My 1.5.8 Ideal Patch Notes: -Modified spawning algorithms of zombies slightly, so they don't respawn as close to players. -Number of zombies reduced. (More than 1.5.6 but less than 1.5.7) -Crossbow hit registration problems fixed. -Slightly re-balanced some weapons, along with spawning probabilities. -Added batteries for flashlights that must be changed intermittently. Must be replaced after 2-3 hours of constant use. -Added more spawn locations around shore area. -Environmental effects on character beginning to be implemented: a.) Added raincoats, ponchos. b.) Added shoes, boots as gear that can be equipped (affects walking speed, sound, during different weather situations). c.) Increased chance of being knocked down while ground is wet. d.) Zombie spawns outside decreased during rain. e.) Significantly reduced zombie vision capabilities during rain. f.) Significantly reduced zombie hearing capacity during storms. -Bugged ladders fixed. -Fixed issues with backpacks causing items to disappear. -Removed survivor "panic" sounds, subtracts from role-playing element and immersion. -Reduced humanity lost per 'murder'. Self-defense shouldn't immediately turn a player into a bandit. A man can dream...:)