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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Zeni (DayZ)

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Everything posted by Zeni (DayZ)

  1. Zeni (DayZ)

    justify your actions

    Just end it, Spawn is just trolling at this point.
  2. Zeni (DayZ)

    Incentive to survive

    Hello and thankyou for an awesome mod! I was pondering an idea that after so many days of surviving, the player would receive a small perk to represent his/her experience gained in the wasteland. I dont mean any sort of massive advantage perks, but minor ones, gor example: after 10 dayZ alive you get a 3% boost to stamina, or find one extra steak in animals. Maybe even a dmg resistance vs zombies? Perhaps perk days could be at 10, 15, 20 ect. I think that this would make players choose their battles and review their actions twice before acting, or risk loosing their accumilated experience. Note: I mean very very minor perks. Just enough to make people feel like their character has grown. :cool:
  3. Zeni (DayZ)

    Incentive to survive

    Yeah I guess I didnt think of that. Damn I thought I was onto something! :D
  4. Zeni (DayZ)

    Incentive to survive

    Yeah ok, I get you. But what about character progression? I get its not an RPG but wouldnt some skill be gained from being alive for awhile?
  5. Zeni (DayZ)

    Incentive to survive

    If you guys could leave ideas/ feedback would be groovy. I think it has potential
  6. Zeni (DayZ)

    Incentive to survive

    Yeah thats what im talking about. A reward for conservative players. Something small to represent experiences. Maybe based on what actions you do? Like running. +3% speed. Or less chance of bleeding during zombie engagements.
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