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Everything posted by -MadTommy
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Love to see this kind of thing. But you should need to find a 'survival medical book' in order to be able to do complex medical 'crafting'.
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Persistent storage containers; do you like the idea or not?
-MadTommy replied to -MadTommy's topic in General Discussion
Deleting stored gear on death is one possible approach. But it does make 99% of the storage principle useless. But sticks to the permanent death principle. I agree storage should not allow you to just return to your 'camp' and get fully geared up again. Small storage containers with gear spoiling over time could be a good approach. -
No no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no. TLDR: No.
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Role playing something a little more realistic. Still over armed!
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my screen image become more grey or less colour.
-MadTommy replied to Jeffreyson84's topic in General Discussion
Just to clarify; you don't need to eat until you are stuffed for the healing status to become active. Not that is does any harm..but getting the stuffed notification is not a prerequisite to healing (replenishing blood). Eat & drink until you see the 'healing' status.. (& the energised & hydrated status).. when you are healthy again you will get a 'healthy' status. -
Struggling to survive here's some help, thanks reddit.
-MadTommy replied to Window Licker's topic in New Player Discussion
There's some good sightseeing in the pointless area. And some loot. -
*snipped. When you log off your character stays in game for 30 seconds; he sits down in game. So if you engage a player and he just sits down.. you know he has logged off. You can kill him obviously.
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That's a shame, would had beans if that was the suggestion.. :)
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errr realism could be argued either way. The map area is only 15km x 15km.. who says any heavy weapons where stationed / stored in that area when shit went down? Do you think every patch of eastern Europe / west Russia is covered in heavy weapon stores? Sure there could be one there.. but it is no guarantee.
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No one is gonna care for your opinion if you throw childish insults about.
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Let's not. No no no no no, please no heavy weapons. Improvised explosives maybe...
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I like this thread... i like these ideas to make the game more challenging. Being forced to raid for supplies more often is good. With a big pack & vets etc go can gather enough supplies to very rarely require trips to town.
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What does server reset every 2 hours mean?
-MadTommy replied to raiderlove86's topic in New Player Discussion
Just to clarify what is at play: Presently neither loot nor zombies 'respawn', (as they will when that part of the game is further developed). This means when the server 'starts', loot and zombies are spawned. Once these zombies have been killed and loot picked up these areas remain empty until the server is restarted. This is why most servers are restarting every 4 hours or 2 hours or even hourly. Eventually servers will only restart due to performance or maintenance reasons as loot and zombies will constantly be replenished via a respawn mechanic. Obviously your progress/gear is not connected to any one server but a central database (a hive) therefore server switching, restarts etc does not affect your character. -
I think it would be good if the spawning loot, (when it gets sorted) would spawn in quantities that are proportional to server population. Therefore in theory it would be just easy/hard to find loot on a full server as an empty one. People still can choose if they want a PVE or PVP experience by selecting full or empty servers, but neither would give them an advantage in 'gearing up'. I think this would have numerous advantages. What do you think? (I did search, found nothing, but would be amazed if this has not been suggested before)
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What's the most bizarre thing you've seen in game so far?
-MadTommy replied to Johnny Depth's topic in General Discussion
Orange packpack.. what an amateur.. -
Best way to allow the ability to carry multiple primary weapons.
-MadTommy replied to Slyguy65's topic in General Discussion
I'm carrying an scoped sks, a silenced fnx45, a sawn-off shotgun & a fireaxe. And for a bit i was carrying a Blazer rifle in my hands.... I really don't think we need to be able to carry more. For gameplay balance if nothing else.. that seems like a lot to be carrying in a post zombie waste land -
OP yeah you have to be a bit creative to make fun. I decided to wear orange as much as possible and travel the world. Leaving random presents for people: Making tough choices: And just pointing at stuff! There is not enough to do. But if Rocket is to be taken at face value, at 20% done there is lots of content and sandbox play to be had. Add another 80%, the future is bright. There comes a time when you need to take a 3 month break and await new features & content.
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I'm a friendly player and would never have done this myself.. but what you did... is part of what gives Dayz such potential. It's brutal, unpredictable and often uncontrollable. Have beans for being an utter douche and keeping the rest of us freaked out and on our toes!
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The only people who should own those rights are Alan Moore & David Lloyd.. i hate TW with their rights..
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How come the NW airfield is just about the safest place on the map atm?
-MadTommy replied to naraga's topic in General Discussion
I just went to the jail/police building or whatever it is in the wood north of NWAF.. it must be new as i didn't know it was in there, just stumped across is.. this was on the 64 player experimental server. I shat my pants and ran north after looting it.. I haven't been to the NWAF since i played the mod 2 years ago.. that has scarred me enough that i promised my survivor i would never go there again. It used to be when you got within 2km of that place you would be snipped by some fucker with a 50cal with thermal sights. < the reason i stopped playing the mod! -
Mini game.. ppffftt we could have a PGA quality 18 hole course!
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Neutral safe zones that physically prevent combat
-MadTommy replied to alleycat's topic in General Discussion
^^ See you can sense sarcasm on the internet! I knew it! I've been lied to for years! -
Neutral safe zones that physically prevent combat
-MadTommy replied to alleycat's topic in General Discussion
:D -
^^ This
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Love the Russian Vs Canadian server image.... I've always avoided RU servers... in any game they are damn dangerous. (for numerous reasons!)