non-outcry discussion.
andris.orinskis@gmail.com replied to andris.orinskis@gmail.com's topic in DayZ Mod General Discussion
Thanks :) I believe I will need it :D -
DayZ standalone non-outcry discussion.
andris.orinskis@gmail.com posted a topic in DayZ Mod General Discussion
So WHAT DayZ standalone will be? "Whatever you say it is, it isn’t" says Rocket, but he doesn't really elaborate on what it really is. Sure, more server-side processing means much less vulnerability to hacking; probably much better performance as-well (if properly optimized). But what does it mean for casual players? Should I bother how in-game mechanics are handled? I don't think so. In my last post I tried to share my opinion, on what I've seen published so far - that is few DayZ standalone screen-shots with some buildings and interior. Forgive me, but those screen-shots reminded me all square-shaped meshes and plain textures of HalfLife1 era, when home/gaming PCs were relatively weak, and it WAS the best game industry was able to offer (top home-PC CPU available would be something like 400MHZ Pentium2, normally would have 32MB-64MB RAM, and I believe 128MB was MAX installable RAM with those CPU). And now looks on that TV, furniture, doors etc... http://www.cinemablend.com/images/gallery/s48150/DayZ_13503181652766.jpg http://www.cinemablend.com/images/gallery/s48150/DayZ_13503181655087.jpg It looks pretty simple, plain and NOT impressive. As soon as I posted this opinion, my post was graved, and DayZ forum team members called me a troll, and started trolling me back! :) Well, I admit I don't develop games myself, and I'm no 3D designer :) Should every gamer be? Interesting opinion... Let's learn what engine DayZ standalone is using, shall we? :) In his interview to onlinewelten.com Rocket said Wikipedia says that DayZ standalone will be built using Real Virtuality 3 engine. And it is engine used for.... So it IS ArmA2 engine, right? I guess all those pro 3D modellers from DayZ mod forum team are just confusing engine with architecture :) DayZ standalone will have hugely changed and optimized architecture of ArmA2. It won't let gamers to modify game-world as freely as ArmA2 does (you remember all those hacker-spawned vehicles and weapons, teleporting and killing players, nuking whole servers etc.). And this is a time to let them know that architecture is not equal to engine. Now, to me, it looks like DayZ standalone will have same graphics as ArmA2/Arma2:OA. Which, actually, was a point of my original post :) Actually, I sincerely hope that I'm wrong here, and DayZ standalone will have new/reworked shaders, meshes, textures, trees&grass, water, animation, physics etc. I really don't think Bohemia Interactive wants to release in the end of year 2012 a game that looks like a game from 1998, and DayZ standalone doesn't deserve to look like a game from 1998. I will really appreciate if anyone can post screenshots of new, better graphics in DayZ standalone. -
Hive to Version 0.7.4?
andris.orinskis@gmail.com replied to andris.orinskis@gmail.com's topic in Mod Servers & Private Hives
Damn! :D Totally missed that its 0.x.x, not 1.x.x ! As long as DayZ is in Alpha, I expect it to be pre-1.x :/ Thanks! Check your email, you should have download links by now. -
Received an email with line "As you know we have released the next update for the DayZ Mod part of this update is a server side update taking hive to Version 0.7.4" I thought next one is 0.7.3, not 0.7.4. Did I miss something?
-
andris.orinskis@gmail.com started following leadz
-
leadz started following andris.orinskis@gmail.com
-
DAYZ vote
andris.orinskis@gmail.com replied to vukster@gmail.com's topic in DayZ Mod General Discussion
I always thought that "Day Z" is opposite to something like "Day A", and is the last day. Some players will get more than one day in this game, but last time I've checked, average life expectancy was just a bit over 1 hour. And when you die - end of story. Basically, game starts with the beginning of the last day of your life. p.s. This brings up a very popular philosophical question "what would you do, if you knew you have one last day to live". Surprisingly, many of people turn into maniacs, killing each other on sight... -
Day Z Serious issues.
andris.orinskis@gmail.com replied to Cnektpp's topic in DayZ Mod General Discussion
I think that to get a standalone DayZ team needs a testing. If alpha is too buggy - there will be no community testers - what's a point in testing something, reporting a bug, and NOT having it fixed in a month and even more, and you can't really play? -
Hotfix Build 1.7.2.5 Rolling Update
andris.orinskis@gmail.com replied to rocket's topic in Mod Announcements & Info
As far as I remember, DayZ had over 1KK unique players. Not "over 1KK of Arma2 CO purchases after DayZ mod release". I mean A LOT of DayZ players are ArmA2 fans long before DayZ itself. Does anyone know actual sales figures for ArmA OA and ArmA CO for: 3 month sales before DayZ release; 3 month sales after DayZ release; 2nd 3 month sales after DayZ release. If DayZ indeed brought BI at-least extra $5000000, then I'd expect some 10 developers, 3 testers, 2 support staff in DayZ team. Just because it's obvious that at-least all who bought ArmA OA or CO just for DayZ mod, will gladly spend same money on DayZ standalone IF IT COMES FIRST. Or do they think that "WarZ" is the only one who jumped into rushed zombie-survival-MMO? -
Nuff said :/
-
US 303 - Hacking Video
andris.orinskis@gmail.com replied to jake.batham@gmail.com's topic in Mod Servers & Private Hives
I'm sure this is an off-topic, but seeing you on first video with 13 killed zombies, and 11 murders.... Let's say I'm not sorry for your death :D -
andris.orinskis@gmail.com started following Cheater/s on UK 172.
-
I was killed 2 times in 20 minutes :D 1) I was riding a bicycle ~2KM away from the map border in the wilderness. Suddenly a guy appears in front of me ~50m and kills me. 2) Spawned on a beach straight away, found some dead body in 50m with DMR+AK47+AlicePack+NVG+GPS etc. Looted him and went to Skalisty Island direction. A guy spawns 100 meters away, with no weapon, coyote patrol pack etc. I take DMR. Next moment he puts a Soldier clothings on, takes assault rifle and I realize he might be a same cheater I've met 5 minutes ago, so I decide to kill him. I've hit him once, he started running, I shoot him 4 more times with at-least 1 more confirmed hit. He bleeds heavily while running into bushes. I start shooting zombies, guy spawns next to me and kills me :D EOL
-
Is it cheat ?
andris.orinskis@gmail.com replied to TargetKiller's topic in Mod Servers & Private Hives
No time to check if many of them are good, but I'm sure there are some :D http://sockslist.net/ -
Is it cheat ?
andris.orinskis@gmail.com replied to TargetKiller's topic in Mod Servers & Private Hives
Technically there is no difference. Only question is if the proxy server will pass through port required by the game. You can easily find the one that will. -
Is it cheat ?
andris.orinskis@gmail.com replied to TargetKiller's topic in Mod Servers & Private Hives
Are you serious? It' will take me not more than 10 seconds to log into a forum with IP from another country, and another 10 to get a new IP from third country, and so on...