

Peninja
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Woodland Warrior
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I just hear this on the Rooster Teeth podcast. The Idea was that you could eat people you kill (using the animal eating system), but as a result of eating human flesh, you are given the "Canabal skin". This skin could be coverable by clothes.
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A suggestion to drastically reduce the murders
Peninja replied to SwissArmy (DayZ)'s topic in DayZ Mod Suggestions
let me re-phrase this DayZ is humans reacting to a high pressure situation where hours of work is on the line. It's destroy or have you're shit destroyed. You stop trusting people after being shot a couple of times. Once you learn that, shit gets real and you learn no one can bee trusted. That is my opinion and would be if I were in an apocalyptic situation where I had been shot at multiple times. sure the game doesn't represent what would happen at first, but after a while, the people that trust everyone would die out, and the only people left would be the ones who rarely trust others. Once someone gets into a group, they have other people to protect as well as more to lose (chances are you have picked up some good shit with your group) and you're not going to trust anybody outside of your group. It's natural selection. Let's say at the time when DayZ takes place, the zombie apocalypse has been going on for a while and the people who weren't willing to kill on a whim or a hunch have died out. Now you're just left with a bunch of cold hearted bastards who have only two objectives: guns and beans. -
So basically, you want to turn this game into battlefield or CoD. If you're good at the game, you won't end up in situations where you are killed by someone you don't even see. That's where the skill takes place. Keep to the tree line and check your corners. If you're in a town, be on high alert.
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the first suggestion belongs in the bug report forum, the prone stance does have an animation and you can inspect players to see what caused them to die.
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Great idea! Logical and Probable!
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look asskisser, you have just said what one million other people have been bitching about for a long time. The crossbows Idea is good, the a bounty system would be unrealistic, and the rest has been suggested about a million times.
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I Suggest that you spawn with a hatchet.
Peninja replied to [email protected]'s topic in DayZ Mod Suggestions
congratulations! you are the one millionth person to suggest this! but seriously, hatchets are so easy to find, and so are other weapons if you know what you are doing. -
Please Read - Do Not Post New Threads About....
Peninja replied to DemonGroover's topic in DayZ Mod Suggestions
+1,000,000 If this were reddit, I would upvote the shit out of this thread! -
Yet another "How to stop banditry" thread.
Peninja replied to soapmak3r's topic in DayZ Mod Suggestions
NO ONE is going to penalize banditry! It is part of the game! -
Bags do the same thing, except their universal. no need to overcomplicate things.
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[PVP/Logging] Reasonable ways to stop combat-loggers
Peninja replied to Duckman404's topic in DayZ Mod Suggestions
you may just be the first person to suggest this... if you don't count the other million people who have posted a thread on this (I'm one). -
Broken legs should heal over time (a long time)
Peninja replied to Zosso's topic in DayZ Mod Suggestions
you're more likely to find morphine before a broken leg heals. -
I don't have the problem with the cursor, but I do agree that the punishment for a simple missclick is a bit harsh. an are you sure? button would be great.
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Please leave the SUGGESTIONS area and move yourself somewhere where this is relevant.
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A suggestion to drastically reduce the murders
Peninja replied to SwissArmy (DayZ)'s topic in DayZ Mod Suggestions
What do you mean " It has become uninteresting and 'unrealistic' in terms of the human reactions that would appear in an 'apocalyptic' situation."? This makes no sense. What you see in dayz IS humans reacting to an apocalyptic situation.