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Read-Only Mode for Announcements & Changelogs
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Your DayZ Team
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Everything posted by Erik (DayZ)
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Memorable/Funny Last Words (In Day Z)
Erik (DayZ) replied to "Lost" Alice's topic in DayZ Mod General Discussion
For me it is the not uncommon "Friendly friendly". -
Trading M4 Camo SD (7 SD Mags) for M16A4 ACOG
Erik (DayZ) replied to LennoxAUT2's topic in DayZ Mod General Discussion
God, do I miss my M9 SD. -
DayZ standalone will use Real Virtuality 4 engine!
Erik (DayZ) replied to oZiix's topic in DayZ Mod General Discussion
I really can't wait! -
I guess dogs could be quite useful. You could use them to distract a target so you can easily take him down. Or you could use them to take someone down while staying out of sight depending on how strong they are.
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Why the hell are there so many guns?
Erik (DayZ) replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
I think the amount of different guns are just fine. -
I like the less gear loot idea.
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Easy loot, why the hell not?
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Just wait for the standalone...
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--- A PUBLIC SERVICE ANNOUNCEMENT ---
Erik (DayZ) replied to Stings2pee's topic in DayZ Mod General Discussion
I did not know this, thanks for the heads up. -
Makarov damage wrong in tables
Erik (DayZ) replied to Tigger (DayZ)'s topic in DayZ Mod General Discussion
The makarov does indeed feel a bit weaker. Not sure if its actualy true though. -
A possible fix for the vehicle problem?
Erik (DayZ) replied to Xeva's topic in DayZ Mod General Discussion
I personaly never use any vehicles besidse bicycles simply because they're pure evil. Don't trust these monsters! -
The Problem With Saving Location
Erik (DayZ) replied to thecoolsideofthepillow's topic in DayZ Mod General Discussion
People who do this are pretty lame and are missing out on a lot of fun on this game... -
Sounds pretty fun.
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Patience my friend,
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Atleast its better than the default clothing...
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What does script restriction #55 mean actually?
Erik (DayZ) replied to pvtjelo's topic in DayZ Mod General Discussion
Pretty much this. -
Idk why but it still pisses me off.
Erik (DayZ) replied to HamTheBacon's topic in DayZ Mod General Discussion
It pisses you off because its lame, unfair and you can't do anything about it. -
Pretty damn rare. I've never actualy held one because everytime I find it I let my mates have it.
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Its pretty easy after you're first couple hours getting used to everything. I spawned pretty near a heli on my first life on Dayz, I went totaly mental when I saw it because my friend told me they were quite rare. Sadly enough the bastard that put it there broke it somehow. I went up a hill near the most west lighthouse and waited for my friends to pick me up. We went to Cherno got some loot and eventualy died while going north.
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Dropped all my gear in Berezino office building feel free to take it.
Erik (DayZ) replied to dudeimsosmurfed's topic in DayZ Mod General Discussion
Yeap, totaly not a trap! -
where to find canteen and matches?
Erik (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
Pretty much everywhere. -
How Do You Prevent Server Hopping?
Erik (DayZ) replied to Raible's topic in DayZ Mod General Discussion
Putting a 5min delay on being able to join a server after you've left one which you've played on for more than 10-30 minutes seems like a viable option. -
I'm glad the developers of battleye are putting so much effort into it.
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Cherno vs. Elektro - Which is more dangerous?
Erik (DayZ) replied to (_BlaZe_)'s topic in DayZ Mod General Discussion
Cherno was the first big city I've ever been in but I've never really explored it enough. So for me Cherno is the most dangerous big city. -
The tactical significance of sniper rifles, accumulated rebuttals and why they're here to stay
Erik (DayZ) replied to ZedsDeadBaby's topic in DayZ Mod General Discussion
I was wondering when a proper one of these threads would show up. I totaly agree with pretty much everything OP said. I do however also understand the anonyance of snipers at its moments though.