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Your DayZ Team
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Everything posted by Bludy
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why? do you prefere camp sniping or it's for your role in a group? i admit that fal is loud, but also those rifles you want, and the ammo are rare too..anyway i haven't what you want, unless a bandit kill :-)
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that guy was so noob, or stupid...or maybe it's the female skin
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solo was great to learn to survive, but when you think you won't kill your buddy with some bad mistake just find someone on the forum, i made it and my fun increased so much
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i agree with you for the fixesto zeds and for melee, but i have to say that i never been so proud of all my headshots and that when i'm cornered: 1) i don't mind closing doors 2) i watch the wall in my back more than the door :D
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it's safe, it resets your kills count but when you log back in, is fixed
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Because of hackers, I'm forced to play another way.
Bludy replied to alienxxi's topic in DayZ Mod General Discussion
i hope the direct comm was pumping this music in the fire station guy's ears i read it was, fantastic -
Feature Request: Dent Puller & Screw Driver
Bludy replied to jubeidok's topic in DayZ Mod Suggestions
it takes away the ignition lock -
do you think that the hero/bandit system will fit with our actual humanity level or we will start from the same point? and i prefere to see locked threads instead of the mess i've seen for the 1.7.2.4
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i really don't trust guillie guys so much. but i'm okay with the bandit skin. anyway the majority of players won't be changed in bandit because of lack of kills, even if their behaviour it's stricly bandit
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wise words, fit for this mod
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:beans:
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being hacked doesn't seem a good motivation to download hacks. it sounds like bullshit. you stuck underground: stay online until you starve to death...half an hour? we all died by hackers, just play in less crappy servers, and come on, you can have all the gear in less than 5 hours. AND IT WILL BE FIXED. we all have to expect a lot of changes before this gets to beta or standalone or whatever, a lot of people will whine and give up for every change to the mod. you can do what you want, but you can't judge a thing bigger than you and out of your responsibility, nowadays you are only a tester between thousands, NOT A CUSTOMER
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just some servers tell their ''name'' with messages when connected, i don't know other ways. i don't know how to filter with sixlauncher, but i experienced the same thing with my buddy. with the interface of arma 2 multiplayer i can filter better and see the names of players connected to a server
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Yay, Bandit and Hero identifiers are coming in
Bludy replied to tuleg1t's topic in DayZ Mod General Discussion
rocket with machinima streaming on youtube, i heard this stuff early this evening. kinda cool, also spoke about vehicles and dogs -
i like remington but it's useless in the north, akm is great and with plenty of ammo. i had a as50 in a crashsite but it disappeared from backpack. m14 is really cool, but the svd has the best optics with the curve to adjust distance to mildots..
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DayZ Bandit Player Killing Montage - Epic
Bludy replied to Sammy101's topic in DayZ Mod General Discussion
you are a great shooter nice firefights love the control shots -
love that gun but usually spend time in barns untill i can find one..
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How does average survival increase...
Bludy replied to FragMasta's topic in DayZ Mod General Discussion
anyway, taking away respawn button and the deaths in the firsts 5 minutes from stats increased the average. and i think that a single server wiped doesn't increase so much the number of deaths in all the servers running -
out of the towns you can find barns which provide the same weapons of residential buildings, so towns have just a bigger concentration of loot spots, hospitals and shop, which is better for the chance of matches and bigger backpacks, and the fire stations...outside you loose some more time but it's really less dangerous, and find military stuff in airports or barracks isn't less deathly with an enfield or an akm..so sometimes it's better just run to the north..
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is this possible if you keep your fireplace on? i always ask myself what happens if you leave it on fire
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[DayZMod] The Dayz Statistics thread!
Bludy replied to Ander (DayZ)'s topic in Mod Announcements & Info
how about when helicopters were in..in a couple of hours you can fly a lot..having the fuel -
Hackers - What you need to know.
Bludy replied to DarkRaven123's topic in DayZ Mod General Discussion
i'll follow this topic and spread it in other threads about kacking. i think that the forum will always be a place where share frustration so whining posts won't disappear.. -
Scripters, Hackers, have more control than me, an admin.
Bludy replied to beans's topic in DayZ Mod Suggestions
''killed by'' only for the duration of a patch, could end in a lot of bans for hackers..we are here to test so why don't try this? i know we would have a lot of legit kills taken for hacks, but we will stop multikills at least. but those logs don't say anything about all that shit these bastards cover us with? -
An all-round solution to alt-F4 & server hopping
Bludy replied to chaR's topic in DayZ Mod Suggestions
this plus delay logout which stops if you move, like bandaging. it has been all already said about this question..i can just hope for a good solution by devs -
this wan't supposed to be fixed with 1.7.2.4???