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Everything posted by Irenicus (DayZ)
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The CCSD (Chernarian Creepy Stuff Department) Needs investigators for the Radio transmission mystery.
Irenicus (DayZ) replied to rydekk's topic in General Discussion
Wow I didn't know I could understand Russian. I must have some weird ability as I hear the woman speaking English! Also what the heck is Electrogorsk? A new town perhaps? or is this meant to signify Elektro AND Cherno? If so then Why not Chernozavodsk? -
Easter Eggs? Aliens? Mysteries? [Official]
Irenicus (DayZ) replied to Matej (DayZ)'s topic in Gallery
Black ops 2? Why in hell.....no. Just no. -
Boo hoo. Cya
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Please eliminate server restarts
Irenicus (DayZ) replied to bad_mojo (DayZ)'s topic in General Discussion
So difficult to explain to someone why server restarts are neccessary, even if zombie/loot was not spawning only on restart when he seems to have no grasp of this. Restarts will ALWAYS be there no matter what. Maybe they will be once twice a day at best, but every 4 hours isn't really an issue. However what we DO need, is warnings before restarts. -
Servers with connection issues to central hive
Irenicus (DayZ) replied to rocket's topic in News & Announcements
Seems like there are still some issues. Lost a character started AFTER issues were resolved, last night when I logged on. -
Post Patch thoughts - i work 9 / 5 shifts.
Irenicus (DayZ) replied to hitt0r's topic in General Discussion
Nah there's no issue. Easy as heck to find a day server now especially since we can see the time of servers. No issue. -
Please eliminate server restarts
Irenicus (DayZ) replied to bad_mojo (DayZ)'s topic in General Discussion
Eliminate server restarts. Yeah while we are at it let's just eliminate players connecting to servers too huh? -
Bandicam works great for me. Don't lose too much FPS, Better than Fraps anyhow. What version drivers and Shadowplay are you guys using? I always had the icon with a cross showing it wasn't working with DayZ. Willing to try it again though
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That'd be great except for the fact shadow play doesn't work in DayZ for me and friends I have spoken too also.
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Holster is useless as well, since you can't wear it over the top of a vest.
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Does cooking or fire work yet?
Irenicus (DayZ) replied to Bruce of Wayne's topic in General Discussion
No -
No need. The music would probably be crap anyway, as is most so called "music" thesedays. Mind you Breaking Point has a nice background track, so if it was something like that, I wouldn't mind. Otherwise it's not needed, I can play my own music perfectly well while playing if I choose to do so :)
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Rain/weather has been disabled for quite a while. Should get reimplemented eventually though. Yeah it was in at the very start, but has been disabled since. Dean said as much in his recent stream "weather is broken right now so it's turned off"
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did Dean suggest intractable furniture last stream ?
Irenicus (DayZ) replied to badman85@gmail.com's topic in General Discussion
Don't forget being able to use said refrigerator as a protection device when a nuclear bomb hits. -
Nothing strange really when you're used to arma and dayz mod. No biggie
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Okay, so base-building is obviously a well known addition we will see eventually, but I have had this idea ever since the mod. I would really like to have caves scattered around the map. Then when we have animals etc there would be the possibility of encountering say a bear, or wolves when entering a cave. This is just a rough idea but you get the idea. Animals should eventually be possibly hostile, if you get too close for example. So I don't think it's a stretch.I'm really more interested in the caves though. They would be great places to hide and make camp fires etc. I really thing it would be very very cool. Dark damp caves becoming hideouts, camps, temporary shelters when it rains.....etc I've not read or heard anything about caves so if I have missed it I apologise. Thoughts? It'd be really great if Rocket would read this and comment :)
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Servers with connection issues to central hive
Irenicus (DayZ) replied to rocket's topic in News & Announcements
Vilayer servers are fine. In fact friends and I have had no issues today at all. -
Zombies should run faster than players
Irenicus (DayZ) replied to alleycat's topic in General Discussion
No, they shouldn't. End of thread -
In case no one noticed, the developers silently increased zombie numbers in last patch.
Irenicus (DayZ) replied to alleycat's topic in General Discussion
Nah they don't hit harder nor are they harder to hit. They are exactly the same as before. Just more of them -
New update, loot spawns changed
Irenicus (DayZ) replied to FishGuts4Lunch's topic in General Discussion
Server hopper detected -
Guy with 38 posts....posts this Dude. We just got the update. Of course there will be another one, but no news on it yet. Ok i see it is in a twitch stream I still don't understand why Dean associates himself with Sacriel...very strange
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where's the .357 speed loader?
Irenicus (DayZ) replied to commanderbash's topic in General Discussion
I've found a few in places. Two in the treasure room in the office building at the train station/bus depot -
Rolling Changelog: Stable Branch: 0.32.114557
Irenicus (DayZ) replied to rocket's topic in News & Announcements
I think you are confusing berries and BERETS. They're not in the game yet it seems -
It's even better when someone comes here to post a rant about those posting a rant about KoS. Welcome to the internet.
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I remap all my keys. Do you remember what the name of the actual binding is called?