Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

  • Content Count

    66
  • Joined

  • Last visited

Everything posted by [email protected]

  1. janivorickard@gmail.com

    FPS

    You need to use Fraps or some other external measuring program.
  2. janivorickard@gmail.com

    Barren Wasteland.

    Unless you have gear you really don't want to lose i suggest just respawning to try and get out of the debug forest/plain, i've also read something about joining one of the CA servers to solve this issue, you might want to search around the forum for it.
  3. The lighting in this game is like that, you can change the quality of the HDR which is the cause of your "issues" but I don't think it's possible to turn it off completely unless there is some config file you can edit, also it depends on time of day and weather how much you'll notice it.
  4. You can always put it back in the tool belt, the problem though is to have space in your backpack for your main weapon next time you want to use the hatchet. Since players are a much bigger threat than zombies I'd go for something with a bit of range rather than a melee weapon.
  5. You run at different speeds depending on what you have equipped, rifle, pistol or nothing at all. There is nothing implemented for stamina or how much you are carrying.
  6. Rocket have stated you won't be banned for using a hacked weapon, spawning them can lead to your cdkey going invalid though. I would of course advice against keeping it anyway if you are at all unsure of it's origins.
  7. Just check temperatures with something like OCCT and if they're high, vacuum the fans in the computer and see if that helps. I've had similar artifacts from overheating in the past.
  8. Make sure that all temperatures are ok as well. That's a laptop right?
  9. The loot sheets aren't 100% accurate so the only one who knows for sure is probably Rocket.
  10. I think it's a bug, i've spawned in Novy twice after dying in the north, usually underneath a building though which takes some time to glitch out of.
  11. janivorickard@gmail.com

    Way points ?

    All maps get it because everyone on the server are treated as part of the same team, don't know if Rocket plans to do anything about it.
  12. You can find crowbars or hatchets almost everywhere now, they're more common than empty tin cans and you can easily hold of multiple zombies if you defend from inside a building. Unless you plan on playing in a group you're going to be crawling and sneaking alot, gun or no gun, so get used to it. Most of the coastal towns are picked clean though so i suggest heading at least a couple of Km inland if you want to find a gun with less risk.
  13. If it works without glitches or bugs you're good to go.
  14. janivorickard@gmail.com

    What is rearm?

    This must be true I think' date=' I found a box and did rearm and there were like 10 bandages and 5 epi pends, 5 morphine and all sorts of stuff in there, though to be fair, I didn't check before I clicked rearm, so maybe it was in there already but with everything picked clean around it, I doubt it. [/quote'] That is a bug though.
  15. janivorickard@gmail.com

    What is rearm?

    If the thing you click rearm on has ammo for weapons in your inventory it will fill up, most of the time like with the fire it's not working properly and won't do anything.
  16. At least the revolver can oneshot from what i've seen, might not be the same instant exploding death of the Enfield but still they won't be able to get back up before the timer runs out. The revolver has reliable accuracy up to 100m+ as well.
  17. M9SD has terrible accuracy, ~25m seems to be the maximum distance for a guaranteed hit where you're aiming.
  18. It seems like they walk around randomly from where they spawn but i've never seen them venture too far, i've never encountered zombies in forests at all, even the ones who spawn at deer stands seem to walk out in the field rather than go into the woods. They investigate sounds, so they might wander towards a player without being in a high alert mode, don't know how much noise is needed to get them to investigate though but a shot seems to send them sprinting straight away.
  19. The Enfield kills a player in one shot and the iron sights are accurate up to around 450m, it's just the noise and slow firing speed that's holding it back.
  20. Don't know if it's just me but with the latest few patches i feel the Enfield is alot quieter, shot a player yesterday while having zeds 50-100m away from me and none of them got alerted or even mildly interested.
  21. The amount of shots needed seem to vary quite a bit, I've had it break from one m1911 shot and other times the glass have withstood 10-15 winchester rounds. I've heard it's both faster and quieter throwing an empty bottle though but haven't tried it myself.
  22. Might have been from an earlier alpha, I don't think it's possible to change anything in the debug monitor yourself.
  23. You have the Ear and Eye icons that show quite clearly how much noise you're making and how visible you are, just look at them.
  24. When bleeding the icon flashes with a cross on it and you can see the numbers dropping in the debug monitor so it's kinda hard to miss. Food and water isn't an issue until they start blinking and then it's kind of obvious. I would just suggest you take a look at the icons every once in a while, each time you get hit, either by a bullet or zombie, check to see if you're bleeding.
  25. Do both of you have similar weapons equipped? You run faster with rifles than pistols for example.
×