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airfell

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Everything posted by airfell

  1. airfell

    Night time should be toned down

    IMO nights, flashlights, NV goggles, flares, ect... are all fine currently. The problem is the hours. I know it runs on a normal 24/hr clock, but due to that, you would literally have to play for 24 hours to get an entire cycle, and I have a life. If they adjusted the in-game clock to be shorter, enough that someone could get a day/night cycle in an evenings gaming session, I think it would be a lot more fun. As it stands you can just pick your server and never have to deal with night. It shouldn't be an option like that.
  2. airfell

    Suggestion/Feature/Idea Poll

    I agree completely. When it comes down to a survival standpoint, its also a matter of risk vs reward. My clan typically takes the path of complete avoidance when we come across another player, second is flee to a rendezvous point, final is defend/fight if its 1. near our base and we're defending our stores, or 2. there is no other option out. However, the PVP only people do make the game more interesting. They are the reason we need camo nets, more forms of storage, and more means to prevent other players from getting to our gear.
  3. Used the search function, and adding to convo rather than starting a new thread: Communication Methods: 1. Remove all forms of chat other than Direct and Vehicle. 2. Add CB radios. Players can change CB channels, but never know who can listen in. These can be in cars/trucks or hand held. 3. Walkie talkies- As someone in this thread previously mentioned: These need to be synced in person. An entire group may sync them. (gives the same function as using TS/Vent/Mumble/Skype, but hey, why not) 4. PB radios (police band) and Scanners- Must be in an emergency vehicle or at a firestation/police station to send/recieve, scanners can receive only, but can also pick up walkie talkie frequencies. 5. FM radio, this is send only at stations, receive only in cars. (for fun possibly?) 6. Written communications. Requires pen and paper. Leave notes behind. The idea behind these isn't to make 3rd party programs useless, or replace them, I use them with my clan, others will too, and there isn't any way to defeat that. The idea is to remove the pointless chatter from side chat, but still give players access to different means of communication across a server.(players that aren't teamed up) Could create some interesting social experiences, which to me is what DayZ is about.
  4. Thankyou for the ping raise, seems to have been just enough! Didn't get kicked but once last night, and it was issues on my end. Last night had a few more on the server, its looking good. My clan has decided to stay for awhile. We all have jobs and lives and such, so our time is limited. Its nice to see as server that is so well maintained.
  5. Just had a good time playing on your server tonight with a buddy. Despite lower pops, it was nice to not be hacked, killed by a hacker, or see crazy stuff going down like nukes or flying buses and stuff. Hope more people get into the whitelist and we see some higher pops. Btw, any way we could get a slightly higher ping limit? I didn't realize this server is so far away from where I'm at, got kicked a few times, but its honestly the only good Tavi server we could find that fits what we're (my clan) looking for. If this server stays good more of us will come. Thanks again guys!
  6. Just curious, my clan and I are looking for a good Tavi server to play on with decent admins. How does this whitelist stuff work?
  7. They need random packs of them that are in the wilderness. I don't think making what we've got now harder, its about mixing it up, makes you feel way tooooooo safe being outside of town, which is fine, but you shouldn't ever feel completely zed free.
  8. I dunno man, I read the article, and yes, yes it does apply very well to DayZ, in fact it applys to lots of things IRL that I've never noticed. Pretty interesting tbh.
  9. airfell

    Day Z is soon to be dead

    Read about warz, not the same. safe zones, marketplace, instances... its like a kiddie version of day z... I'm sure the people that hack because they don't cut it in Day Z will find a nice haven there. The thing that makes DayZ great is the lack of security, the lack of feeling safe... the difficulty. I don't remember what review it was, but they said "DayZ isn't fun... its hard, stressful but fascinating... not for the faint of heart." WarZ removes all of that.
  10. airfell

    HUD doesn't fit.

    *Which version of the game did you purchase? STEAM or RETAIL or MIXED: >> Steam *Are you running an Arma 2 OA beta patch? If so what version?: >>No. *Which method are you using to launch the game? I.E Sixupdater/steam/batch file: >>Sixupdater *What is the Error/Problem you're having? Please provide screenshots if possible: >>The HUD is 1/2 chopped off on the RH side of the screen, in Very Small settings in game. Yes, I'm running at my proper screen resolution, at the proper 4:3 setting. *Your PC specs: >>irrelevant AMD 965 Black Edition Asus M something or other Nvidia 250gts 4gb DDR3 ram *Your Operating System: >> Win7 pro (64 bit) *Have you looked at these threads?: >>yes. Is there any way to manually resize the HUD or something? very small is the only size that it even shows up on my screen, otherwise its all gone completely. Thanks in advance!
  11. airfell

    HUD doesn't fit.

    yes' date=' they both match. Also taking a SS for more info/help [hr'] Humm... well, it does seem to fit in my screen shots http://i857.photobucket.com/albums/ab135/AirFell/arma2oa2012-07-0220-52-19-826.jpg it seems part of my whole screen is cut off by my monitor, so its a hardware problem I've never noticed before. alright, slid the screen over and its all good lol. Sorry bouts that.
  12. airfell

    HUD doesn't fit.

    Obviously you didn't read my post. I've tried them all, very small is the only size that it even shows up with.
  13. airfell

    HUD doesn't fit.

    I'd rather not play on a lower resolution than my screen
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