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Your DayZ Team
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Everything posted by -NGR- Larkinto
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Hahaha, cracked me up when the guy in 2nd ran the winner over. Good sportsmanship always. :P
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I lost you at: Go take your ego elsewhere. You lost your camp to a hacker, boo-boo. Suck it up, you're playing a free mod that's in alpha-testing. There's a million other games you could be playing right now.
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An in-game therapist?
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Most Exhilarating moment, Admin then kicks me. US
-NGR- Larkinto replied to [email protected]'s topic in DayZ Mod General Discussion
Make sure you save the helicopter as soon as possible, so if the admins reset it'll be in a different location and hopefully they won't be able to find it. -
I got banned l Global l Help?
-NGR- Larkinto replied to FizzLeTeQ's topic in DayZ Mod General Discussion
Ya dun goofed. -
Why the hell are there so many guns?
-NGR- Larkinto replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
Well, that's just my own theory. It's either that or he did it to attract the CoD kiddies. Really, anti-material rifles are completely out of place in this game. And what with duping being so easy, they've become ridiculously prevalent. Fire fights aren't even firefights any more. It's just a 1-hit-1-kill-dead-before-you-know-it sniper war. I'm using the AS50 right now, but only because I'm not going to put myself at a disadvantage against other players. I'd be MORE than happy to see it go, along with the M107. -
Military Offroad 1.7.2.4
-NGR- Larkinto replied to -eleminatrix-'s topic in DayZ Mod General Discussion
Only seen 'em spawned by hackers. -
Probably not, I can guarantee that at least a few people will be travelling there right now after this post. Shit will go down. People will die. Loot will be lost. I'll pass.
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Your character saves every 60 seconds. If you log out before your character has had chance to save then you will lose any loot you've picked up between times. Alpha, brah.
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Why the hell are there so many guns?
-NGR- Larkinto replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
That makes no sense. Vehicles can be easily taken out with small arms, especially the LMGs. .50 cals are really in the game because rocket is too lazy/unable to fix alt+f4 and dcing in combat. His solution is to give players the ability to 1hit kill each other so that there is no opportunity to alt+f4. -
Why the hell are there so many guns?
-NGR- Larkinto replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
It should be the CZ550, SVD and KVSK imo. Why do we have an abundance of American and European weapons in a Soviet post-apocalyptic setting? -
Why the hell are there so many guns?
-NGR- Larkinto replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
Remove the .50 cals. They take no skill to use whatsoever. But add more variety of weapons, more SMGs, more assault rifles (or more realistic types for the setting). Replace the American/European LMGs and rifles with Russian counterparts. PKM, RPK for LMGs, replace the L85 and FN FAL NV with the AK-74 Goshawk. If a .50 cal is really necessary then let it be the Russian KVSK. The huge variety of guns in ArmA 2 allows for this. It's just lazy game development from rocket. -
Why the hell are there so many guns?
-NGR- Larkinto replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
You realise the same guns are repeated multiple times on that wiki (for some reason)? There are 3 LMGs: M249, M240, Mk48 Mod 0. There are 6 sniper rifles: M107, AS50, DMR, CZ550, M24, SVD Camo. -
Why the hell are there so many guns?
-NGR- Larkinto replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
What the fuck are you talking about? -
This game is so fucked up
-NGR- Larkinto replied to sephisto69's topic in DayZ Mod General Discussion
lolno -
A friend and I found a truck crashed at Stary Sobor on a quiet server with 23 ghillie suits, 4 M249 SAWs, 2 FN FALS, an M107, 3 or 4 L85s, bear traps, 2 AS50s, 25 NVGS, around 6-7 rangefinders, huge amounts of ammo for all. So yes, duping is ridiculously easy and rampant. We took what we could carry and blew that shit up. I say remove the .50 cals. And this is coming from someone who is currently using an AS50 and L85. Remove them. They make the game ridiculously easy for the people who have them. 1 shot kills (at any range) take away from the game, especially when you factor in how long it takes for legitimate players to gear up. All that time and effort can be taken away in a second by some scrub bushwookie 900 meters away.
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They ruin most games. The 1-hit snipers need to be removed from the game. They take literally zero skill to use.
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DayZ - How not to raid a chopper crash site :'(
-NGR- Larkinto replied to soapmak3r's topic in DayZ Mod Gallery
Because rocket is either unwilling or unable to put even half the effort he ideally should into this game. -
Kidnapped by the "Police"
-NGR- Larkinto replied to stryker211's topic in DayZ Mod General Discussion
Your duping skills are amazing. As is your facial hair. -
UK120 Elektro Spawn Campers Get Owned
-NGR- Larkinto replied to sephisto69's topic in DayZ Mod Gallery
Frankly, playing in first person mode all the time is like looking through a cardboard tube. If limiting yourself like that makes you feel superior, then fine, but you'll be outplayed by the people who (rightly) use all the advantages at their disposal. -
wat a set of asshoels
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62nd - Clan Looking For Killers and Sociopaths
-NGR- Larkinto replied to 62nd's topic in DayZ Mod General Discussion
Go play Pokemon Red. -
Where's all the 'infected' women at?!?!?!
-NGR- Larkinto replied to sheephunter's topic in DayZ Mod General Discussion
Fixed. -
Firing at close range and in a panic...
-NGR- Larkinto replied to Krisfallion's topic in DayZ Mod General Discussion
>actually hit someone >blind firing Choose one. -
Londoners lol