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Everything posted by Irenicus (DayZ)
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Hotfix Build 1.7.2.5 Rolling Update
Irenicus (DayZ) replied to rocket's topic in Mod Announcements & Info
Negative. You are incorrect. Enjoy playing your other games so we can enjoy never reading your comments again :) Cheers -
Hotfix Build 1.7.2.5 Rolling Update
Irenicus (DayZ) replied to rocket's topic in Mod Announcements & Info
Thunderdome effect? Umm you don't seem to know so I'll explain it. Thunderdome is when hackers drop everyone in the same spot and let them kill each other etc. Not sure what you meant by thunderdome effect but pretty sure you have misunderstood the meaning :) -
Hotfix Build 1.7.2.5 Rolling Update
Irenicus (DayZ) replied to rocket's topic in Mod Announcements & Info
Nah. Tents/vehicle saving problem has been around at least since 1724 so no changes there/ -
Hotfix Build 1.7.2.5 Rolling Update
Irenicus (DayZ) replied to rocket's topic in Mod Announcements & Info
Ermmmm turn vsync on. Tearing is not the issue we are discussing here, but artifacting which is not tearing but huge triangles and polygons stretching over your screen in pink and grey :) Turning Vsync on will remove screen tearing though -
Set vid memory to default. Switch off FSAA both in game and in Control Panel (Nvidia users). Flush. Restart game. No glitches (working for me for over a week, been to ever single area I can think of with static bodies and not one glitch!)
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Hotfix Build 1.7.2.5 Rolling Update
Irenicus (DayZ) replied to rocket's topic in Mod Announcements & Info
sry double post -
Hotfix Build 1.7.2.5 Rolling Update
Irenicus (DayZ) replied to rocket's topic in Mod Announcements & Info
Sounds like the perfect time for me to go there then since no one listens to my tips on fixing it. I shall enjoy yet another week of NO glitching anywhere on the map since I found the fix for Nvidia users. Happy looting It looks good and very quiet now lots of people cant play. Of course they would be able to if they just disabled AA and set vid memory to default. But of course most wont read or even bother to try this. Those I know with NVidia cards ALL found this fix to work. -
Hotfix Build 1.7.2.5 Rolling Update
Irenicus (DayZ) replied to rocket's topic in Mod Announcements & Info
Nothing new there, that's been happening since 1.7.2.3 or perhaps 1.7.2.4, certainly been happening since at least 24. Not completely wrong. You also need to disable AA both in Game and (just in case ) in NV control panel. Not sure about ATI users. Avoid auto updaters like the plague. Unless it's too hard for you to do, always, ALWAYS install manually. -
Hotfix Build 1.7.2.5 Rolling Update
Irenicus (DayZ) replied to rocket's topic in Mod Announcements & Info
It works for me a dozens of people I've heard from, so chances it will work for a multitude is not out of the realm of possibility. Of course that would require people to actually read and apply this fix. Most won't try or believe it's a load of bull. I can say for certain that the glitches are definitely related to AA, and with it off there is NO glitching. Coming back with some sarcy comment isn't going to change the fact that it's true and works. Bet you didn't even try it -
Hotfix Build 1.7.2.5 Rolling Update
Irenicus (DayZ) replied to rocket's topic in Mod Announcements & Info
Eh? That's pretty much how it has always been. Unless you mean "loading" not "spawning" as spawning refers to a new character. You saying it loads you up on coast no matter where you left off? Weird -
Hotfix Build 1.7.2.5 Rolling Update
Irenicus (DayZ) replied to rocket's topic in Mod Announcements & Info
Yeah me too, unless you have Dial-Up, 1725 is only 139Mb and should take minutes not hours on a decent connection? As I have been trying to tell people but they dont listen or read and continue to whinge. SETTING VID MEM TO DEFAULT AND FSAA OFF =NO GLITCHES tried and tested over a week now. Not one single glitch. Will now have to test with AA on to see if artifacting is back. but whatever happens, there is no reason NO REASON AT ALL to set your vid memory to anything but DEFAULT. Don't listen? Don't want to try this fix? Don't whinge. It works. -
Hotfix Build 1.7.2.5 Rolling Update
Irenicus (DayZ) replied to rocket's topic in Mod Announcements & Info
Guys - ANYONE having the Graphical glitches, I've been playing for a week now with no graphical glitches, not one. You might not like jaggies, but disabling FSAA and setting Video memory to default works! not just fort me but several people I know. Not one glitch, jaggies I can handle. So try it! What do you have to lose? Nothing but smooth edges which Isnt a game killer. -
Hotfix Build 1.7.2.5 Rolling Update
Irenicus (DayZ) replied to rocket's topic in Mod Announcements & Info
Large Download? Ermmm 139mb is hardly a large download? by any means. Also if you're getting corrupted files, you need to learn how to use your computer better - ever heard of torrents? Download 20-30, hell 90gb and never a corrupt file...... Sounds like you don't know PCs very well? Read up! -
Hotfix Build 1.7.2.5 Rolling Update
Irenicus (DayZ) replied to rocket's topic in Mod Announcements & Info
Graphics Glitches - Switch AA off, Vid mem to default. Enjoy no glitches -
What I love about these forums. Type 1.7.2.5 into search. Enjoy http://dayzmod.com/forum/index.php?app=core&module=search&do=search&fromMainBar=1
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[DayZMod] The Dayz Statistics thread!
Irenicus (DayZ) replied to Ander (DayZ)'s topic in Mod Announcements & Info
http://dayzmod.com/forum/index.php?/topic/4941-six-launcher-easy-installupdate-findjoin-dayz-servers-worldwide-network/unread/ -
Graphs over user statistics from 25th June to 6th August.
Irenicus (DayZ) replied to Vanchelon's topic in DayZ Mod General Discussion
Good thread. IF you could find a way of updating this each week, then I VOTE STICKY! :D -
Now 1 Million!!!!! + Unique Players!!!
Irenicus (DayZ) posted a topic in DayZ Mod General Discussion
EDIT: Updated to reflect current numbers. ONE FUCKING MILLION !!!!!!! (minus me lol) I created this thread when we had less than 400,000 so I think my thread should be the ultimate player counter thread :P STICKY PLEASE! :D WOW. It was just over 330 thousand not that long ago, but today we're currently seeing 392,813 Unique Players as this is being written. TLDR :D Just had to make a thread to talk about it, I'm very excited at the future prospects of this project and to Rocket and all the team @Dayzmod: Can i say congrats on the road so far! You've done a tremendous job, stuck to your guns and avoided compromise for which you have the deepest respect from the community :) I think it's safe to say that? Whingers will whinge, yes dayz has a lot of issues, but which of man's creations doesn't? Teething problems are to be expected. I think it won't be long (end of year,1st quarter 2013 if the Apocalypse hasn't rained down upon us, and zombies haven't TRULY taken control of the world ) and we'll be at the half million mark :) This mod will grow and thrive as well as continue to see improvements and additional features; I for one would like to see caves and more enterable buildings (by caves I do NOT mean dungeon crawling or anything, I mean sure, a wild bear or a fox, even perhaps a wolf could live in a cave, if we see the addition of animals (a personal favourite must have), but it could also provide shelter and protection, and perhaps water and food & loot drops. Other than that, I Can't think of anything else right this second. So, keep it hardcore Dean! We love you for it! :dodgy: Is it over optimistic to think we will likely see 1 million people before the end of next year if this continues? Fingers crossed (as long as it's more good players, less hackers etc) I hope no one minds my litte ramble here, but of course opinions are always in the eye of the beholder. I shall end here. Rock On! Rocket!!! :D -
Now 1 Million!!!!! + Unique Players!!!
Irenicus (DayZ) replied to Irenicus (DayZ)'s topic in DayZ Mod General Discussion
Bumpin some lovin for my thread :P -
Yes and no. It's a combo of 1.62 Core patch AND DayZ 1724. As is often the case its not one thing but a combination of factors. Interesting but not entirely unexpected. I have chosen not to spoil things in advance so I only read about fixes not about new features. However In this case I would like one question answered if someone can oblige?; From what I know, Dogs are to be companions, but how will this work? Do we need to first FIND our dog or do we get one with every new spawn?
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Post here if Game is unplayable for you due to Low FPS
Irenicus (DayZ) replied to Irenicus (DayZ)'s topic in DayZ Mod Troubleshooting
Wow it goes to show my PC is pretty damn good for an old fart. I'm now getting decent FPS again after more tweaking and things still look very nice in game. You gotta tweak that fucker! :P errrrrr wrong thread for you my friend. That's what WE want. I don't think I can expect more than current FPS. I am now getting 12-20 FPS in cities, 30-45 in wilderness :) -
[DayZMod] The Dayz Statistics thread!
Irenicus (DayZ) replied to Ander (DayZ)'s topic in Mod Announcements & Info
Damnit I knew we would find someone to blame eventually! :P Make that hive a friggin monster ten times what it is now, we need it!!!!! On weekends my FPS is terrible and the only thing that can explain this is the hive loads just makes things crawl to a chug chug.... I agree but I also see that you can't really stop third party maps like DayZdb. I have chosen not to use them, well, except when I get extremely frustrated looking for a vehicle and even then i never find any where they say they may spawn. -
Just died for first time to a hacker. Teleport to Kill Coral.
Irenicus (DayZ) replied to danlegend's topic in DayZ Mod General Discussion
Fixed -
Well, I dont know for sure, but item duplication often happens when you click stuff too fast, especially when the server is lagging. EG you pack a tent, and while you are packing it you scroll bar and choose pack again, and you end up with 2 tents.
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Now 1 Million!!!!! + Unique Players!!!
Irenicus (DayZ) replied to Irenicus (DayZ)'s topic in DayZ Mod General Discussion
I cracked..Reinstalled. Praying I dont get thunderdomed tonight lol