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Everything posted by GeordieMarv
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It is given away for free. The DayZ mod is totally free. And it's entirely possible you were killed by a sniper that was more than 450m, away from you. If this was the case...you wouldnt hear a thing. Just instant death. The one you KO'd may well have had a sniper buddy with thermal on teamspeak or something for all you know. Not saying you weren't hacked...just giving you some info.
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I have two spawns with different gear??
GeordieMarv replied to gramps's topic in DayZ Mod General Discussion
They are not different servers are they? Just wondering if one character/inventory is on the public hive and one on a private hive. I've spawned in dead before and freaked out...but once i respawned again i had all my stuff back and i was ok. This is a bug as far as i know. If it's happening alot, i wouldnt be surprised if it's down to the hives. -
Download the latest OA beta patch from here:- http://www.arma2.com/beta-patch.php/ The one in the green bar at the top of the page. Sometimes commander is a bit slow realising an update is out. Hope this jelps.
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Did you download the client and the server files for Battleye? If you do a manual update of BE you need the client and the server files from what i understand. I used to think you just needed the client, but i was told off a few people and have read on the forums that you need both files. Whether or not this is true is another matter.
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No. Lingor Island servers are private hives. i.e your character is only on that server. your character on the main hive is seperate from one on a private hive. Hope this helps. Edit - Ninja'd by Sibexus
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Download and install it manually via a torrent. http://dayzmod.com/?Download Edit - did you copy the files you downloaded to the @dayz/addons directory? The files should be copied to a path similar to something like mine :- C:\Program Files\Bohemia Interactive\ArmA 2\@DayZ\Addons Although the file path will be different for a steam version...just use the windows start bar to search for an @DayZ folder and put all the files you downloaded into the addons folder in that @DayZ folder. Hope this helps.
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Why don't you find something more constructive to do with your time other than troll a forum with a ridiclious thread.
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stuck in the sea need help :(
GeordieMarv replied to [email protected]'s topic in Mod Servers & Private Hives
Yes we know. You have had a reply in the first thread you made. No need to make like 4 posts man. -
WTF did i just read. This just HAS to be a troll thread.
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Please help in the sea
GeordieMarv replied to [email protected]'s topic in DayZ Mod General Discussion
Yes i'm a real Geordie. Don't live in Newcastle anymore though, Live down South in Brighton now. Lived here for 12 yrs. Still go back to Newcastle every other year though. -
Please help in the sea
GeordieMarv replied to [email protected]'s topic in DayZ Mod General Discussion
Top marks to this man and his clan! :thumbsup: -
Hotfix Build 1.7.2.6 Rolling Update
GeordieMarv replied to rocket's topic in Mod Announcements & Info
Good work Rocket & co. Thank you. -
You guys know it's out now eh!? Edit... beaten to it.
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Should we remove barbed wire in the next update
GeordieMarv replied to mattlightfoot's topic in Mod Announcements & Info
Matt can you clarify whether you mean the barded wire that is on roadblocks/checkpoints, or whether you mean wire fencing kits that players put down...or indeed both. Thanks. -
Should we remove barbed wire in the next update
GeordieMarv replied to mattlightfoot's topic in Mod Announcements & Info
Yeah, i kind of assumed that he meant the barbed wire that is near the dead soldier bodies and on road blocks etc. Not the wire fencing kit players can put down. Maybe he means both...some clarification would be good. Edit Happy birthday Matt. (saw someone else say this...so thought i would too) -
Should we remove barbed wire in the next update
GeordieMarv replied to mattlightfoot's topic in Mod Announcements & Info
If it removes the chance of more glitches...yes. They are only cosmetic anyways, i'm sure most of us could live without it until it's fixed 100%.- 1120 replies
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Make hacking LEGAL - read before rage
GeordieMarv replied to TheMachine's topic in DayZ Mod General Discussion
Is this thread serious? Surely not. It just can't be. -
WooHoooooo. Thankyou.
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You seem like an angry young man. My comments weren't directed at you personally...more towards the attitude of some people on this forum. And i'm not sucking dick as you so nicely put it. I just have patience and understanding that the guy is human and not a fucking machine. He has a mod to sort out, conferences to attend, promotion to do. A standalone to make, and no doubt has had many meetings and contracts to sign. Oh and god forbid he takes time to see his friends & family right? You know...have some form of life outside of this mod. And yet he still tries to come onto the forum and explain his abscence and give us some form of heads up. Pity you have no manners or understanding of this whatsoever.
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Helicopter Crash Site Smoke/Burning
GeordieMarv replied to BillyBobJoe (DayZ)'s topic in DayZ Mod Troubleshooting
I think they are only on fire/smoking after a server restart. i.e as the server has just started...the helis have just "crashed". May be wrong...but it makes sense from what i've seen. -
Server load?? Would just be more stuff for the server to draw/remember...lots of crow "objects" circling about. Much more efficient to just use sound.
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LOL No worries dude. I wasn't having a go at your thread btw.
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Considering the standalone website is :- http://dayzgame.com/ I'd say...yes! Besides, it doesn't make sense to build up a brand name & promote it etc. Then change it...this is just my opinion though.
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Unknown sniper, i salute you! :) Good show old bean.
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first come first serve
GeordieMarv replied to [email protected]'s topic in DayZ Mod General Discussion
LOL! Ruthless i see :P