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cat (DayZ)

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About cat (DayZ)

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    Woodland Warrior
  1. cat (DayZ)

    Custom maps

    Was reading through this topic and now I am still confused. http://dayzmod.com/forum/index.php?/topic/63701-lingor-island-chit-chat/ Could we get some official statement on wether custom made maps will be supported or not? By supported I mean anything from "not considered a filthy hack" to "included into the game at soem point if the quality is awesome".
  2. cat (DayZ)

    Custom maps

    Is item spawning manually placed on the landscape or does it depend on the buildings placed? The loot tables suggest it spawns items automatically based on the object.
  3. cat (DayZ)

    Custom maps

    1. What are hives? 2. Assuming I have a map I would like to introduce into the wild, how would that work? Post it on forums and see if admins pick it up? 3. Is there some official statement on that matter?
  4. cat (DayZ)

    Custom maps

    Read some rumors about custom maps in Dayz and I would have some questions about this: 1. Does Dayz currently allow custom maps (or are they considered hacks)? 2. Will Dayz retail or mod version support custom user made maps? 3. 2 is true, will they work like in Counter-Strike, where any server can run any custom map or is there some official channel needed to have a map working and approved I am asking all of this to see wether it will be worth to start learning to use the mapping tools for ARMA2. Any official response from a developer would be very appreciated.
  5. cat (DayZ)

    Build 1.5.8 rolling update

    If rocket calls us "fuckers" and puffies I am going to use carebear all I want.
  6. cat (DayZ)

    The Moral Effect Theory v2.0

    Stop blaming COD for everything.
  7. Downloaded the new files. Getting kicked off every server running the newest patch
  8. cat (DayZ)

    Darwin List: Banned Users

    I do not give a flying flip as an enduser on what gear is allowed or not. If some guy cheats in a VSS and I happen to find it on someone's body then I will happily take it. Not my fault someone introduced the item into the game world by cheating. So everyone calm down, there is no ethical support for the concept that someone could get banned for illegal guns. Besides WTF why is there no VSS officially ingame and instead there is 100 million* winchester rifles from the bronze age of firearms? *Number slightly exagerrated for dramatic effect. Actual amount is probably 90 million winchesters spawned per square kilometer
  9. --------------------------------- Introduction --------------------------------- I just read that the bandit skins will be removed soon. At first I was thinking „WTF is he doing? Crazy! The game will be rampant deathmatch!“ Then I was thinking about my experiences from last night. I am a bandit, I hunt players. And more importantly I hunt alone. After respawning I found myself on the beach at Kamenka. It was night ingame and there was a rainstorm, visibility was low, you could make out some terrain features and it was not pitch black. So there I was, quite far away from the larger towns, with a makarov pistol and no good gear close by. Walked along the coast when I read some ingame chatter that players wanted to meet at the lighthouse and I knew there was one near. So I moved to it and saw a lit flare, I quickly extinguished my flare and moveed within 100m of the flare. A group of 5 survivors had gathered and decided to move east and loot places on the way. One player carried a flare, which provided an easy target for me to follow. So I stalked them, always a few meters outside of the flare light radius. At one point, there was a lighting which briefly illuminated everything, and it caused me to go prone. One player of teh group apparently noticed something in that bush (me) and ran towards it. When he came too close, I fired a whole clip of makarov ammo and killed him, then I quickly ran away. The others heard the shots but assumed the player ran away to kill zombies and did not bother looking for him. I kept stalking the group for some time then logged out. --------------------------------- Social dynamic --------------------------------- What is interesting about this story is the social dynamics that were displayed. I was a lone player that was out to kill them. But for lack of a good weapon I had to stalk the group, because I was outnumbered 4 to 1 (and later 5 more joined the group). So without them knowing, their pack behaviour shielded them from my attack. I would have probably caused damage with a CZ550, but anything less than a scoped rifle would have been too risky. So why am I explaining all this? --------------------------------- deal with it --------------------------------- I think I figured out what rocket is doing here. He basically confronts players with harsh situations and let's them figure it out on their own how to deal with it. By removing the bandit designation, there is no way to tell wether you can trust a stranger. So what is the only solution to handle it? The guys I stalked handled the situation, perhaps without being aware of it. It was night, my bandit skin did make no difference because I was not visible to them. Their natural instinct to band together with others for protection made it impossible for me to attack without getting at least shot at. --------------------------------- The odd --------------------------------- Let's put it into some numbers: When being alone, risking close contact with a stranger puts you into a 1:1 situation. When a group of 5 has to meet a stranger, the odd shifts to 5:1. It would be very risky in that situation for the lone player to attack as he will be outgunned. However the group has a very low risk when attacking the lone player for the same reason. Now what stops a 5 man group of shooting a lone player they meet? Nothing. The risk of getting killed when you are in a group of 5 opening fire on a lone player is very low. But hey that would open up the possibility for abuse against lone players when you are outnumbering him! Wrong! Because the lone player is a smart animal and brings his friends too! So if a 5 player group meets another 5 player group, the odds are at 1:1. So if both teams open fire on each other it will be very risky for everyone. The basic point is that a bandit player will only attack if he has the advantage over the enemy. --------------------------------- Figure it out b*tches! --------------------------------- And I think that is what rocket is trying to have us figure out: Form blobs of players, the larger the group, the less likely new contacts will try to sneak into the group and murder when someone turns their back. This way you can absorb new players into the group. Groups form the easiest among players that just respawned as they do not have any gear that would be worth fighting over, and being in a group offers protection from bandits and allows access to more contested loot areas. ----------------------------------------------------- EDIT I think it will end up in complete deathmatch, except for if you play with people you know.
  10. cat (DayZ)

    Kicking of Players for Clan members

    The problem is however that this community runs on servers paid by private server owners. So I find it a bit arrogant to to make server owners jump through hoops like this (and talking about how one should be thankful to have this "privilege" is downright pompous). I think the problem is now that the mod is so popular that the mod can allow to force server owners to jump these hoops (who get absolutely nothing out of it, not even a guaranteed playing spot on their own server). I saw similar attitudes on BF2 PR and ARMA2 PR and I find it absolutely inappropriate how server owners are being treated. And rocket basically admitted they can handpick who gets a "license" because the supply of server offers exceeds the demand. And forbidding slot reservation (by kicking) or locking is basically abusing their current position of power. Do not get me wrong, the mod is absolutely awesome, but the way server owners are treated just because the mod can currently afford it is just retarded. If I want to host a server for which I pay myself for others to play I do not like someone to tell me how I have to run it. There are slight exceptions, like preventing cheating.
  11. Yesterday the game was constantly stuck in low perf
  12. Since the latest patch, I am getting heavy performance hits that seem to appear randomly and last anything from 1-30mins. On my PC I get an usual 30-40 fps in the wilderness near smaller villages, when the performance hit occurs, it drops to a stable 10 fps and stays there, no matter where, and the amount of zombies does not have an effect either. My PC AMD Athlon Dual 2.6 GHZ GF465 GTX 1GB 4GB RAM Vista32 Now i am not complaining about having crappy fps in the large town with that old machine, but that odd performance drop far away from towns is something that was not happening before the patch. Could server load be connected to that? Usually when the performance drop suddenly stops, there seems to be a sudden increase in connection messages, the lower left of the screens is basically flooded with it.
  13. Also humanity comes back way too fast.
  14. Winchester 1866<-----------
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