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Everything posted by CarloNord
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I agree with it all, however, one thing won't work. Your friend will not reanimate, once again, the very limited lore that Rocket has stated says that the zombies are INFECTED and not actually dead, and since you seem to be immune to the infection, you cannot turn, and nothing comes back from death.
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I'm amazed I haven't seen any bandits yet...
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Zombies carrying dead players equipment
CarloNord replied to BwobBwub's topic in DayZ Mod Suggestions
It won't happen, the lore given on the site states that this is an infection, hence the reason why zombies stay dead when you kill them, the zombies you find are all still alive. Think of it as the rage virus from 28 Days Later, meaning that you couldn't reanimate. Although, I don't think I'd mind it that much, it would make it so that if a player with good gear died, it wouldn't just be free, you'd have to work a bit for it. -
EVE concepts in DayZ (solution to horizontal load balancing)
CarloNord replied to ShaddnArakh's topic in DayZ Mod Suggestions
I like it. -
You're infected.... now do the zombie dance....!
CarloNord replied to Humaine's topic in DayZ Mod Suggestions
It's not going to happen, the lore on the main site clearly states that this is an infection, not a supernatural event. So all the zed you're killing are actually still alive, not dead. So when you die, you die. As well as the suicide, they've both been suggested many many times. Neither suicide nor zombification occur. -
Which map would you like to see for dayz?
CarloNord replied to liukang168's topic in DayZ Mod Suggestions
A massive city, down in a style similar to how MW3 portrays new York after a Russian invasion, ruined and wrecked, but larger of course, like 20X20km, 400km2. (I Am Legend anyone?) -
HOLD UP! You mean to tell us that the way to beat the game is to fall from the sky, descending upon the hordes of infected as an archangel of salvation!? And no, what about if I was on a mountain?
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No... this is a very stupid idea, it would render the satchel charge useless and could be used to easily destroy all buildings on the map, frag grenades are fairly common.
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You know what? Why is there so many complaints about hackers? I've played for about a month now and have never seen one! Are they all in the Veteran servers or something?
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What is the nicest thing you have done in DayZ?
CarloNord replied to SugarFreeBrowny's topic in DayZ Mod General Discussion
I think the best I did was when I passed through the Electro office building, found a makarov and two corpses, one with a m1014, which I used to either kill a guy or a zombie, it was a while ago and I can't remember which though I think it was a person who shot me first. Anyway I ran out of ammo so I took the AKS-74 and went west, just as I left the city I found someone how had literally just spawned. I told him I didn't have anything I could spare, so I told him to head to the office building as there was ammo and weapons there. He thanked me and we wished each other luck. I was killed shortly after by two guys who I tried to be friendly with. -
It depends on a few things, I've never been able to vault them unless they're halfway in the ground.
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Really? It takes you that long? It only takes me about 10 seconds. Get on my level.
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1 makarov shot brings down a helicopter...
CarloNord replied to Tersidre's topic in DayZ Mod General Discussion
Made me think of that. -
Shocking: Hacker sells A50 s for 130 US dollars.
CarloNord replied to Ankhenaten's topic in DayZ Mod General Discussion
0/10 troll, you can do better than that. -
The way new players play this game perplex me
CarloNord replied to sostronk's topic in DayZ Mod General Discussion
I've been playing this game for a while now, and I understand why people say that cherno and electro are death grounds. But in reality, if you're smart, they most certainly are not, and will boost you well. I went on a loot run just tonight to get food and a primary weapon, I found 3 winchesters, two enfields, tons of food, an AKM, an M9, an M1911, and a M4A1 CCO. Along with plenty of ammo. I literally have everything I need from those loot runs, I even have two tents, and I could've had a DMR after I killed a player in the cherno firehouse (what guy tries to snipe from there???) but let's face it, an M4A1 CCO is superior due to the fact that I don't actively hunt players, If you get in my way and act hostile, you will die. -
I agree, enjoy your beans.
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Helicopters should be taken away forever
CarloNord replied to Dickhat's topic in DayZ Mod Suggestions
Ya, speaking of which, any good tricks for finding them? I highly doubt we'll find them at their spawns. -
Helicopters should be taken away forever
CarloNord replied to Dickhat's topic in DayZ Mod Suggestions
Hmm... I suppose you're right in the fact that I've never had a vehicle so I can't say anything, and there is a certain charm to walking the map with a friend and setting up a campfire in the woods to sit around for a bit and talk (seriously, that was an awesome moment for me an my cousin, very immersive). But the way you talk about it, why not stop using it and give it to someone else? if you don't like it, give it away, let them decide if they want it or not, otherwise you're being a hoarder. Make sense? Also, sorry if I came off like a little kid with my typing, I just woke up an I'm alittle impatient. -
Helicopters should be taken away forever
CarloNord replied to Dickhat's topic in DayZ Mod Suggestions
Then the people shooting at you are fucking terrible, I've used the editor, and it takes one shot from a sniper, 6 from an AKM and 2 from an enfield to down a chopper, run the math there, they obviously can't shoot. Also, why would you want to remove the chopper? If it takes away from the game for you, DON'T USE IT! Let someone else have it, hell, give it to me! I've never seen a single vehicle in this game, and I've been playing for over a month! Not a single hacker nor vehicle. If you prefer to use land vehicles, blow it up! Or give it away and stop bitching about it. Seriously, if you don't want it, get rid of it, or are you just keeping it like a hoarder? Having it but not using it. -
Helicopters should be taken away forever
CarloNord replied to Dickhat's topic in DayZ Mod Suggestions
Actually there's a maximum of 3 choppers per server. And they're extremely easy to take down, one shot from a sniper, and it's down, don't have to hit the driver either, just the engine, or if he's an idiot, the tail rotor. -
Helicopters should be taken away forever
CarloNord replied to Dickhat's topic in DayZ Mod Suggestions
They used to be in the game, they were taken out though. -
... I wouldn't mind it... However even if it would work with the engine, it would be bugged as hell.
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what do i have to do to get my weapons to save?
CarloNord replied to AppleJuice4u's topic in DayZ Mod General Discussion
Corrupt save files? I couldn't tell ya, maybe you could try reinstalling? -
Wut? There's screenshots I'm sure... http://www.pcgamer.com/2012/07/27/the-war-z-new-screenshots-interview-on-weapons-game-systems-ambition/?ns_campaign=article-feed&ns_mchannel=ref&ns_source=steam&ns_linkname=0&ns_fee=0
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Given the current screenshots and talk about it, it seems interesting, and it'll quite likely be a let's play on my channel, if it's good.