Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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New hack? Entire server population + broken bones = rage
[email protected] replied to Austex (DayZ)'s topic in Mod Servers & Private Hives
That's basically the same hack that teleports you in the air, but instead of 50 meters, they ported you 5 meters just to break everyone's legs. You're pretty lucky though, usually they just force kill everyone then crash some helis to keep the server lagged. -
Yeah I tried to log into nz19 today, for some reason I spawned invisible and kept getting spammed by those group messages like REGROUP and crap. But then I went to play on NZ15 and got nuked by a hacker...lol!
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NZ19 cheater in Stary Sobor
[email protected] replied to RSOblivioN's topic in Mod Servers & Private Hives
Fits the profile, there was a guy warping around shooting off a large calibur silenced weapon on AU1 and ANZ5 the other day: http://dayzmod.com/forum/index.php?/topic/34883-anz-3-teleporting-hacker/ Maybe it was a Vintorez or G36, but they can just spawn anything anyway. -
welcome 2 day z
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He meant helis, and hackers definitely can transform you into animals, as well as other unarmed NPCs.
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NZ19 cheater in Stary Sobor
[email protected] replied to RSOblivioN's topic in Mod Servers & Private Hives
I also got turned into a cow on this server. Popular place for hackers I guess. -
Fort Friendly - Social Experiment
[email protected] replied to Steins's topic in DayZ Mod General Discussion
Fort Sniperbait. -
Bandit Camp locations?
[email protected] replied to Doyle McPoyle's topic in DayZ Mod General Discussion
Survivors don't raid camps mate, that's bandit talk. You're nothing but a bandit with no murders. :) -
RU 1 Cheaters suspicions.
[email protected] replied to Smailik (DayZ)'s topic in Mod Servers & Private Hives
It's an RU server, what did you expect? -
Has this ever happened to you?
[email protected] replied to Fat-Marco's topic in DayZ Mod General Discussion
Seems more like a server hopper campfire thread than a bandit campfire thread. -
"Increased rare spawn chance" incentive to not be a bandit
[email protected] replied to JPgator96's topic in DayZ Mod General Discussion
I've been killing everything I see and the player pop only grows. Weird. I even killed a group of 4 survivors today, best weapon they had to defend themselves with was a crossbow, lols. -
AS50, Mil-Dots and Ranging
[email protected] replied to trickster234's topic in DayZ Mod General Discussion
For a guy who calls arma ArmA you don't know much about arma. The reason why AS50 looks ugly is because most players dont have the BAF DLC and get the low res version. -
Should I add sniper hotspots on maps?
[email protected] replied to mccullxch's topic in DayZ Mod General Discussion
As a bandit, I can tell you most bandits snipe from exactly the same spots over and over, it's how I get a full kit of gear after one hour of spawning. Most common area in the whole game is probably sniper hill at north elecktro. -
Ditto.
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Disconnect, change server, flank, reconnect. Simple solution.
[email protected] replied to Junos's topic in DayZ Mod General Discussion
In my eyes, this is no better than using a hack to teleport. It's a disgusting way to abuse the game. -
"Increased rare spawn chance" incentive to not be a bandit
[email protected] replied to JPgator96's topic in DayZ Mod General Discussion
This game doesn't need god enforced penalties. That's just fail and we have enough games force us down a railroad of how it wants us to play it. -
evolution of shoot on sight?
[email protected] replied to dreman04's topic in DayZ Mod General Discussion
As a bandit, I can tell you that I get double, sometimes triple the amount of kills on side chat servers, all the information about who's doing what where virtually becomes a maphack. But does it stop survivor from "accidentally" killing each other? Probably. -
AS50. Other weapons just aren't worth using in PVP since they alt+f4 soon as they hear a shot.
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Horrible performance in cherno/electro
[email protected] replied to Fryseboks's topic in DayZ Mod Troubleshooting
Towns lag like hell for me as well, but when I run armory or editor in arma2 and walk into cherno all is fine. -
If someone wants to backstab NightAss, I'll pay for the bullet.
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Teleporting back to a previous position
[email protected] replied to The Manager's topic in DayZ Mod Troubleshooting
I've been getting this everyday! It's driving me crazy, it can also be used to duplicate items as I found out. In fact, I killed a fully geared player 3 times in a row, because he seemed to keep reverting backwards in time instead of actually dieing, he dropped 3 m107s, I thought he was a hacker at first but then I started warping backwards myself. -
How Many Times Have You.... (map hackers)?
[email protected] replied to Nirvana620's topic in DayZ Mod General Discussion
I lagged and duped my post. :) -
How Many Times Have You.... (map hackers)?
[email protected] replied to Nirvana620's topic in DayZ Mod General Discussion
Also we blow up the vehicles because we don't need them. We take the good stuff like NVG, AS50 and UAZ then blow up the rest since it's only garbage we don't need, now other players can find and repair them, and you're going to relocate your camp either way. Sometimes I wonder why people try to hide stuff like buses and civi cars in the woods, they do like 12km off road and are stick out like a sore thumb. -
Will never pick up a grenade again
[email protected] replied to frankyes's topic in DayZ Mod General Discussion
I hate em too. One time I had someone hostage, dropped a grenade at their feet and it didn't kill them. I find it's only useful for destroying stationary vehicles.