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fluks
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Everything posted by fluks
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I've gotten my first server whitelisted and done everything in the "to do"-list received from the DayZ-team, but when I run the .bat file I get this error: ***Dedicated host created. ***Cannot start host on port 2302. I know the port is open since I've hosted other MPmissions before. I've also tried to change the port aswell but with no luck, same error. This is the whole .bat file: Expansion\beta\arma2oaserver.exe -mod=EXPANSION\beta;EXPANSION\beta\Expansion;EXPANSION;ca;@dayz;@hive -ip=XX.XXX.XX.XX -port=2302 -profiles=cfgdayz -config=cfgdayz\server_XXX.cfg -cfg=cfgdayz\arma2.cfg -name=cfgdayz -world=Chernarus -cpuCount=1 -exThreads=1 -noSound Anyone else had this problem before, or know how to correct it? Thanks in advance
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Would like to know if this is a legit script or not. "player setVariable['lastPos',0]; player setposatl [10346.3,2230.27,0.00143909];" Got about 7 people who used this, during the night.
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In other words, ban them all?
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Add his GUID in bans.txt . Use BERCon to log into your server and type "loadbans". That will automatically kick him/her.
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Home Server Bank and DayZ BS
fluks replied to Maxxgold (DayZ)'s topic in Mod Servers & Private Hives
I'm lucky then. I'm on a 100/50Mbps connection with no bandwidth cap. And by the way, my 40 slot server doesn't use more than 3/3Mbps (average). And you might wanna rethink before hosting a server (even if you got the application accepted). It's like a full-time job at the moment. -
Installed the new DayZ files, Hive and the newest ArmA beta v.95417. Everyone gets kicked by battleye. "Unknown game version".
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Thanks. I'll just wait for BE then.
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Home Server Bank and DayZ BS
fluks replied to Maxxgold (DayZ)'s topic in Mod Servers & Private Hives
Strange. I got my application for a so called "home server", accepted. And that's only a few weeks ago. -
DayZ Server Suite Alpha 1.0.3
fluks replied to pepperkorn@gmail.com's topic in Mod Servers & Private Hives
Maybe I'm just stupid but I don't know how to translate those coords anyway :P -
No problem. As you can see in the other thread, I had the same problem. Couldn't figure it out for several days and it really gave me a headache.
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Correct
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Application denied... I dont get it...
fluks replied to linuxx's topic in Mod Servers & Private Hives
Doesn't make sense to me that your application got rejected. I host my server at home, on a 100/50Mbps connection with no cap. My server (max 40 players) average at 3Mbps download and upload. What's funny is that I maintain my server better than most "datacenter servers". I bet you would aswell. -
Opening X port and then +1 and +3 , and using your internal IP in the .bat file fixed it for me.
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Norway 8 needs a restart really!
fluks replied to raptorsangel's topic in Mod Servers & Private Hives
Hi Sierra. There's a lot of "1:15:22 Server: Network message xxxxxx is pending" messages in the log files, at that time. Maybe a major desync? It's not easy to "read" the log files, when I don't know what I'm looking for. Anyway, thanks for letting me know. -
Hacker spawned Helicopters, how to remove em ?
fluks replied to sudden2k's topic in Mod Servers & Private Hives
And what do we (admins) search for in the log files to identify the vehicle spawners? All I know is the ammo.sqf and that's it. Would love to get some more info on this. -
Norway 8 needs a restart really!
fluks replied to raptorsangel's topic in Mod Servers & Private Hives
Because I updated to the latest piece of crap beta. -
Staff: Need clarification on ban-able offenses
fluks replied to walkerbait421's topic in Mod Servers & Private Hives
Don't really care about what the devteam says. I'm banning cheaters (ammobox spawners.. Don't know what else to look for in the logs) and players who disconnects to avoid death. Letting them roam free is hurting the whole community. If the devs wanna blacklist my server because I'm actually taking time to look through logs and ban cheaters, then so be it. You guys are ruining your own game. -
Norway 8 needs a restart really!
fluks replied to raptorsangel's topic in Mod Servers & Private Hives
You are more than welcome to take over responsibility if you'd like? Reason for not doing a restart yesterday was because there were 2 heli-crash sites at the NWAF, which led me to believe that it would create epic firefights in that area (more fun for the players). I did not know that the server would lag, if I let it run a day without a restart (so that's on me). I'm doing manual restarts, give people warnings before the server shuts down, browse through gigabytes worth of text to look for cheaters, browse through forums to see if the latest beta patch is stable + having a life outside the computer. If the server is not optimal at any given time when you're playing, go ahead and host your own server if you can do a better job. -
Reason for this is that the server is running 94876 (which is clearly stated in the servername in the list). Gonna give the latest betapatch a try later today.
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I'm getting the same thing, after the update. 5min after I boot up the server: http://i.imgur.com/UjMfG.jpg
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@chaveezy My internal IP in the .bat file? Tried it now and opened up 2302+1 and +3 but still no luck. :(
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Question: Why 2k8R2 and not Win 7 Pro x64?
fluks replied to 5c0's topic in Mod Servers & Private Hives
It's now possible to select Windows 7 in the server sign-up form. Getting your application rejected because of Win7 sounds odd. -
Tried again with a fresh install of ArmA2 + OA but still getting the same error. There's no other process that use the same port. Even turning off all firewalls doesn't help. Seems like I'm destined to not be able to host a DayZ-server, and it's giving me a headache. @DeadWalking99 Thanks for the tip but didn't work for me, unfortunately.
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bump.
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I can manually start arma2oaserver.exe and it works just fine with the exact same port. Like I said in the first post, I've hosted other MPmissions before on the same port and I had no problems. I bet there's something in the dayz procedure that causes this, I just don't know what it is. I've also tried other ports aswell but the exact same error occurs. * Went through the "to do"-list from DayZ and carefully gone through each step like 10 times. * Rebooted computer * Triple-checked the firewall settings. * Checked task manager Nothing helps.