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airfell

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Everything posted by airfell

  1. airfell

    [Video] New Weapon: Sporter 22 (Ruger 10/22)

    I think they did a good job on the audio, sounds like a .22
  2. airfell

    Suggestion: Partially blind server populations

    Well, due to the community being all over the place on this issue, let me post a question... When choosing a server, how many current users do you want? and why?
  3. hold breath key when shooting
  4. In terms of "Wellies" as they call them yes, we should wear our pants inside. I don't know about you, but if I was to walk into a pond with rubber boots on, I'd like to keep my pants and feet dry. Related: Found this looking for boots
  5. Sorry to necro a post, I used to search function :P But no, those aren't manually added by players, however I have no clue how they find them. I was wanting to do something similar, however I don't know where they get the data from. Anyone out there know?
  6. airfell

    Lets post some screen shots (Standalone)

    I'm just using standard paint.net and a few google image searches of "folded paper", "torn paper" ect... thankyou though. Its something to do
  7. airfell

    Lets post some screen shots (Standalone)

    I've got a problem. And admitting it is the first step. (So I'm told) I'll hold up on making more of these for awhile... after I've gathered some better in game screens worth using. Edit: added another. I'm gonna make a wallpaper package in a separate thread when I get a substancial amount.
  8. airfell

    I've heard troubling rumours...(no helis)

    Thats when you go hunt them down. If you've seen someone with it at least you have a vague idea of where it may be. Mission accepted! Sure, lots of cars. Just not gas :(
  9. airfell

    I've heard troubling rumours...(no helis)

    I agree. The kiddies here buy a knowingly difficult game, and then fight tooth and nail to make it easier every step of the way. IMO its not about "whats good for the player", its "whats good for the game." During the mod we saw DayZ rise to power on the hive, then all these Start with assault rifle, 1500 cars, 58 heli, ect... servers come up, thus removing DayZ from the game. 1 chopper per server, w/side guns is good. Yes, it should be hard to maintain. Yes it should be hard to find fuel. Yes it should be hard to find ammo for the guns. Yes it should be succeptible to small arms fire. During the mod days, we had appointed pilots in my group. If they weren't logged in, we didn't fly. This isn't BattleField, flying isn't hard... but it isn't easy either.
  10. airfell

    Farming Hoe

    I foresee many "hoe" jokes in the future
  11. airfell

    10 hours played havent seen a gun or food

    Google is your friend.
  12. airfell

    Identifying Players

    not knowing is 1/2 the fun!
  13. airfell

    I've heard troubling rumours...(no helis)

    With much respect, I still don't see the hoarding as a problem. Yeah, servers go dry with vehicles from the hiding. People like me and mine enjoy hunting those bases down. We spent about a month on a server hunting down a base against a much larger rival group, used their flight patterns and areas of activity to eventually single them out. At first we found they were flying way out of their way and then moving to the target to misdirect, but as we got closer we found the base through proper tracking. Eventually three of us made a coordinated plan to infiltrate their base. One came in from the east, another the west, and I from the south. I'm pretty sure I crawled for at least an hour before getting in visual range of the base. One of my buddies lost his cool and opened fire on one of them (around 5 enemies there), which not only alterted them (obviously) but got him shot down immediatly. At that point the plan was sprung, so I ran in, jumped in a chopper to steal it, they broke something on the heli with their gunfire and I lost control crashing it into a few of their cars. My last buddy was position near the "exit" of the base and took out a couple of them leaving in cars until he too was gunned down. In the end all died on both sides except 2 (enemy) but about 90% of their stash of vehics was destroyed or heavily damaged. Was fun times. (was going to link screens, but steam is being slow, so this is just the ARMA II gallery. They're somewhere in there.) http://steamcommunity.com/id/Airfell/screenshots/?appid=33930&sort=newestfirst&browsefilter=myfiles&view=imagewall The moral here is that this is DayZ, people will horde anything they can, but people will find anything that is hidden... eventually. Its the most epic version of hide and go seek.
  14. airfell

    I've heard troubling rumours...(no helis)

    There are a couple reasons this makes me sad: 1. I personally don't care to have a chopper, but the group I play with having a chopper is our form of "end game"... the epic quest. I remember when we finally got one in the mod it was awesome... until we found our "quest" had pretty much ended and had a large now what moment. In the end it was just a quick way to retrieve and regear fallen members of the squad. 2. The effect of hearing a chopper nearing. The FEAR... run and take cover hoping its passengers didn't see you. I'll never forget riding on a moto in Tavi when a chopper found us and took chase through the streets of Sabina. They shot us dead after a good 2 or 3 min of swerving heading for the tunnel. Thrills... not even mad from a death like that.
  15. airfell

    [Collection Thread] Unique Buildings

    Not a building per-se, but a constantly burning tire fire would be cool.
  16. IMO if there were any added skills it should be passive things like resistance to disease (adapting to bad food/water) and infection (immune system strengthening). Possibly getting more nutrition out of foods too.
  17. airfell

    Suitcases, Shoulder Bags, Duffel Bags and Stashes

    Yes! I could use a fannypack to match my purple running shoes and pink beanie. Really though I'd trade one of the primary slots (gun or axe, don't care) for the extra storage of a shoulder slung bag.
  18. Sounds like latency. I have this issue occasionally during the evening when local network traffic is heavy.
  19. airfell

    our map isnt "small" its not "balanced"

    Zelenogorsk is probably my favorite city right now. I really like the new layout they gave it for SA.
  20. My group and I has some amazing times in Tavi. Long story short we found a server that two big gaming clans used for GvG combat on each island... we were the guerrillas. 3 of us vs. at least 15 in each other team.
  21. airfell

    our map isnt "small" its not "balanced"

    Cars do make it feel smaller, Heli's make it feel really f'n small, however the C130 makes it feel tiny.
  22. airfell

    Suggestion: Partially blind server populations

    I'm sure thats what the noobkillers do. Not what I do- the point is that its an easy possiblity. I'm of the opinion that those who play the game that way are in the wrong game entirely. The would probably have much more fun in the Wasteland mod of Arma II/III which is close to the DayZ feel but without zombies and for PvP. As for "forcing what I like on others" - Since tone of voice is lost on the internet, I'm not sure if you're for or against the OP. The way I see it, those that want to play a Zombie Apoc sim would most likely be into the suggestion as it raises the thrill via uncertainty. On "The Walking Dead" you don't hear Rick and friends saying, "oh, there's 40 people in this county, lets move on to an empty county for gear." The best they would be able to get is "this area seems safe" or "this area seems unsafe" ect... In a game based on realism...
  23. airfell

    Lets post some screen shots (Standalone)

    A new one. Edit: added another with similar processing.
  24. airfell

    Suggestion: Partially blind server populations

    Right now you can go into servers with literally Zero players. That takes any and all risk out of gearing up for your pvp, killing the expierence of DayZ. Back when I made the first thread mentioned in my OP here, I was for completely blind servers, however I can appriciate at least some information about quantity. One neat thing about this code is that its dynamic. It adjusts based on serverwide populations ( minus empty servers of course) Course, IMO if you JUST want PVP, you should have bought ARMA III. That game is just PvP. Go play the Wasteland mod.
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