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Bludy

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Everything posted by Bludy

  1. Bludy

    Global ban

    contact BE. forum is not for taking away a ban i bet was deserved. anyway if it's a false positive you'll get unbanned, but always from BE support
  2. Bludy

    Dawn Gaming!

    which are the features of your dayz servers?
  3. i've noticed that with machete. hatchet seems like before for me..
  4. Bludy

    what have you done to anger a clan

    on one server i found myself having pitched my tent less than 1k from a huge camp..i've looted that for a couple of months and satchel charged the place in the end because they moved their stuff all in vehicles, which i found some months later: destroyed the whole hoard and kept a car for me and my buddy of that time. i should ask him the video...
  5. Bludy

    Humanity and the new journal

    i think it just says your status..no advice of changings beside the skins..
  6. Bludy

    DayZ Mercenary

    it's really useful, some of those mods have their website and launcher (like zero) so make a search on the net as well..
  7. Bludy

    Zombies = Players?

    100 meters more less to spawn zombies..if you have a map you can easily check if you spawned them.
  8. exactly..and i suggest you to just make practice with the different weapons..you can find a lot of servers with a starting loadout (sigh) so try those..sniping obviously is different matter since you'll need to know how high aim..i suggest you to stay steady for some seconds before shooting and at start go for mass centre, then upper chest/head. get used to different sights and recoil. and always consider that someone could be lagging. if you don't want to kos remember that you'll often shoot after getting hit, you'll have to shoot bleeding and shaking..there's no better practice for this than playing..
  9. Bludy

    Knife combat. Grab 'n' stab

    i like it..i think about a melee engagement circle when you get close enough to a player..we'd need melee moves when holding a rifle or a gun to make it fair..
  10. Bludy

    Is duping a ban worthy? [1.8]

    ban..they'll soon find another server to do their dirty things
  11. Bludy

    ...Tents...

    mine was fine, but i just pitched it to rest
  12. Bludy

    yet another story of how you can trust no one.

    when people got used to survive and started thinking they are a pro at dayz, they started to bahave like gods of war...i know there's a bunch of players who are friendlly when unarmed and ready to betray you at the first occasion...being friendly i've seen the worst of dayz..but i've found also really friendly people even in the north, and again..the 90% shoot because they are scared of the other taking their stuff like irl..and especially if young, it's their only way to keep their pants clean: seeing everything like in a fps, where your heart doesn't race like in dayz when you see a player..(unless you just see just your loot on legs..)
  13. Bludy

    Adding .50s Back In

    ok..but until they come back why don't YOU go play another game? instead of suggesting others to do it.. i don't think you will see them back soon, or even in SA..and i must say that maybe they are out now because of the duping orgy back in the days..
  14. cool idea! should be at least implemented like an event..or spawn condition in winter is seasons take place is SA aswell..good idea really.
  15. already discussed a lot...it would close australian market ( a lot of faithful players as you can see also on the forum) and provoque a lot of issues also for UK..i voted yes though.
  16. Bludy

    DayZ can be very frustrating

    luck is a huge part of dayz..from loot pov to player encounters pov..and the best loot won't save you from a glitchy zombal
  17. Bludy

    Useless helicrashes

    i dream of a SA where a crash site means broken stuff..blown mags and a rifle to fix using the components of 4-5, all to have one which probably will explode in your face...
  18. Bludy

    idea for punish thief

    possible if proning or using support like a wall or a car
  19. Bludy

    Tactical Handsigns

    i was thinking about this talking to my friends about teamspeak metagaming advantages vs. direct chat interactions..this could make occasional collaboration useful from tactical point of view..
  20. Bludy

    Knife Takedown

    +1, needed
  21. Bludy

    You NEED bandits like me

    reading the last two pages: robbery instead of killing: i've tried and it doesn't work. people tend to shoot back or move and like 1% put weapon down.. you risk to be wounded for nothing. so it's better firing..obviously you can try, but as i said before, i think people kos because they are scared of contact so you feel a lot more comfortable shooting first, and i understand this completely. it's just the amount of players than changes the feeling of the game from friendly candy candy to kos hell. armed friendly behavior: the best thing you can do is yelling ''friendly'' with a weapon at their head. and this when you, for example, meet a guy at berezino while you search for hospital loot. you came down from your mountain, and as always you don't want to kill anyone. this doesn't mean you must go in screaming , and die ,nor go in spraying bullets..just talk and see what he says..when they don't respond i usually shoot or go away..if the guy is a mindless killer when i talk he's usually already repositioning/getting out for the chase..3rd person helps a lot here.. definition of KOS: i tend to consider that the behaviour of a guy who's geared and walks around just to kill people, or who finds a weapon and goes to the nearest town to cause some trouble while gearing up, a guy who comes from the north to kill people on the coast. this behaviour is more clear on the coast precisely, since if you get shot while coming out from the barracks or stary camp you shouldn't be surprised or whine for anything. examples of kosing from my experience: a guy in alice and ak running in elektro killing people, and another with an enfield, same gamestyle. a guy in mogilevka shooting in a barn and when we stalled, unable to speak a single word while aiming for about 15' a guy i entered a building to save him, who shot me while i was giving him cover from the infected(i died shot by me and then i died from zombies) snipers at the firing range watching cherno elektro: i've never seen the squad they are providing cover for(behaviour i'd accept as genuine gameplay) examples of banditry: robbering bambies/troll talk before shoot camp the house,vehicle, crash site before shoot stalk prey and establish weapons and gear, establish number of enemies go away from town once able to survive in the north( any rifle, matches, knife and all that shit) camping worthy sites, if someone goes to the barracks it's possible he's searching for ammo for his rare weapons and those showers could be part of his usual looting path pvp examples: squad fights in any location fight for vehicles fight to defend a position going in town with an objective other than killing people survivor gameplay: find a vehicle and fix it survive in the bushes hunting and hiding occasional raids at various locations occasional kills, even on sight kos bandits camp raiding hero gameplay: die multiple times healing people around yelling friendly status kos bandits heal team mates even in pvp situations this post is too long i might have screwed it..hope i've been clear..it's just a couple of thoughts. anyway, any role is needed to this game, we should just try to find a blance and stop being attached to our gear. i dont' play to pick flowers in the fields..and i don't lay down when they shoot me, i shoot back and fight, sometimes you win sometimes you loose, if i loose i just go back looting. it's only a shame when i see someone who is really stupid and dumb as fuck, but i've seen a lot worse.. and again, kos(kill on sight) mentality is caused from not being able to deal with the fear of the other, most common issue between humans irl form second one of mankind
  22. Bludy

    You NEED bandits like me

    90% of players need way more bullets to kill a guy..
  23. private hives saved this mod when scripting was out of control. i hate those servers where you play arma2 with zombies..and even more when there's no advice about what i'm going to find..once in kamenka there were two cars..fully fixed and filled. and donor perks are so stupid, specially since servers go down like snow flakes.. i hardly see SA without hives after a bit though
  24. Bludy

    You NEED bandits like me

    i still have to meet a good shot on the coast..always kids full of bullets to waste..i loot cherno like they aren't there and go away in my bushes with almost no trouble..just be sure to bleed out in cover to go back to your body. i still have to see a sniper on the coast who changes position after some shots. i still have to see someone who knows what MOUT is, you turn around the firestation and the guy is done. i still have to see a player good at shooting something which doesn't have my balls attached or a 30 rounds mag, and i don't mention pistols or melee weapons. i've died hundreds of times and i still have to kill a guy without talking to him, i've won dozens of firefights starting from behind, shot first by players who can stand dayz only by the fps point of view: i shoot everyone so i don't shit my pants. i'm still a hero and beware guys, carry your morphine cause i go for the legs and it's a long crawl to bere.
  25. Bludy

    Zed's Rule

    never gave a shot to epoch..i've bought arma just for dayz..i'm not comfortable with building bases..i stick with vanilla and even zero without infections felt too much fps..i understand your feeling when you are at endgame..but it's just what it is..that's why i play also other games..i like dayz the way it is at its ''natural state'' again good luck with your server, you seem a really cool guy.
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