I was wondering if the standalone game would improve on the stability of DayZ in general?. The reason I am curious, is because at the moment DayZ is a mod that runs on top of ARMA II. Modifying and "bolting" extra bits onto a game that is following a different direction causes alot of instability, especially when the beta patches are specific to ARMA II. The compiling of the key components of DayZ into it's own self-contained game would improve stability, right?. So I'm curious to know how will the mod's performance compare to the standalone game?.
Yes that is obvious, but I was more interested in what Rocket had planned, to make it that way. Improved zombies, inventory and night time lighting are probably only a few of the many changes, but even that is enough to make me happy and willing to fork out money :D.
Happened so much to me I haven't fully explored Cherno and the coast leading to Prig and Elektro. Doesn't matter what are you doing, picking up items, standing still or crouch walking. Very annoying and I hope they can sort it out soon because I finally got a Lee Enfield rifle and a hatchet so I'm feeling somewhat safe when I go exploring now.