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fdrk

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Everything posted by fdrk

  1. Is there an ETA on when will the chat/log window be resizable and not locked to 8 lines? Edit: nvm, saw it in the changelog for 0.8. Cheers
  2. Hi, I'm one of the Admins at the new LU129 DayZ server. http://www.gametrack...42.227.86:2342/ Please feel free to contact me via PM or post in this thread if you encounter issues or have any suggestions regarding our server. Cheers. Related topic: http://dayzmod.com/forum/index.php?/topic/35057-nuke-on-lu129/
  3. Hi, the server will be wiped due to a migration so we can be part of the Vilayer Private Hive, which is more stable, has more maps and more updates, the downside is that all characters/tents/vehicles will be lost and your character will only appear in servers that have Vilayer Private Hive. Cheers.
  4. Restarted the server, I've checked a few tents and they seem to be ok
  5. About the helicopter being there I would answer you gladly but guess what, for being a bigmouthed douche you'll have to guess or look up the forums like the rest of humans and find out how ignorant you are. About kicking, if your mate got kicked by any admin all the server should've seen a message stating Battleye Kick(or ban) Admin: "reason", please post the screenshot that I'm sure as hell you don't have because that never occured. Enjoy your Admin paranoia. Cheers.
  6. Hi, if the car wasn't stolen, it should be close to the place you lost connection. If not, try follow the path you took with the car, as a last resort try to look around the last place you stopped with it.
  7. That bug happens quite oftenly after a server restart, I'll restart it again and that shoud fix it.
  8. So that's why last night there were so many people online, we knew something was going on but didn't bump with you guys, what a shame.. About disconnections, yeah.. there are a lot unfortunately, it's a plague all servers have, hopefully that will end soon. You could still have the chopper if you read the MOTD in which is clearly stated that the server restarts at 10:00, 18:00, 2:00 UTC automatically. Guess you'll remember from now on. Quite surprised most of the posts are all about the server restarting at the official time...
  9. @Gwaryn and MrPig. Well as you can see I stated many times in our topics, and you have it in the MOTD too, the official server restart times are at UTC 02:00, 10:00 and 18:00 and they are without warning since we can't install BEC. If we reboot manually we state it and give 2min warnings. So please before you accuse read the MOTD, and before you reference other posts inform yourselves since those people had nothing to do with us. I know the incident you talk about, and it is quite unfortunate you had pinned down my mate when it hit that time, so please check your clock, I got the logs and you can see for yourselves the time of the incident and restart time (18:00 UTC = 20:00 CET), and we lost the ATV due to that restart too, never to been seen again. It is your responsibility to check the official restart times and read the MOTD, I won't enter a discussion regarding this matter, that's what happened and I got proof of it, end of story.
  10. -If everything in your tents(not the tents themselves) vanishes after a restart: The problem with tents is a problem with the Hive database, tents created with an ID greater than 1million are bugged and won't store any items since the number assigned to it is *broken* and won't save it. Tested this myself yesterday creating a new tent and everything disappears no matter what. I'm afraid until Rocket doesn't say tents are fixed it's not safe to store anything in a tent created recently. Good news is that he said that it would be fixed soon. -About the ATV: Did you save the ATV and immediately after the restart you entered and it was gone? (and confirmed tents had respawned correctly?) From what I've read and know firs hand, ATV are quite bugged, had two cases myself: 1-Server had one ATV bugged for weeks in a bridge and it couldn't be moved, seemed as if it was in an invisble box. Now it's gone. 2-Got an ATV(not sure if it was the bugged one that respawned elswhere), hid it, saved it and after the restart it disappeared (tents and other vehicles respawned properly).
  11. fdrk

    Complete Inventory Wipe on Logoff

    Fixed it. First time I updated to 95248 using DayzCommander, which basically downloads the official patch and installs it. Seems it messed something. Launched Six Launcher, which synced files and updated again, now everything works correctly.
  12. fdrk

    Complete Inventory Wipe on Logoff

    Same issue. Updated server and client to latest 95248, logged in saw the score board and a message flashed stating that I got killed, even though I'm still alive with a broken bone and no gear at all. Re-logged, spawned with my gear in the same spot as I left it yesterday and a dead body of myself under me (fully geared). If I re-log without closing the game I don't get this issue. If I close the game and log the issue appears again.
  13. We opened a ticket at Vilayer stating these issues and if they could please get in touch with DayZ support since it ain't happening to all servers, they said they'll look into it..
  14. Hey, Yes they returned after we stopped the server and rebooted it, sometimes after a reboot the database isn't correctly loaded and tents/cars disappear so we have to reboot it until it loads properly. We try to check if tents and vehicles are loaded after a reboot, but sometimes we can't, and until we check them it can take some time. We check the forum from time to time if we aren't online so post it if you see tents weren't loaded (vehicles are more complicated since they could have been stolen or destroyed). http://www.worldtimeserver.com/current_time_in_UTC.aspx My guess is your time is UTC+2. Absolutely nothing, we as admins can't deal with that matter with a ban. DayZ rules state that avoiding death by disconnecting is an exploit but Admins can't ban for it, if we do so we risk the server being blacklisted. *shrugs* Seriously? We still see many issues with it. At UTC 20:20 the server restarted on its own and we don't know why. Still having issues with zeds not moving, etc.. though that's Hive related.
  15. fdrk

    Nuke on LU129

    You know what UTC stands for, right? According to the logs server did restart properly at UTC 04:00, so please check your timezone and know the time difference between it and UTC. As I stated, to address these issues post in the Server thread we posted previously, not in this Cheater thread since it has no relevance and bumps a thread that shouldn't be bumped.
  16. It's not possible atm, we tried to install BEC, which would allow us to do it, but Vilayer (our host) doesn't support it for now. Only thing we can do is write it ourselves through RCON if we are online and give an estimate (like we did today) since we don't know the server script time either and don't know at what exact moment it will reboot.
  17. fdrk

    Nuke on LU129

    It's not possible atm, we tried to install BEC, which would allow us to do it, but Vilayer (our host) doesn't support it for now. Only thing we can do is write it ourselves through RCON if we are online and give an estimate (like we did today) since we don't know the script time either and don't know at what exact moment it will reboot.
  18. fdrk

    Nuke on LU129

    As you can read in the MOTD everytime you enter, the server restarts everyday automatically at UTC: 12:00, 20:00 and 4:00 (being UTC 20:00 about now). I even wrote it to you in my previous comment and since we are in the server we even announced it through Battleye... but when we aren't online the server just retarts automatically. I think you people that play quite often should have noticed the MOTD and the restarts. These restarts are practically mandatory for the server to work properly, has to be restarted at least each 8h...
  19. fdrk

    Nuke on LU129

    The buses weren't ours, we didn't save anything at the marketplace. When you were at stary we saw you run uphill from far away but didn't see who you were fighting, couldn't tell if it were Zeds or another player. Today 3 guys disconnected in my face after shooting at them, lucky me I keep an eye on the disconnects and got their names. I saw the red signature thing battleye complained too, it occured after I decided to stay logged and wait to see if it entered.. didn't complain after so I don't know what was that, if you got a screenshot of it paste it so I can google it. About the vehicles, we have found our motorcyle where we fought you the second time, so my guess is that the server stopped sending info to the Hive 5 minutes before it crashed, if you have it on video you can count the time more precisely. Hope your buses are still around there, don't worry we won't search for them now, but rest assured we'll meet again! BTW, lets continue that chit-chat at http://dayzmod.com/forum/index.php?/topic/26318-lu129-arturia-pendragon/page__hl__lu129 Don't think it's appropiate to spam the Cheater forum with this.
  20. fdrk

    Nuke on LU129

    I edited the last post and added more info. About the server crash that just happened now it's the first time I've seen it, searched the forum and only found one person that got that message when the 1.7.2.1. I'm really annoyed with this, since last patch everthing has gone horribly, hope they patch it soon enough since this is getting unplayable. Oh, so you got the skirmish we had on video? Nice! Would love to see the video if you upload it to youtube or something. We were having such a nice fight.. If your brother was the sniper that left the bus when we began shooting you he hit me in the first fight when I got off the bike, and in the second encounter he hit my friend. As I said, both times we had to patch and almost died.. really nice sniping. Now I'm running aaaaall the way to our tent to check if the rebootwas properly done (sometimes restarts don't spawn tents and vehicles). My word of advice, until everything gets patched correctly I wouldn't count on getting much new gear with this patch... so much stuff disappears in tents and vehicles I've lost the count of it. Oh and remember, Server automatically restart at UTC: 20:00, 4:00, and 12:00.
  21. fdrk

    Nuke on LU129

    Hope you aren't implying anything with that last comment.. Since we've lost quite a lot of gear in these two days. We were chasing you with the motorbike, suddenly my friend got teleported and the server crashed with those messages I pasted you (got all the logs in the world you want). After 10,000 reboots it seems to work now, though many message errors still appear. I am in the middle of nowhere and without the bike..... Since the server update (or hive update) the server has given problems all days: zeds not moving, no loot, rubberbanding, and now this. (yesterday's hackers aside) BTW, nice sniping the guy that left the bus, hit us both and had to use bloodbags, almost killed us.
  22. fdrk

    Nuke on LU129

    Hey, Yes, tents weren't destroyed afaik. Were you the ones in two buses at stary sobor? Server suddenly crashed and is crashing all the time with this message: 12:57:30 "HIVE: Starting" 12:58:16 NetServer::finishDestroyPlayer(1426597562): DESTROY immediately after CREATE, both cancelled 12:58:26 "HIVE: Request sent" NetServer line repetas ad infinitum for each player that joins. Shut it down, rebooted, nothing seems to work.. Going to open a ticket..
  23. Same issues OP described happen to our server - LU129. Our hoster (Vilayer) told us it's a random isse with some servers and the Hive. Been checking the log for some days and the same exact timeouts occur. It's also way worse now, Zeds freezing in a place forever and loot not spawning.
  24. At LU129 (hosted at Vilayer) we got the same desync issues, ticket was answered blaming Server-Hide communication, they told us it happens randomly to all servers so it doesn't seem to have a solution for now. We also noticed that when 40+ players enter the game Loading times are unbearable (around 2-3min to enter) compared to 20 secs when it has less than 40. Not to mention that since patch 1.7.2.3 Zeds have began to freeze (usually when someone disconnects or runs past them) and stay there forever. From what I've read it seems to happen to some servers only.
  25. fdrk

    Nuke on LU129

    Hey, Yes, I stopped the server for now. Saw a lad spawning a Heli, and vehicles, and then some time after that we all got killed (didn't see the nuke though).
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